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03-30-08, 08:39 AM | #1 |
Captain
Join Date: Dec 2007
Posts: 485
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[REL] AI Schnellboot for GWX 2.0
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Last edited by Mikhayl; 02-10-10 at 09:56 AM. |
03-30-08, 08:45 AM | #2 |
Sea Lord
Join Date: Feb 2007
Location: UK
Posts: 1,893
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Mihayl... let me be the first to say how stunning that looks. Kudos!
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03-30-08, 08:56 AM | #3 |
Canadian Wolf
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Nice work
RDP |
03-30-08, 08:58 AM | #4 |
Seasoned Skipper
Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
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Great at all. Thank you.
Kind regards |
03-30-08, 11:19 AM | #5 |
GWX Project Director
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Pretty cool stuff Mikhayl.
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03-30-08, 12:18 PM | #6 |
Chief
Join Date: Jan 2008
Posts: 328
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Gr8 news
I cann weit too put them in game. Gr8 work.
__________________
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04-01-08, 04:03 PM | #7 | |
Sea Lord
Join Date: May 2006
Location: U-73
Posts: 1,638
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[REL]NPT_Ge_sil.tga
Quote:
update your DL! NPT_Ge_sil.tga Cheers, SquareSteelBar |
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04-01-08, 04:41 PM | #8 |
Watch Officer
Join Date: Apr 2007
Posts: 333
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Hi Mikhayl, great work, all works fine in LSH3_3.0, also rhe Virtual _Torpedos. Three Schnellboats destroys a small Convoy with 9 Ships, in a Testmission. No burning Schnellboats in haevy seastate. like Stock_NPT_GE.
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04-01-08, 06:08 PM | #9 |
Seasoned Skipper
Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
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thanks , dll now
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