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Old 09-08-2011, 07:23 PM   #2011
Bubblehead1980
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Originally Posted by Roger Dodger View Post
I read sometime ago on this thread that the Battle of Coral Sea had been integrated into RSRDC, and since I'd been floating around the N. Celebes for a couple of weeks with no sightings, I thought I'd try to get to the area on the right date. I made it to Tulagi by May 1, then did a search pattern around Sago (?) island for a couple of days, and sure enough, on May 3 the Jap destroyer TF showed up just south of Sago Island, then turned north heading towards Tulagi. The TF was being trailed by a large ammo freighter about 10 miles behind the TF. I just waited near the TF track until he showed up, then took him out with three well placed Mk14s. Never saw the main invasion TF for Port Morsby, nor the Carrier TF. I was running low on fuel, and past by the areas on the way to refuel at Brisbane a day or two before the actual battle.

If you're interested in participating in the Battle of Coral Sea, here are some dates and positions I got from Wikipedia:

Early May 3, 1942 - Invasion force off Tulagi
May 4 - Japs at Tulagi 9d07'S 160d12'E
May 5 - Jap TF steaming S on E side of Solomons. Turn W and pass S of San Cristobal I.
Early AM May 6 - TF refueling 180nm W of Tulagi
0600 May 7 - Jap Carrier TF 13d12'S 158dE
10:00 May 7 - Jap invasion force 10d35'S 152d36'E
0615 May 8 - Jap carriers at 10d25'S 154d5'E
May 9 - US TF returns to Pearl
May 10 - Jap Minelayer at 5d06'S 153d48'E (Operation RY)
May 16 - Operation RY cancelled - Japs retire to Rabaul and Truk
Aug 7 - US invasion of Guadalcanal and Tulagi

'd' = degrees since symbols don't work on this editor.

Good Hunting!

Somehow I missed the IJN invasion of Tulagi but caught the force that leaves on evening May 4th, fired at the minesweeper but all for prematures.The enemy escorts worked me over pretty good (Porpoise Class sub at 250 feet) but managed to live.I then proceeded to the Coral Sea but missed the battle.However I found "Wounded Bear" aka the damaged Shokaku leaving the area.I attacked and even two torpedos managed to hit her, she went down.The two DD's I added(some reason in RSRD she is unescorted) gave me hell afterwards but worth it.
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Old 09-09-2011, 02:23 AM   #2012
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Quote:
Originally Posted by Bubblehead1980 View Post
Somehow I missed the IJN invasion of Tulagi but caught the force that leaves on evening May 4th, fired at the minesweeper but all for prematures.The enemy escorts worked me over pretty good (Porpoise Class sub at 250 feet) but managed to live.I then proceeded to the Coral Sea but missed the battle.However I found "Wounded Bear" aka the damaged Shokaku leaving the area.I attacked and even two torpedos managed to hit her, she went down.The two DD's I added(some reason in RSRD she is unescorted) gave me hell afterwards but worth it.
On my way now to Guadalcanal. I should be in good position the day before the invasion. Should be exciting times. I've got surface search RADAR now, so that will make spotting the IJN much easier.
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Old 09-17-2011, 06:32 AM   #2013
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got a question just out of curiosity more than anything else.

ive been having a look throught the TMO version of this mod and see there are lots of chamges to bombs, visual sensors etc.

if this mod only deals with the campaign layers why are library, textures and terraub folders included?
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Old 09-28-2011, 04:46 PM   #2014
Roger Dodger
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Default Tulagi-Guadalcanal

Arrived vicinity of Tulagi-Guadalcanal around the 11th of August. Sailing south of New Britian, I met and avoided two Fubuki DDs, per instructions from SubPac, then entered 'The Slot' and sailed south towards Tulagi. Met and sank a Takao class heavy cruiser (16K tons) sailing up the slot, using four torpedoes (three hits, one miss).

