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The Web's #1 BBS for all submarine and naval simulations! |
04-28-2008, 07:21 PM
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#1 |
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Silent Hunter
![]() Join Date: Dec 2007
Location: People's Republic of France
Posts: 4,120
Downloads: 18
Uploads: 0
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edited
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Last edited by Mikhayl; 07-31-2008 at 05:25 AM. |
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04-28-2008, 07:39 PM
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#2 |
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Swabbie
![]() Join Date: Dec 2007
Posts: 17
Downloads: 0
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Man your on a roll, don't stop now, freakin awsome!!
![]() ![]() ![]() ![]() ![]() ![]() ![]() By the way can we have an Ise now? Last edited by The Hornet; 04-28-2008 at 07:55 PM. |
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04-28-2008, 08:00 PM
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#3 |
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Pacific Aces Dev Team
![]() Join Date: Jul 2002
Location: Halifax, England
Posts: 3,457
Downloads: 17
Uploads: 1
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They keep on coming ......... wonderful !!
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"You need to put your behind in the past". Kumba Last edited by horsa; 05-02-2008 at 11:13 AM. |
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04-28-2008, 08:22 PM
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#4 |
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Lieutenant
![]() Join Date: Apr 2005
Posts: 264
Downloads: 0
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The Talent in this place is incredible!!!!!!
Thank You
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04-28-2008, 08:44 PM
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#5 |
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Grey Wolf
![]() Join Date: Jul 2007
Posts: 773
Downloads: 48
Uploads: 3
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Nothin like an old tin can.
Can you make this one please? Because if you don't no one else will.
Last edited by miner1436; 04-28-2008 at 10:53 PM. |
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04-29-2008, 06:03 AM
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#6 |
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Pacific Aces Dev Team
![]() Join Date: Jul 2002
Location: Halifax, England
Posts: 3,457
Downloads: 17
Uploads: 1
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What I love about this one is you can snuck up behind one of the guns while it's firing, recoil and all .... very immersive !!
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"You need to put your behind in the past". Kumba |
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04-29-2008, 07:08 AM
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#7 |
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Seasoned Skipper
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Mihayl, I wouldn't recommend you to make a BB, cause it is very boring...more boring to drive than your german split:rotfl:
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04-29-2008, 07:22 AM
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#8 |
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Sea Lord
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 1,821
Downloads: 16
Uploads: 0
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If this keeps up, I won't get around buying the add-on.
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04-29-2008, 09:27 AM
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#9 | |
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Seasoned Skipper
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Quote:
But it is funny, you just picked a mod where you don't need 1.5:rotfl:
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04-29-2008, 10:23 AM
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#10 | ||
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Sea Lord
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 1,821
Downloads: 16
Uploads: 0
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Quote:
Playable US DD-126 Clemson for SH4 1.5 - 04-29-08 Or is it running on 1.4 as well? *EDIT* Yes, it's running.
Last edited by Schroeder; 04-29-2008 at 10:50 AM. |
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04-29-2008, 12:05 PM
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#11 |
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Sea Lord
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 1,821
Downloads: 16
Uploads: 0
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Just got sunk by some jap Bettys.:rotfl:
@Mikhayl Great mod (works fine with 1.4 too). Is there a chance that a future version might have a damage repair option to save me from becoming a to often?![]() Another thing I noticed is that I can't use the recognition manual any more (the required stations do not exist any more). So I think it might be useful to have the TBT somewhere on the ship for both the recognition manual and distance measurement. |
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04-29-2008, 12:48 PM
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#12 |
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Silent Hunter
![]() Join Date: Dec 2007
Location: People's Republic of France
Posts: 4,120
Downloads: 18
Uploads: 0
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Problem with the damage stuff is that it would require new zones adapted to the ship, new hitboxes adapted to the new zones, probably new equipments and stuff in the .upc files, etc. It would be worth it for someone willing to do a full all-DD mod, but a single ship it's too much work for a limited final interest.
The lazy argument : fixing depth charge shake damage is OK, but patching 5" shell holes in a diesel engine or that kind of damage is not, so in a way the inability to repair stuff is "semi realistic" :p Also in UBM there's a "hitpoint" counter on the damage screen, useful to decide when you really need to back off. For the rec manual, the buttons don't work but pressing "N" does
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04-29-2008, 12:59 PM
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#13 |
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A-ganger
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Good work!!!!
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04-29-2008, 01:34 PM
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#14 | |
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Sea Lord
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 1,821
Downloads: 16
Uploads: 0
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Quote:
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04-29-2008, 01:57 PM
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#15 | |
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In the Brig
![]() Join Date: Apr 2007
Location: Timbuktoo
Posts: 320
Downloads: 7
Uploads: 0
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Quote:
Well with as Many surface ships as you are producing and the ability you and Xantroles have to produce more, maybe it is time to start considering A full on DD MoD something similar in the way of RFB, or TM. That would allow the option of surface warfare, Promotions and Upgrades. I would certainly be willing to work on the MoD team, I can't do alot with the 3D modeling but I can cerainly work in the scripting area and I'm sure there are others as well with skills, that would want to. (though I know alot are tied up with RFB at the moment) there are still others out there. |
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