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Old 05-17-2008, 03:01 PM   #31
Philipp_Thomsen
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I'm not sure if I'm following... what is this incorrect interior diving angle? Can someone post screenshots for comparison?
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Old 05-17-2008, 03:07 PM   #32
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The food uses a totally different controller.
That's why it moves correctly.
As that controller 'sees' the model and it's real time movement,
the food (or any object setup with it) will follow the proper swing path.
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Old 05-17-2008, 05:19 PM   #33
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Quote:
Originally Posted by Philipp_Thomsen
I'm not sure if I'm following... what is this incorrect interior diving angle? Can someone post screenshots for comparison?
Any time you dive your boat; turn to the left and look at your navigator - bow is pointing down. Now turn to the right and look at your planesmen - bow is pointing up. Don't tell my you never noticed?

Or do I have it backward? Anyway, it is a problem, and apparently it's been fixed.
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Old 05-17-2008, 07:50 PM   #34
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Philipp_Thomsen
I'm not sure if I'm following... what is this incorrect interior diving angle? Can someone post screenshots for comparison?
Any time you dive your boat; turn to the left and look at your navigator - bow is pointing down. Now turn to the right and look at your planesmen - bow is pointing up. Don't tell my you never noticed?

Or do I have it backward? Anyway, it is a problem, and apparently it's been fixed.
:rotfl: :rotfl:

Good heavens... I swear I've never noticed it!

I'm almost never at the command room, I'm always looking at the map or the periscope... or in the bridge...
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Old 05-17-2008, 09:38 PM   #35
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Now I have to confess: I didn't notice it until someone pointed it out an another thread. But that was three years ago, so I sort of...forgot...that I didn't notice it on my own. :rotfl:
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Old 05-18-2008, 03:30 AM   #36
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My solution for this bug has always been: eating all sausages and food !!!

Anyway, a welcome fix.

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Old 05-19-2008, 04:25 PM   #37
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I thinl I am going blind! cant find the download link for this.
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Old 05-19-2008, 04:45 PM   #38
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Quote:
Originally Posted by mayandlex
I thinl I am going blind! cant find the download link for this.
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Old 05-19-2008, 07:26 PM   #39
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Quote:
I thinl I am going blind! cant find the download link for this.
mayandlex
That is because it was pulled after some bugs came to light. As soon as the bugs are fixed, it will be posted again.
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Old 05-22-2008, 09:41 AM   #40
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hi, gwx 2.1 version is up!!
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Old 05-22-2008, 09:47 AM   #41
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Quote:
Originally Posted by vickers03
hi, gwx 2.1 version is up!!
Nice one.
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Old 05-22-2008, 10:16 AM   #42
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Gee that download site is a load of crap! Could someone upload it to another site please.
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Old 05-22-2008, 11:58 AM   #43
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Holy crap this is awesome! All I need now is a full motion platform to round out the experience.
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Old 05-22-2008, 02:44 PM   #44
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Wow!

Everyone needs to try this!
It is incredible! You really feel you are more in the boat.

The depth charge shakes still seam to be random and unconnected to the boat, but that
isn't a big problem.
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Old 05-22-2008, 02:57 PM   #45
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any chance we can adapt it for sh4???
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