I've spent the next 10 days sailing around Savo Island between Tulagi and Guadalcanal. Even with RADAR, I haven't seen ANY surface ships, either IJN or Allied, with the exception of one Minekaze DD. Shouldn't the US fleet be in this area during this time?

Also, Tulagi was seized and secured on August 9 by the Marines, but the Jap seaplane base is still very active. When will its condition change?

I'm heading north, up the slot, and will try to intercept the slow Jap transports on their way (around Aug 23) to Rabaul from Truk. These troops will be transferred to DDs at Rabaul and head to Guadalcanal ('Tokyo Express'). Slow transports are easier to sink than DDs. I'm getting low on torpedoes (4 forward, 4 aft).
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Old 09-28-2011, 04:51 PM   #2015
Bubblehead1980
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Quote:
Originally Posted by Roger Dodger View Post
Arrived vicinity of Tulagi-Guadalcanal around the 11th of August. Sailing south of New Britian, I met and avoided two Fubuki DDs, per instructions from SubPac, then entered 'The Slot' and sailed south towards Tulagi. Met and sank a Takao class heavy cruiser (16K tons) sailing up the slot, using four torpedoes (three hits, one miss).

I've spent the next 10 days sailing around Savo Island between Tulagi and Guadalcanal. Even with RADAR, I haven't seen ANY surface ships, either IJN or Allied, with the exception of one Minekaze DD. Shouldn't the US fleet be in this area during this time?

Also, Tulagi was seized and secured on August 9 by the Marines, but the Jap seaplane base is still very active. When will its condition change?

I'm heading north, up the slot, and will try to intercept the slow Jap transports on their way (around Aug 23) to Rabaul from Truk. These troops will be transferred to DDs at Rabaul and head to Guadalcanal ('Tokyo Express'). Slow transports are easier to sink than DDs. I'm getting low on torpedoes (4 forward, 4 aft).

1th of August you missed the battle of savo and the US forces had pulled out, leaving Marines ahsore with little supplies etc and dont think many IJN forces around duirng the lull in action.The US carriers and transports pulled out for fear of losing big again as they did at Savo Island on August 8/9. I think later in the month you will get some flash messages warning of approaching IJN transports and warships, been a while I since played around with the solomons area.

Are you sure it's the Tulagi seaplane base still sending patrols out? I've looked at the files before and the base there exit date is set day after invasion.Although the icon will remain on the map until next time you reload or have been in port.There is a seaplane base nearby on Santa Isabel and believe another in the New Georgia group so doubt its from Tulagi.
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Old 09-28-2011, 05:21 PM   #2016
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Originally Posted by Bubblehead1980 View Post
1th of August you missed the battle of savo and the US forces had pulled out, leaving Marines ahsore with little supplies etc and dont think many IJN forces around duirng the lull in action.The US carriers and transports pulled out for fear of losing big again as they did at Savo Island on August 8/9. I think later in the month you will get some flash messages warning of approaching IJN transports and warships, been a while I since played around with the solomons area.

Are you sure it's the Tulagi seaplane base still sending patrols out? I've looked at the files before and the base there exit date is set day after invasion.Although the icon will remain on the map until next time you reload or have been in port.There is a seaplane base nearby on Santa Isabel and believe another in the New Georgia group so doubt its from Tulagi.
I did miss the main invasion by a couple of days, and knew the US fleet pulled out shortly after. That Takao I sank must have been involved in that fight somehow. Strange he was all alone (no escorts).

I'm pretty sure the aircraft are from Tulagi cause they are always flying towards there. I haven't seen any flying OUT of Tulagi. They might even be US planes, but I don't stick around long enough to get a good ID on them. I did get bombed once, but I do try to be careful around aircraft.

I'm going to try to intercept those slow transports on their way Truk-Rabaul. I'll have to break off action after that since I'm getting short on torpedoes.
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Old 10-07-2011, 02:42 AM   #2017
Radio
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A quick error report: There are 2 british cruiser in the same location in Brisbane, Australia druing the campaign. The look like they have been welded into one longer cruiser and make strange crash sounds.

