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08-05-2007, 03:22 PM
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#46 | |
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Planesman
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Location: Madrid, España
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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08-05-2007, 07:46 PM
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#47 |
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Navy Seal
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I can't imagine why this can't be done in either the same way as Anvart's RDF loop implementation or Ref's RDF loop implementation.
For example, the player presses a key combination which raises the flag...they press a key combination which lowers the flag. Obviously this can be done as Anvart has shown with the RDF loop. With this method, if the player wants the flag raised for the whole patrol, including under water, let them do so. It will look like crap underwater, but... Alternatively, although this one is less "realistic", the flag could automatically appear when surfaced and automatically disappear when submerged, just like with Ref's RDF loop approach. I like the former approach better, as it lets players determine when the flag appears and doesn't just raise it whenever surfaced. For AI boats, I wouldn't bother. Would look silly. Now, a smart person could prolly also adopt this approach for pennants. Would be a bit cruder, as there'd be no way to determine the exact number of pennants to display, but if by pressing a key combination a set number of pennants are raised, then that may make some players happy too. Again, those who want the realism would only raise the pennants upon entering home port after a successful patrol. Might sound simplistic, but Ref and Anvart have both proven that such approachs are possible. So why don't you start off asking one of them?
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08-06-2007, 10:44 AM
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#48 |
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Black Magic
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I need Anvart's and Ref's files that included this rotating RDF loop so I can dissect them and see how they did it. Can someone give me links to them?
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08-06-2007, 11:06 AM
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#49 |
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GWX Project Manager
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Hi Racerboy,
To download GWX files, please go here: http://www.subsim.com/radioroom/showthread.php?t=102096
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08-06-2007, 11:21 AM
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#50 |
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Black Magic
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well guys now that I know where the RDF loop is made I have some ideas....:hmm:
It just hit me that I should be able to make this flag disappear when you submerge rather easily! What I need to test this idea is: - a sub with a flag on it - the ID(s) of what they used to make the 'flag' (or it's name in the code) Remember, think big, build in small steps....... Make this work first then build on it!
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08-06-2007, 11:23 AM
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#51 | |
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Black Magic
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08-06-2007, 11:31 AM
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#52 | ||
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GWX Project Manager
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![]() ![]() TheGreyWolves.com It is better to live a short and meaningful life... than a long and miserable one. |
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08-06-2007, 12:04 PM
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#53 |
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Rear Admiral
![]() Join Date: Apr 2006
Posts: 10,096
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Tis easy to make the flags disappear underwater
Flag ![]() No flag
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![]() My mediafire page http://www.mediafire.com/?11eoq19bq9r41 Gamefront http://www.gamefront.com/files/user/bigboywooly |
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08-06-2007, 12:22 PM
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#54 |
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Black Magic
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I know......trust me, I know very well how to do it.
If you're so knowledgeable of the files why haven't you taken on the flag mod? |
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08-06-2007, 12:29 PM
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#55 | |
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Black Magic
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08-06-2007, 12:35 PM
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#56 | |
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Rear Admiral
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So not important IMHO The flag disappearing underwater has already been done as the pic shows By someone a lot more knowledgeable than me :rotfl:
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![]() My mediafire page http://www.mediafire.com/?11eoq19bq9r41 Gamefront http://www.gamefront.com/files/user/bigboywooly |
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08-06-2007, 12:54 PM
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#57 | |
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Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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Quote:
Ref |
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08-06-2007, 01:34 PM
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#58 |
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Chief of the Boat
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@Racerboy
Good luck in your endeavours....but you should consider a more tactful approach when your after help mate....it often brings a swifter and more cordial response
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Stop following me...I'm lost!! GWX3.0 Download Page http://www.mediafire.com/myfiles.php?r=nkjkl#j35rkcr24g8d2 GWX Website/Home Page Donation/instant access to GWX (Help SubSim) http://www.subsim.com/subsim_files/gwx_donation1207.php
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08-06-2007, 01:36 PM
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#59 | ||
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Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
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Gruß ![]() |
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08-06-2007, 01:48 PM
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#60 |
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Black Magic
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guys, guys.....I see this as a way to further my knowledge of the files and maybe uncover something I could use in my future endeavors. That's one reason I'm doing it. Second, some people have said that they want it so why not make it available for those that do?
I'm still on the steep learning curve for 3D models, vertexs, all that stuff that is why I asked if someone could supply me a ship with the flag on it and it's IDs. I haven't taught myself that area yet. I've looked for some to download and haven't found any. Can you help me out here? Why is it so wrong to make things for learning purposes?? Sometimes the just to see if you can do it part takes over. Maybe you all don't like to be creative and try new things, learn, or experiment but I certainly do.
Last edited by TheDarkWraith; 08-06-2007 at 02:17 PM. |
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