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09-15-2007, 12:02 AM
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#1 |
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The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,502
Downloads: 22
Uploads: 3
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Hey got a major issue with the game and before I think to be forced to reinstall from scratch; to run this by the board.
Commander fires up but in the screen adjacent to U-Boat # is - Type Error! Also under that Flotilla: Error! Error! Both current carrers same deal, as well as trying to start a new carrer. Game won't start with sh3 default Icon either, all carrers at homeport. here's a screen Any thoughts or should I finish a six-pack and tackle this tomorrow? |
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09-15-2007, 12:36 AM
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#2 |
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Ocean Warrior
![]() Join Date: May 2007
Posts: 2,839
Downloads: 25
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I'd finish the six-pack anyway
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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09-15-2007, 01:26 AM
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#3 |
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Sea Knight
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Are you using multi-SH3? Only thought that comes to mind is that the files have been moved, deleted or corrupted somehow. Hate to say it but finish the six pack and get your disk out for a re-install.
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"there's nothing so useless as doing efficiently that which should not be done at all" - Peter Drucker ![]() GWX Website TarJaks Funkraum 2008 Subsim Meet Photo Album |
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09-15-2007, 02:44 AM
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#4 | |
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Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 1
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Quote:
:rotfl: Next day = Jeesh, what have I done ? |
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09-15-2007, 03:03 AM
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#5 |
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Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,476
Downloads: 90
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Did you edit any of the files in your SH3 installation (i.e. add mods while at sea, not rolledback Commander etc) ?
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09-15-2007, 05:20 AM
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#6 |
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Sea Knight
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Sorry should have put the bit where you go to bed in between the six pack and the reinstall.
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"there's nothing so useless as doing efficiently that which should not be done at all" - Peter Drucker ![]() GWX Website TarJaks Funkraum 2008 Subsim Meet Photo Album |
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09-15-2007, 08:08 AM
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#7 |
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Sonar Guy
![]() Join Date: Apr 2007
Location: 14 Meters
Posts: 397
Downloads: 29
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Have the six pack, while re-installing. Only confusing thing for me was getting my MODs back installed because I misplaced the GWX bins.
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Never Trust A Boat That Is Not Designed To Sink |
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09-15-2007, 10:44 AM
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#8 |
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The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,502
Downloads: 22
Uploads: 3
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The only recent change was adding SH4 effects for SH3, but that was 2 patrols ago before this occured.
Not using SH3 Multi, but as it is looking like a reinstall is nessesary I have been meaning to try that to run different Mods. Fried something no doubt, like getting a flat tire. Why did that happen - dunno it just did.
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09-15-2007, 11:07 AM
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#9 | |
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Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 1
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Quote:
whereas with this, at least you have a six-pack to content yourself with whilst re-installing
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09-15-2007, 03:49 PM
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#10 |
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Chief of the Boat
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It sounds like you have added something the programme doesn't like. This usually happens with Commander when people reinstall a career file.
If taking the game back to a previous workable save is not possible, I'd suggest a full reinstall 1. Uninstall SH3 via Windows' "Add/Remove programs" 2. Open Windows Explorer and: - *delete* the folder where you had installed SH3 - *delete* the \My Documents\SH3 folder 3. Reinstall SH3 4. If your SH3 did not come with patch v1.4b already included, install patch v1.4b. Ensure you install the patch that corresponds to your copy of SH3 (Download/DVD/EMEA/US) 5. OPTIONAL: Copy and paste this "clean" install as a backup to avoid the need to follow steps 1-3 if your game becomes corrupt in future 6.Download into the SAME folder GWX.exe and the five .bin files. While there grab the v1.03 patch 7. Run GWX.exe and follow the installation prompts 8. Run GWX103.exe and follow the installation prompts 9. SH3 COMMANDER USERS: Download the GWX 1.02+ Cfg files for SH3 Commander and unzip the contents DIRECTLY into your SH3 Commander\Cfg folder.
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09-15-2007, 07:36 PM
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#11 |
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Navy Seal
![]() Join Date: Nov 2006
Location: Docked at the foot of the Andes
Posts: 7,036
Downloads: 2
Uploads: 0
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Only one sixpack? This game reinstalling stuff deserves more.
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09-15-2007, 08:02 PM
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#12 |
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Sea Knight
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It certainly takes long enough for a dozen! LOL
__________________
"there's nothing so useless as doing efficiently that which should not be done at all" - Peter Drucker ![]() GWX Website TarJaks Funkraum 2008 Subsim Meet Photo Album |
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09-16-2007, 02:34 PM
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#13 |
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The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,502
Downloads: 22
Uploads: 3
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Ok - game has been reinstalled & patched.
SH3Commander, JSGME and MUltiSH3 installed for WarAce / NYGM / GWX folders So, sh3/1.4 stock in each folder, tested as stock for save folder, OK. Here's what's got me tweeked; When I copy a mod's folder into the MODS folder and start JSGME, the mod already shows up in the installed folder. Whats up with that? Nevermind, used latest jsgme install and fix that. Even saved the two running carrers from before the game fried. Man that was some copy and pasting for 4 different SH3 multi-installs.
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![]() ![]() Last edited by danurve; 09-16-2007 at 03:13 PM. Reason: Reinstalled latest JSGME |
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