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Old 11-02-2007, 09:58 PM   #1
3Jane
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Default Torpedo damage mod final

Does anyone have a copy of this mod available in thier downloads, I have accidentaly deleted my copy during a reinstall. It isn't on my backup disks either, thought I have them all saved. I have searched the mods page, but it isn't on the list anymore.
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Old 11-02-2007, 10:52 PM   #2
Blacklight
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You can get it here:
http://hosted.filefront.com/OceanBlue

Man that mod is ESSENTIAL. It should be included in GWX !
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Old 11-02-2007, 10:58 PM   #3
3Jane
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Excellent, thank you.
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Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles.
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Old 11-02-2007, 11:00 PM   #4
frenema
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What does the mod do? Do they make torpedos more powerful or less?
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Old 11-02-2007, 11:08 PM   #5
3Jane
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It replaces the damage texture created by a torpedo impact with something much better.
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Old 11-02-2007, 11:11 PM   #6
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Sounds awesome, just downloaded it now.
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Old 11-03-2007, 02:07 PM   #7
papa_smurf
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It basically models holes on ships when there hit by torpeodes, or gunfire.
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Old 11-03-2007, 03:34 PM   #8
bigboywooly
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Aye looks great on ships
Doesnt look to good when your sub takes damage though
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Old 11-03-2007, 04:55 PM   #9
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Quote:
Originally Posted by bigboywooly
Aye looks great on ships
Doesnt look to good when your sub takes damage though
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Old 11-04-2007, 04:43 AM   #10
3Jane
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These are a little dark, but they show the kind of thing you get.

Torpedo


Torpedo
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Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles.
So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me.

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Last edited by 3Jane; 11-04-2007 at 04:55 AM.
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Old 11-04-2007, 07:48 AM   #11
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Is this mod a part of NYGM ?
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Old 11-04-2007, 08:16 AM   #12
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Quote:
Originally Posted by kranz
Is this mod a part of NYGM ?
No....it's a separate/stand alone mod
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Old 11-04-2007, 09:46 AM   #13
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Yes- I understand this but NYGM mod has a different sinking model than GWX-I mean it depends on where eel hits.GWX has a hit point model as far as I know.
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Old 11-04-2007, 11:36 AM   #14
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The mod is just a graphical tga, it has no impact or effect on the sinking rules of GWX (or NYGM....to the best of my belief)
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Old 11-04-2007, 12:26 PM   #15
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Now everything is clear-NYGM has this graphical effect of holes etc plus no hit points.
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