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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I'm currently working on a larger type boat than the J1, the Jyunsen B type. I pasted the working ijn tower on a IXD2 body, but I have an extra periscope, non functional, sticking out of the kiosk.
anyone (Xanto?) know how to remove it and in which file ? what is the node code (like m01 is a gun) for the two scopes ? they are too high on the current model. Given I can fix this, it'll be available for download soon, and that should give us two IJN boats to play with untill we can import real 3d models with s3d. This mod includes my IJN Torpedoes mod beta 2.1, Keltos01</br> ![]() ![]() ![]() |
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#2 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Usually you have to open the unitparts.upc file and search for:
Attackperiscope ExternalNodeName=O02 and Observationperiscope ExternalNodeName=O03 disable the Nodes wit han semicolon and write in front of them : NULL Attackperiscope[...] ExternalNodeName=NULL;O02 and Observationperiscope[...] ExternalNodeName=NULL ;O03 now test it in the game... if it doesn't work move the nodes O03 and O02 in the conning.dat file with s3d Much fun n' luck
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#3 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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#4 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Is it a periscope ? an antenna ? I couldn't remove it yet, but everything else works, couldn't find the node you said...
uploaded the current version on : http://hosted.filefront.com/keltos01 ![]() |
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#5 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() ![]() now I need help to remove this extra periscope, which by the way xantrokeles, didn't appear on your modified tower for the J1, howcome ? We still need the deck crew with japanese faces and then to know how to add two tubes forward and we could equip yet another class ! Jyunsen B out of IXD2 download : http://hosted.filefront.com/keltos01 ![]() |
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#6 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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Nice ! keep up the good work
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#7 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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UPCUnitpartsXXXX.upc found in Data/UPCDataGE/UPCUnitParts
;------------------------------------------------------------ ; DECK WATCH ;------------------------------------------------------------ [UnitPart 1.Compartment 1.EquipmentSlot 1] ID= RadarAntenna NameDisplayable= Radar Antenna Type=NULL AcceptedTypes= NULL UserCustomizable=Yes IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= R01 <-Radar Antenna-needed for Radar-leave it and move the chunk: NODE-cfg#R01 into the conning or more down ExternalDamageZoneTypeID3D= 3 [UnitPart 1.Compartment 1.EquipmentSlot 2] ID= RadarAntennaFront NameDisplayable= Radar Antenna Type=NULL AcceptedTypes= NULL UserCustomizable=Yes IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= R02<-Radar Antenna front -needed for Radar-leave it and move the chunk: Node-cfg#R02 into the conning or more down ExternalDamageZoneTypeID3D= 3 [UnitPart 1.Compartment 1.EquipmentSlot 3] ID= RadioAntenna NameDisplayable= Radio Antenna Type=NULL AcceptedTypes= Radio UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, RadioAntenna ExternalNodeName3D= D02<-uninteresting ExternalDamageZoneTypeID3D= -1 [UnitPart 1.Compartment 1.EquipmentSlot 4] ID= RWRAntenna NameDisplayable= Radar Warning Antenna Type=NULL AcceptedTypes= NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= C01<-this little woodstick think u can leave it ExternalDamageZoneTypeID3D= -1 [UnitPart 1.Compartment 1.EquipmentSlot 5] ID= AttackPeriscopeHeadSlot NameDisplayable= Attack Periscope Head Type=NULL AcceptedTypes= NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, AttackPeriscopeHead ExternalNodeName3D= NULL ;O02 <- change ExternalDamageZoneTypeID3D= 26 [UnitPart 1.Compartment 1.EquipmentSlot 6] ID= ObsPeriscopeHeadSlot NameDisplayable= Observation Periscope Head Type=NULL AcceptedTypes= NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, ObsPeriscopeHead ExternalNodeName3D=NULL ;O03 <-change ExternalDamageZoneTypeID3D= 27 [UnitPart 1.Compartment 1.EquipmentSlot 7] ID= DeckInstruments NameDisplayable= Deck Attack Station Type=NULL AcceptedTypes= NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, UZO ExternalNodeName3D= O04 <-Uniteresting ExternalDamageZoneTypeID3D= -1
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