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11-04-2007, 11:42 PM
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Commodore
![]() Join Date: Feb 2004
Location: Missouri
Posts: 603
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My suggestion would be either a "Bungo Pete" scenero or a mod as such,& if possible, I can think of no better place to put it than the straits of Gibralter !
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11-05-2007, 08:50 AM
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Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,135
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Quote:
A Bungo what ????? And can you tell me what might that be ???? |
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11-05-2007, 09:06 AM
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Mariner
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Quote:
RDP
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11-05-2007, 09:23 AM
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Commodore
![]() Join Date: Feb 2004
Location: Missouri
Posts: 603
Downloads: 506
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DO they have a Bungo Pete mod for SH3? I knew they had one for SH4 , I wish they would make one for SH3 using using a British or American Destroyer.
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11-05-2007, 09:34 AM
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#5 |
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Mariner
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Bungo Pete ( in the movie Run Silent, Run Deep ) was modelled after an Akikaze class destroyer, as you know Ducimus did this for his Trigger Mod in SH4.
Mush Martin did a mod for the River Class Frigate, here:http://files.filefront.com/RiverClas.../fileinfo.html The thread, here: http://www.subsim.com/radioroom/show...ustom+missions RDP
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11-05-2007, 10:13 AM
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#6 |
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GWX Project Manager
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We've got Johnny Walker instead.
believe me when I say that you don't want to run into him and his merry band of brothers.
__________________
![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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11-05-2007, 12:16 PM
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Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 780
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Quote:
![]() maybe ... :hmm: I'm goin' to shoot them!
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90%
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11-05-2007, 12:31 PM
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
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Quote:
Watch out for the 6 or so Black Swans
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![]() My mediafire page http://www.mediafire.com/?11eoq19bq9r41 Gamefront http://www.gamefront.com/files/user/bigboywooly |
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11-05-2007, 12:38 PM
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Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 780
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Quote:
Or even later? I ask, because my current campaign is still in '40 ....
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90%
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11-05-2007, 01:36 PM
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#10 |
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
Downloads: 20
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__________________
![]() My mediafire page http://www.mediafire.com/?11eoq19bq9r41 Gamefront http://www.gamefront.com/files/user/bigboywooly |
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11-05-2007, 04:34 PM
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#11 | |
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Silent Hunter
![]() Join Date: Dec 2006
Posts: 4,374
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Quote:
anytime M
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11-05-2007, 04:58 PM
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#12 | |
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Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
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Quote:
I will take care for a furher entry: UBoat: U-49 Date: June'43 Ships that took part: all of them Detected By: U-49 Destroyed By: U-49
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90%
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11-05-2007, 06:18 PM
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GWX Project Manager
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Quote:
With or without an up-gunned U-boat? (just pokin' ya)
__________________
![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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