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03-13-2008, 11:51 PM
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#1 |
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Samurai Navy
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 555
Downloads: 21
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Since there`s nothing on merged campaigns in the manual till GWX 2.1 is released, I was wondering if I need to also activate alterative flotillas to use this mod, or do I just activate merged campaigns, and start a new career. I have one 29 mission campaign active in the North Atlantic at present, was going to get back to port before doing anything. Thanks for any advice you can give me. Puts
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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03-14-2008, 12:40 AM
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#2 |
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Sea Knight
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No need to activate the alternative flotilla's mod if you don't want to. The merged campaign lets you start from any of the standard GWX ports without having to load either the Black Sea or Indian Ocean Campaign files.
You will notice slightly longer load times due to the fact that the merged campaign is a bit bigger than the 3 separate campaign files. It is always a good idea to return to port before changing anything to do with campaign files. Gute Jagd!
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"there's nothing so useless as doing efficiently that which should not be done at all" - Peter Drucker ![]() GWX Website TarJaks Funkraum 2008 Subsim Meet Photo Album |
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03-14-2008, 12:55 AM
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#3 |
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Samurai Navy
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 555
Downloads: 21
Uploads: 0
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Thanks TarJack for your fast reply, yes I figured the load times would be longer, thanks once again. Puts
__________________
" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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