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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
04-20-2008, 11:30 AM
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#16 | |||
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Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Quote:
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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04-20-2008, 12:26 PM
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#17 |
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Just A Kid At Heart
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Too bad the way the terrain works forces a Kiel Canal that is three times wider than the real one. At least that's true in SH3. It would be nice if it could be the correct width.
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"Realism is in how you play, not in the game settings." -Rockin Robbins, Subsim member
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04-20-2008, 12:39 PM
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#18 | |
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Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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Quote:
Ref |
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04-20-2008, 02:05 PM
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#19 |
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Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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does it work with 1.4???
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04-20-2008, 02:54 PM
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#20 | |
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Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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Quote:
Ref |
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04-20-2008, 03:54 PM
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#21 |
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The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,545
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Pretty cool ref, I only remember reading about the canals modded in SH3 (I haven't played it for a long time), so now we can enjoy this in SH4.
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![]() S3D - Silent 3ditor (v0.9.9) - S3D homepage - SUBSIM thread SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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04-20-2008, 09:41 PM
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#22 |
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Watch Officer
![]() Join Date: Apr 2007
Posts: 333
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Thank you Ref for the Canals!!!!! Now I can converted + Release my Locks for the Kiel_Canal in the next days, then also include: The Lock_Brunsbüttel
![]() greetz nautilus42 |
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04-20-2008, 10:31 PM
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#23 | ||
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Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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Quote:
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04-21-2008, 03:55 AM
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#25 |
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Guest
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Will Sofu Gan be a possibility ?
That was one Seriously importent landmark for all the Pears boats as well as aircrafts and other. It was used not only as a landmark, but allso to calibrate the radar, as its height were known. Finaly - i was going to post this witout this as its selfevident - This work here is awesome ! |
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04-21-2008, 06:47 AM
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#26 | |
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Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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Quote:
![]() Sorry, but it's not possible to be that detailed both in size and height with the game terrain engine, remember that the smallest area is 100x100 mts. Also it's not possible to make soneting that small have that height due too the game smoothing the height values bewtween points. Ref |
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04-21-2008, 08:07 AM
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#27 |
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Buick Driver
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Ref,
The Panama Canal Now I can take new construction from Conneticut to Pearl? Sure can!!!! Thanks a million Ref...this is very cool
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Good hands. Bad taste in cars. |
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04-21-2008, 10:27 AM
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#28 |
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Buick Driver
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Bump!
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Good hands. Bad taste in cars. |
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04-21-2008, 11:22 AM
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#29 |
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Guest
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Yea Ref i ment that. Crap that it can not be made. Perhaps someone can make a building that stands on the ocean buttom at the spot ?
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04-21-2008, 11:41 AM
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#30 |
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Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
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Float a light house there, but without the light. Give it a rocky texture.
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