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03-06-2008, 05:14 PM
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#1 |
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The Old Man
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I'm shadowing this BIG convoy,16 or 18 ships...The seas are extremely high and I cant see well from the attack periscope even at a depth of 40'..Also when I do see them in the scope the thing amajig on the left of the screen wont tell me what kind or how close...So I'm waiting for the seas to calm or full dark so I can try a surface attack..Any comments?
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03-06-2008, 06:01 PM
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#2 |
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Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
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Never mind, I misread the post.
Edit: keep going up until you can see? |
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03-06-2008, 06:10 PM
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#3 |
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The Old Man
![]() Join Date: May 2007
Location: Chitcago, Illinoise
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What DT says and you won't get anything on the thingahmajig (TDC) till you get to within 7500 yards or so. Use your sonar to get a range estimate and a better feel for the course and speed, if you got the nomograph then its somewhat easy. Trust me the only class I ever got a D in school was trig and calculus(sp).
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![]() ![]() Last edited by 1480; 03-06-2008 at 06:53 PM. |
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03-06-2008, 06:12 PM
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#4 |
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Navy Seal
![]() Join Date: Mar 2007
Location: DeLand, FL
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This is a great time to study up on WernerSobe's sonar only attack procedure. You can actually use the fact that you can't see (and they can't see you) to your advantage! Save the game first so if you blow the attack you can go back and try it again. This is the time to learn something really fun and make new homes for millions of fishies!
Save that game though. This situation is very rare and it's the perfect setup to learn the sonar only attack: the most fun you can have in Silent Hunter 4. Go get em!
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You'll just have to remember what this is supposed to look like...Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Trans-Atlantic Radio, Slightly Subnuclear Deck Gun, TMOPlot, TMOKeys, SH4 Report 3.1.0.0beta |
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03-06-2008, 08:45 PM
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#5 |
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Seaman
![]() Join Date: Jan 2008
Location: Midwest US: Great Lakes
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That vid looks promising to me Rockin Robbins. I too was just wondering would you always need to be at peri. depth or surface to get enough of a fix on the enemy to attack.
Thanks Triad
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Any landing you can walk away from may be a good one, but if you get shot down over water, you better hope one of our subs gets to you before the sharks, or enemy do!
Last edited by Triad773; 03-06-2008 at 09:09 PM. |
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03-06-2008, 10:55 PM
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#6 | |
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The Old Man
![]() Join Date: Mar 2007
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Quote:
I dont know how to do this....Thank you all for the answers..I D/L the video and will look at it tomorrow.... |
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03-06-2008, 10:58 PM
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#7 |
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Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
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Sometimes weather is so bad Clayp, that you can not see an enemy vessel unless your within 300 metres
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03-07-2008, 09:23 AM
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#8 |
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The Old Man
![]() Join Date: Mar 2007
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I watched that video....
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03-07-2008, 01:24 PM
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#9 |
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Medic
![]() Join Date: May 2007
Location: Telluride, Colorado
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Stick with it Clay! I was confused with it at first too...but when you get it, it IS satisfying- just as Rockin Robbins suggested. What helped me was to try Sobe's method and keep cross referencing the attack map solution.
GOOD LUCK! Howler
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03-07-2008, 03:36 PM
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#10 | |
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The Old Man
![]() Join Date: Mar 2007
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Quote:
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03-07-2008, 04:29 PM
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#11 |
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Watch Officer
![]() Join Date: Jan 2002
Location: Dallas, Tejas!!
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This tutorial-movie is outstanding! Helps to have a calculator handy, doesn't it? Awesome! Did you get them, Clay?
__________________
"I wish to have no connection with any ship that does not sail fast. For I intend to go in harm's way." - Captain John Paul Jones, 16 November 1778, in a letter to le Ray de Chaumont. |
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03-07-2008, 04:49 PM
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#12 | |
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The Old Man
![]() Join Date: Mar 2007
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Quote:
No I havent yet..I was very close to them,I have the game set so it does the fireing solutions but it dosent seem to be working.. It wont give me any ship types,no triangles and no distance to the ships.. |
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03-07-2008, 04:52 PM
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#13 |
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Navy Seal
![]() Join Date: Mar 2007
Location: DeLand, FL
Posts: 5,648
Downloads: 40
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And for those brave souls wanting to try sonar targeting, it depends on what mods you're using. If you're running the stock game it probably won't matter much. With Trigger Maru and Real Fleet Boat sonar has been severely hampered on the surface and you should be at periscope depth. In r/l sonar on the surface during a storm would be terrible anyway.
Let us know what happens Clayp, no matter what. If all you get out of it is a good story, that's a fine payoff!
__________________
You'll just have to remember what this is supposed to look like...Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Trans-Atlantic Radio, Slightly Subnuclear Deck Gun, TMOPlot, TMOKeys, SH4 Report 3.1.0.0beta |
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03-07-2008, 05:05 PM
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#14 | |
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Watch Officer
![]() Join Date: Jan 2002
Location: Dallas, Tejas!!
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Quote:
__________________
"I wish to have no connection with any ship that does not sail fast. For I intend to go in harm's way." - Captain John Paul Jones, 16 November 1778, in a letter to le Ray de Chaumont. |
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03-07-2008, 05:37 PM
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#15 |
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The Old Man
![]() Join Date: Mar 2007
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Well I'm going to quit for awhile,tried to surface the boat and the sea is so rough it wont stay up..Going to take a nap and try later..
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