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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
12-18-2007, 11:01 PM
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#16 |
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Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,750
Downloads: 25
Uploads: 25
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Thank you for your last post I was going to ask that. I want to thank you for your hard work. Great job
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12-18-2007, 11:13 PM
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#17 |
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Bosun
![]() Join Date: Oct 2006
Location: Illinois, too far from the sea, but close to U-505!
Posts: 61
Downloads: 33
Uploads: 0
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Please tell me that if the radio message indicates a convoy in AM24 (moving east at 6 knots), there will be a convoy in AM24, moving east at 6 knots. If you say "Yes", I will D/L your mod and say nightly prayers for your safe return to base!
I really don't like those Brit agents ...
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I love a dog. He does nothing for political reasons. -Will Rogers |
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12-19-2007, 12:55 AM
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#18 |
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XO
![]() Join Date: Apr 2005
Location: Sweden
Posts: 424
Downloads: 165
Uploads: 0
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THANKS
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12-19-2007, 09:50 AM
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#19 |
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Samurai Navy
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 566
Downloads: 318
Uploads: 0
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Hi danurve,
this ist a fantastic Mod. Thanks a lot for your hard work Greetings, Paco.
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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12-19-2007, 11:36 AM
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#20 |
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Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,170
Downloads: 35
Uploads: 0
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Great work, Danurve! This add-on makes game more inmersive.
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12-19-2007, 01:06 PM
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#21 | |
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Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 780
Downloads: 0
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Quote:
I still had not the time to look at it, but christmas will give me some time. I think now it's time to call up the recruits for the translator jobs? German translation: 1 volunteer
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90%
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12-20-2007, 02:30 AM
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#22 |
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Sonar Guy
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 395
Downloads: 86
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Volunteer 2:
I´ve begun to translate 1939 for myself...
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~^~ War does not determine who is right - only who is left. ~^~ |
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12-20-2007, 04:14 AM
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#23 |
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Samurai Navy
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 566
Downloads: 318
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Dann sind wir zu dritt.
Then we are 3 mates for german translation @Volunteer 2 and Volunteer 1: Ihr habt ne PM. You have PM. ![]() Greetings, Paco
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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12-20-2007, 04:45 AM
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#24 |
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Lieutenant
![]() Join Date: Oct 2006
Location: Austria
Posts: 258
Downloads: 15
Uploads: 0
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Zu viert.
Jawoll Herr Kaleun! Ich habe mal bei der 9ten angefragt ob jemand mitarbeiten will.
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Gute Jagd Ihr Himmelhunde Friedl9te Friedl9te SilentHunter III Help Thread (Sorry in German)
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12-20-2007, 08:02 AM
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#25 |
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Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,769
Downloads: 74
Uploads: 6
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Danurve thank you soooo much.
This is the 2nd coolest thing ever The first of course when I came to this world...man wasn't I cool or what?
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Some people believe money gives them rights to enslave other people. A family dynasty in power for far too long. Fallible people in control of too much money. Men turned beast. Primal and evil. A republic in name only. South east Asia's biggest charade. A mere facade. A systemic lie. A society of institutionalized gang-rule. A crime syndicate. ![]() My blog: http://exposingsingapore.wordpress.com/ |
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12-20-2007, 12:17 PM
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#26 |
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Helmsman
![]() Join Date: May 2005
Location: periscope depth
Posts: 110
Downloads: 69
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Danurve you did a outstanding job on these
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12-20-2007, 04:52 PM
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#27 | |
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Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 780
Downloads: 0
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Quote:
:hmm: I starting to think about how I will ensure the quality of my translations.... could hire up my neighbours for reading and comparing duties (That will cost me my last coffee supply ... )
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90%
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12-20-2007, 11:20 PM
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#28 |
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Swabbie
![]() Join Date: Aug 2006
Location: Atlanta GA
Posts: 19
Downloads: 79
Uploads: 0
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Danurve, WOW! Man, what a superb piece of work! Thanks for putting all of this together for everyone. Very immersive and quite indispensable!
You have a PM also, mate. Warm regards, Gumby |
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12-21-2007, 01:26 PM
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#29 |
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Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 780
Downloads: 0
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There is an english -> german translator group in formation...
:hmm: I wonder if there are other languages in consideration? @JCwolf: I understand, you are from spain? Is there a spanish translator group in sight? I'm just curious!
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90%
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12-21-2007, 03:50 PM
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#30 |
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Helmsman
![]() Join Date: Oct 2006
Location: Roseville CA
Posts: 102
Downloads: 0
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There is nothing I can say that has not already been said, But I will say it anyway. It's minds like yours (and the dev team) that keep GWX alive for all to enjoy. GWX is like a glutten it keeps growing for the enjoyment of all. Many thanks....
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http://thereallygreywolf.com |
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