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04-01-2008, 11:05 PM
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#1 |
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Olympian
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,434
Downloads: 16
Uploads: 3
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Grayscale PP-filter for SH4 1.4/1.5 (version 1.1)
DESCRIPTION This mod includes a stock filter, that I modified to enable grayscale filtering during post-processing stage. The grayscale filter only affects the 3D world. This entire filter is not active when post-processing is disabled. INSTALLATION INSTRUCTIONS
WernerSobe, for requesting it Dowly, for asking for different levels of grayscale/desaturation. More thanks to everyone at SUBSIM. PERMISSIONS Apart from the disclaimer in my readme.txt header (which is directed at commercial use), anyone can use, modify and redistribute this mod, as long as it's free and non-commercial. Credits is all I ask. Have fun! CUSTOMIZE GRAYSCALE LEVEL/SATURATION
For grayscale, 24-bit colors are converted back to a 8-bit grayscale range (using it's luminance). The result - what you see - may look washed out at times (this is very apparent when looking at the sun), and the overall picture may be darker. This can only really be improved, by tweaking the entire game, it's textures etc. There are some improvements in the shader possible but it will never be perfect that way. There you have it. My first mod... ( S3D is not a mod :p ) DOWNLOAD Example screenshot: ![]() Grayscale factor 0.75:
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![]() Released: S3D - Silent 3ditor (v0.9.9) S3D homepage - SUBSIM threadSH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 04-02-2008 at 11:12 AM. |
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04-01-2008, 11:32 PM
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#2 |
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Sea Lord
![]() Join Date: Jul 2007
Location: hunting the red october
Posts: 1,730
Downloads: 25
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this would be great for videos...
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04-02-2008, 04:28 AM
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#3 |
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The Old Man
![]() Join Date: Nov 2002
Posts: 1,500
Downloads: 0
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04-02-2008, 05:31 AM
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#4 |
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The Finnish Ferret
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Is it possible to make the pp filter to be maybe 50% desaturate? or 75%? You know, not completely B&W but with "wash out" colors.
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04-02-2008, 09:53 AM
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#5 |
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Weps
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 364
Downloads: 38
Uploads: 0
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that's bloody neat!
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my diminutive mod contributions new chronometer thermalizer Japanese wartime radio pack Japanese traditional radio pack new radio new ordnance what color is your torpedo aye, sir! sound mod |
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04-02-2008, 10:20 AM
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#6 |
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Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 870
Downloads: 25
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Immpresive!
Much more realistic, since we all know the world was in black and white back then(before colour was discovered)
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I feel insulted by the 'always online' requirement. It's degrading to be constantly asked to prove you are innocent and I don't appreciate being dragged into someone elses fight. |
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04-02-2008, 10:42 AM
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#7 | |
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Olympian
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,434
Downloads: 16
Uploads: 3
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Quote:
[edit] Yea, it could be useful for movies, although personally I'd choose post-processing in video editting software. It just gives you way more control. [edit2] Updated main post with new version...
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![]() Released: S3D - Silent 3ditor (v0.9.9) S3D homepage - SUBSIM threadSH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 04-02-2008 at 11:13 AM. |
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04-02-2008, 11:28 AM
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#8 |
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Commodore
![]() Join Date: Apr 2002
Posts: 605
Downloads: 3
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Didn't WW2 happen in black and white?
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CM Stacker 830 Evo DFI LP UT X58-T3eH8 i7 920 @ 20x175 3.5 GHz TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 1720MB Silverstone DA1000 Modular PSU NEC 24" 2490WUXi WinXP Pro/Win7 Pro Dual Boot |
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04-02-2008, 12:06 PM
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Silent Hunter
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Congrats on the first mod, skwas
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04-02-2008, 02:39 PM
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#10 |
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The Duke
![]() Join Date: Jun 2005
Posts: 1,735
Downloads: 18
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Wow, I like it.
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04-02-2008, 02:40 PM
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#11 |
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Gramophone
Operator ![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 475
Downloads: 21
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Heh heh, I think Werner Sobe was just asking about this. He should like this, too.
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04-04-2008, 11:04 PM
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#12 |
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Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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at first thank you skwas i love it ;-)
there is just a little downer. When using the stadimeter color suddenly turns on. Not a big thing actualy i can live with that. |
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04-05-2008, 03:50 AM
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#13 |
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Olympian
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,434
Downloads: 16
Uploads: 3
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Heh, strange. That actually means it doesn't pass through the post-process filter. I wonder why... bug?
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![]() Released: S3D - Silent 3ditor (v0.9.9) S3D homepage - SUBSIM threadSH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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04-05-2008, 09:25 AM
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#14 | |
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Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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Quote:
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04-05-2008, 05:23 PM
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#15 | |
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Seasoned Skipper
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Thank U Skwasjer!
Quote:
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