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Old 08-13-08, 03:15 PM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
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Default British Torpedo mod Mark VIII and Mark VIII**

British Torpedo mod Mark VIII and Mark VIII** New version

for Class T submarine :




for Fleet submarine :




ingame :




This mod gives you the two versions of the British torpedoes of WWII :

Mark VIII torpedo :

- 5,000 yards (4,570 m) / 40 knots
- explosive charge :
750 lbs. (340 kg) TNT

Mark VIII** torpedo :
- 5,000 yards (4,570 m) / 45.5 knots 7,000 yards (6,400 m) / 41 knots
- explosive charge : originally: 722 lbs. (327 kg) TNT Later: 805 lbs. (365 kg) Torpex

Download link :

http://www.mediafire.com/file/gno2aqqqijr/US MK 14 II - IJN - British mark VIII.rar

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Last edited by keltos01; 03-25-09 at 04:16 PM.
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Old 08-13-08, 03:45 PM   #2
Peto
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Nice work Keltos .

Just one question (Correct me if I'm wrong here): The British only had 2 angle setting for their torpedos in WWII--Angle 0 or angle 90 (port or starboard). They were unable to set any angle in between which meant they were always working to get that 0 angle shot as the 90 degree angles weren't very reliable for them. So...do your torps and British subs reflect this added "challenge"? It'd be a great historical touch if they did (IMHO) :hmm: .

Keep up the Great Work!



Peto
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Old 08-13-08, 03:54 PM   #3
keltos01
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unfortunately not yet, I could always work on lowering the turn angle possible in the .sim to achieve that though :hmm:

what you could always do is not use the automated fire control : just move the sub itself to send the torpedo where you think it will hit, and fire ! like in WWI :rotfl:


apart from that they work like British torpedoes, btw I noticed that the export version of their subs (i.e. the Class T submarine type 1) didn't have the same torpedoes, but I lack data here to properly mod a Dutch torpedo...

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Old 08-13-08, 03:59 PM   #4
Peto
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I can see how that info might be a little scarce . Thanks for answering and for your mods!

Peto
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