Apart from that: I love yor mod!
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Old 10-07-2011, 07:01 PM   #2018
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I tried to combine RSDC with TMO 2.2 and the Optics fix but I think I broke some part of the ship spawn, cause I can´t find a single ship during my campaign.

I dunno if it´s just me being a SH4 noob and unfamiliar with RSDC or if I installed something wrong...

This is my mod list:

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Old 10-07-2011, 08:16 PM   #2019
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Does anybody else run into a lot of Hog Island Type A freighters in this mod? I seem to run into those things twice as frequently as any other ship, and wonder if that's the intended behavior, a bug, or just a weird streak of luck. No idea if that type of ship genuinely was common at the time...
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Old 10-08-2011, 04:57 AM   #2020
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Quote:
Originally Posted by Chrischn89 View Post
I tried to combine RSDC with TMO 2.2 and the Optics fix but I think I broke some part of the ship spawn, cause I can´t find a single ship during my campaign.

I dunno if it´s just me being a SH4 noob and unfamiliar with RSDC or if I installed something wrong...

This is my mod list:

Had a similar experience in one campaign where I had to patrol around Kiska (very far in the north). I think this is actually realistic. Well at least if it doesn't happen ALL the time
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Old 10-08-2011, 09:57 AM   #2021
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I just happened to be looking through the forum and found these latest replies.

Quote:
Originally Posted by Chrischn89
I tried to combine RSDC with TMO 2.2 and the Optics fix but I think I broke some part of the ship spawn, cause I can´t find a single ship during my campaign.

I dunno if it´s just me being a SH4 noob and unfamiliar with RSDC or if I installed something wrong...

This is my mod list:


Quote:
Originally Posted by Radio
Had a similar experience in one campaign where I had to patrol around Kiska (very far in the north). I think this is actually realistic. Well at least if it doesn't happen ALL the time
As far as the ship re-spawn, that's an RSRDC v502 thing.

BUT, looking at the JSGME mod list, you have it messed up. I do not recommend the mods you have activated because they are not compatible with each other as you have them. It's true the "Optical Targeting Correction for TMO 2.2" is compatible with TMO 2.2, but the RSRDC v502 (and its patch) is not compatible with the two combined. Lurker has pretty much stopped work on his mods, and there is no plan (that I know) of having him rework his mods to make them compatible with the combination as you have them.

I'm working right now on making a separate version of "OTC for RSRDC v502" that will make all three mods work together. The correct order of activation in JSGME will be different than what you have listed, once I release the compatible edition. Life's been busy for me this fall but I'll finish the compatible edition soon.

One thing that's important when combining mods, is to read the information about the mod and what it states it works with. If the mod doesn't state it's compatible with another mod, expect it not to work as intended. It's true "Optical Targeting Correction for TMO 2.2" is compatible with the "TriggerMaru_Overhaul_2" and it's version "TMO_Updqate_20_to_22".

It's also true "RSRDC_TMO_V502" (and its patch) is compatible with the two TMO mods. But, no where does RSRDC state it's compatible with Optical Targeting Correction, in any form. It's a bit like "Buyer Beware" when combining mods together if they don't state they belong together, then they don't.
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Old 10-08-2011, 11:19 AM   #2022
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The ins and outs of mod compatibility can trip up the unwary.
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Old 10-08-2011, 01:38 PM   #2023
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Old 10-08-2011, 04:39 PM   #2024
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813
USS Chesapeake Captain James Lawrence lay mortally wounded...
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.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
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Old 10-08-2011, 06:35 PM   #2025
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Arlo: Please, I want to know where you downloaded these mods:

Clay´s optics for TMO?
Webster´s Selected sounds?
More crew commands dialog?

It is the first occasion I see those mods...

Many thanks and best regards.

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