SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-05-08, 08:22 PM   #1
DanFraser
Bosun
 
Join Date: Jun 2007
Posts: 62
Downloads: 15
Uploads: 0
Default [REL] DanFrasers' SpySat Modder

New version available! Now DanFrasers SpySat Modder 1.2

The readme is included here: LINK!




old stuff:

Well, some people like to do this. And more than just set everything to 100%, you can now modify any Campaign_RND.mis, decide whether you want to only task forces to be reported 100% of the time, or only large convoys, or more!

It creates a backup of your original, so there's no fretting there either. It could also work for SH4 if the campaign file uses the same style, but I don't have SH4, so...

Instructions: Just put in your ..SilentHunterIII\data\Campaigns\Campaign folder alongside your Campaign_RND.mis file. It will backup your existing one when you set changes, but other than that, that's it!

Uploaded: LINK!

Last edited by DanFraser; 02-07-08 at 10:23 AM.
DanFraser is offline   Reply With Quote
Old 02-05-08, 08:39 PM   #2
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I'll have to check this out.
Could be a great testing tool by saveing time
not createing special test missions.

I should be able to create just merchants or just warships,
so on and so forth correct?
  Reply With Quote
Old 02-05-08, 10:15 PM   #3
difool2
Commander
 
Join Date: Apr 2005
Posts: 459
Downloads: 30
Uploads: 0
Default

Thanks-if this is what I think it is my realistic outside contact mod that I was toying with working on will be mucho easier.
difool2 is offline   Reply With Quote
Old 02-05-08, 10:17 PM   #4
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,775
Downloads: 946
Uploads: 5


Default

Hi Dan, just did an edit ([REL]) to your main thread title to bring it in line with the rest of the stuff here.
Nice mod by the way, welcome to SUBSIM


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 02-05-08, 10:24 PM   #5
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

A greay way to introduce yourself with a KOOL mod.

Welcome Aboard
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 02-07-08, 05:02 AM   #6
DanFraser
Bosun
 
Join Date: Jun 2007
Posts: 62
Downloads: 15
Uploads: 0
Default

Thanks!

I have a new version that I will upload at the first opportunity.

The new one is better at displaying convoys and such. It also sorts out the contacts.cfg so that the range is sorted too. Still having an annoying time trying to get rid of boring little single ships, but it seems there are literally thousands of tankers and such spawning like mad.

So, this version is now obsolete. The new one also has a better GUI, ie. drop down combo boxes instead of a window that covers the entire screen.

I'm also working on creating a program that can read in all the information of the submarines (well, the hex stuff needs work) so that you can modify the information in a GUI instead of notepad. This also means it's a few clicks to get an XXI in 1939! So yeah, that kind of stuff.

More editing:

Ok, feedback is actually demanded(!) Tell me everything that is wrong with this program, what you would like to see, everything!

After being able to read through the monster that is the Campaign_RND.mis and be able to easily modify a few settings for selected groups, the cfg files should be easy. My intention is to create something the standard user can use, to do things like alter the convoy reports, to modify starting dates of subs, upgrades etc. This will not be a mod, but a mod TOOL. So any modders out there, if you have information on what something weird or undocumented means, let me know, because if it's usable, it'll be in the program!

Last edited by DanFraser; 02-07-08 at 06:36 AM.
DanFraser is offline   Reply With Quote
Old 02-15-08, 11:40 PM   #7
difool2
Commander
 
Join Date: Apr 2005
Posts: 459
Downloads: 30
Uploads: 0
Default

Bump.

Any progress on the new build?
difool2 is offline   Reply With Quote
Old 02-15-08, 11:53 PM   #8
HW3
Navy Seal
 
Join Date: Apr 2005
Location: Gresham Oregon
Posts: 6,440
Downloads: 453
Uploads: 0


Default

He put up the link for download in the first post. Just be sure to download the 1.2 version.
__________________


"Some ships are designed to sink...others require our assistance." Nathan Zelk
HW3 is online   Reply With Quote
Old 02-16-08, 09:47 AM   #9
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default Feedback

Dan Fraser,
Welcome aboard.
You have requested feedbeck. It has been the experience on this forum that the better a program works, the less the feedback. And many modelers have
been frustrated by this.
When I have time, I will dl this tool and use it. I will try to give feedback then. We are currently testing GWX2.1 full time, so I won't be able to help for a while.
__________________
Irish1958

Last edited by irish1958; 02-16-08 at 10:51 PM.
irish1958 is offline   Reply With Quote
Old 02-16-08, 10:13 AM   #10
DanFraser
Bosun
 
Join Date: Jun 2007
Posts: 62
Downloads: 15
Uploads: 0
Default

Well the fact that NO-ONE has complained means something
DanFraser is offline   Reply With Quote
Old 12-24-08, 10:43 AM   #11
biosthetique
Lieutenant
 
Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
Default Feed back

Great Mod!...Most useful after GWX!...You should be working for a cypher department!...It is a great job!...Please keep coming with more genuine ideas as this one, it lenghtens the shelve life of the game play!
Hoo-Yah! from below!
biosthetique is offline   Reply With Quote
Old 12-24-08, 10:49 AM   #12
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,344
Downloads: 63
Uploads: 13


Default

10 month for feedback!!
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 12-24-08, 12:23 PM   #13
Big Dawg
Swabbie
 
Join Date: Oct 2006
Posts: 6
Downloads: 2
Uploads: 0
Default noobie bungles everything

Hello Dan. I am a noobie when it comes to mods. I have tried for over an hour to download your mod without success. I use win zip for downloads. This might be the problem. I downloaded the file & extracted it to the proper folder, but Winzip can not open it so I have the compressed win zip file in the campaign folder. I am willing to bet that is not doing me any good. Any suggestions would be greatly appreciated more than you know.
Big Dawg is offline   Reply With Quote
Old 12-24-08, 12:51 PM   #14
biosthetique
Lieutenant
 
Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
10 month for feedback!!
The feed back comes after the use of it!...I guess next time no feed back, won't be any critics!...Thanks Jimbuna!:hmm:
biosthetique is offline   Reply With Quote
Old 12-24-08, 02:01 PM   #15
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,344
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by biosthetique
Quote:
Originally Posted by jimbuna
10 month for feedback!!
The feed back comes after the use of it!...I guess next time no feed back, won't be any critics!...Thanks Jimbuna!:hmm:
Wrong context....As in 'it has taken 10 month for the first piece, surely more users out in the community'.

Criticism v Observation = miles apart
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.