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12-21-2007, 02:37 AM
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#1 |
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Engineer
![]() Join Date: Jul 2002
Posts: 213
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At some point during a patrol the diving planes stop rigging out. Does this happen to anyone else? I use ROW and mention this only in case someone questions which mods are installed.......In reporting this it should be noted that performance does not seem to be affected and is merely a cosmedic "eye candy " situation.
BTW...I searched the forum to see if this was a previous topic but no joy. |
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12-21-2007, 02:51 AM
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#2 |
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Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California, USA
Posts: 3,842
Downloads: 41
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Ancient bug from SH3.
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12-21-2007, 04:17 AM
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#3 |
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Sailor man
![]() Join Date: Jun 2007
Location: Michigan USA
Posts: 49
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I remember a post about that, it said that it comes from saving the while submerged. I had the same problem and since then I dont save my campaign while submerged , I have not had that problem since.
TJL |
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12-21-2007, 04:41 AM
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#4 | |
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Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
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Quote:
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12-21-2007, 06:13 AM
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#5 |
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Medic
![]() Join Date: Jul 2007
Location: The South Pacific, No, Really.... The South Pacific
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I think it also happens when you dive/ascend while in time compression, so, the lesson is, don't do it!
__________________
![]() __________________ "I can imagine no more rewarding a career. And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'" President John F. Kennedy, |
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12-21-2007, 06:21 AM
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#6 |
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Engineer
![]() Join Date: Jul 2002
Posts: 213
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hummmmm...thanks!
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12-23-2007, 04:08 AM
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#7 |
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XO
![]() Join Date: Nov 2007
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While we're on the subject of the planes, it drives me nuts that when diving (or surfacing) the planes go to dive (or surface) angles and hold them even after you've reached an appropriate dive angle and only recenter when levelling off! In reality they only moved off center when changing the angle of dive or surface...
Is there a way to fix this???
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Captain Jack Harkness, USAAF |
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12-23-2007, 11:09 AM
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#8 |
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Captain
![]() Join Date: Mar 2007
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I'm not sure that's true. I think you're assuming the dive angle and bubble angle are exactly the same. The flight analog would be flight path vector and angle of attack.... not necessarily the same in either case.
JD |
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12-27-2007, 03:17 AM
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#9 |
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XO
![]() Join Date: Nov 2007
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What is the difference between dive angle and bubble angle?
Anyways, my point is that the planes go to down angles to achieve an angle of dive and once you have attained that angle (angle of the boat remains constant) then the planes should return to zero or nearly zero in order to maintain that angle then they go to up angles to level the boat off. In-game, however, the planes stay at maximum down angles until the boat levels off at desired depth, at which point they zero. If the planes actually stayed in this position you would be doing loop-de-loops underwater...
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Captain Jack Harkness, USAAF |
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12-27-2007, 08:00 AM
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#10 |
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ModMan
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He's right.
THis was one of the lessons learned when manual dive plane control was added to SH2. People were keeping the planes in the full dive position until they reached the depth they were looking for then returning them to 0 degrees thinking that would level them off. We got a lotta complaints about that one until people figured it out... JCC Last edited by John Channing; 12-27-2007 at 11:35 AM. |
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12-27-2007, 10:38 AM
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#11 |
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Just A Kid At Heart
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They also did the same thing trying to get to periscope depth quickly for a snap shot. A nice thing for me when I was the destroyer and they broached.
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"Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right." – Laurens van der Post
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12-27-2007, 11:34 AM
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#12 |
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ModMan
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Heeheehee...
JCC |
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