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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
04-08-2007, 07:33 PM
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#1 |
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Swabbie
![]() Join Date: Mar 2007
Posts: 20
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So...
I sneak up to this convoy, real stealth like lol, dive under, get in range, wait for the destroyers to pass and fire like hell, all 4 tubes. 1st.. miss.. nice 2nd.. yup.. thats a miss. 3rd... lol..... 4th... WABOOM!!! WOOT Oh.. did I mention im on AUTO TARGETING!! For fcks sake why bother lol, at least with manual I can blame myself lol(dont have a snort how to use the manual torps) So now I have a cargo ship on fire, 4 others doing eva and 3 destroyers closing in on me from all sides... hmm... idea time...... I dive under, to about 150 meters, and sneak under the burning freighter.. then I pop back up to scope depth, do a 180(to point the rear tubs) and fire 3 at the other freights.... Fire 1........ good.. good.. HIT!!!! Fire 2 and 3... 2.. good good... wait.. huh... wtf... 3 where the...... why are you going in a .... oh crap.. yup.. ITS GOING IN A DAMN CIRCULE... dumbfounded I just watched it come back around at me!! totaly parazlied I jumped to the external view and watched underwater as it comes around and smacks me RIGHT in the conning tower, BLAMO huge explosion, everybody screaming, ship is sinking, it was a mess, everybody in the tower was dead.. I totaly panic. FULL ahead throttle, emergency blow, GET HER UP!!! okay.,.. it comes up.. barly, massive damage remember that burning freighter?. Yup.. I had forgotten...... HARD RIGHT!!! BARLY freaking miss it... oh remember those destroyers??? zzzzzZZZZZZZZZZ KABOOM!!!!!!! Hits me freaking right on the bow, massive hole!!!!!!!! The next few minutes were me trying to evade and my ship slowly being taken apart.... finally she went under and didnt come back up... so in closing WHO THE FCK DESIGNED THESE TORPEDOS!!!! |
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04-08-2007, 07:36 PM
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#2 |
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Torpedo Momber
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:rotfl:
Welcome to the pacific, where at least two American subs are [historically] known to have sunk the very same way
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04-08-2007, 07:51 PM
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#3 |
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Medic
![]() Join Date: Feb 2007
Posts: 160
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I got one of those literally every fourth or fifth torpedo in 1941-2. until 1943 it's safest to fire for the waterline so you can get under those lil' bastards. if you see one hook go flank turn full rudder in the same direction it's going and dive deep. It should miss you every time.
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04-08-2007, 07:53 PM
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#4 |
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Buick Driver
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Awesome story dude! I was laughing through the whole thing...oh, sorry about your crew
:rotfl: :rotfl:
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04-08-2007, 07:53 PM
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#5 |
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Swabbie
![]() Join Date: Mar 2007
Posts: 20
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LOL
Like ill live that long lol, I cant finish the FIRST patrol, its hopeless... and man the sub sinks easy, everything is fixed, I go under for an attack and she nose dives and I Cant bring her out of it, im really doing something wrong ive sunk her so many times doing..... nothing.. |
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04-08-2007, 07:56 PM
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#6 |
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Buick Driver
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Well, in all realilty a torpedo to the conning tower is a brew for the deep six.
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Be alert. The world needs more alerts. |
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04-08-2007, 08:18 PM
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#7 |
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Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 574
Downloads: 17
Uploads: 0
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It happened to me too, I fired on a stationary merchant. It was dark out and I kept looking for the trail of my torp but to no avail. Next think I knew... Kaboom:rotfl: . I blew myself up
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04-08-2007, 08:31 PM
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#8 |
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The Old Man
![]() Join Date: Mar 2005
Location: UK
Posts: 1,499
Downloads: 51
Uploads: 1
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Replay..? We need to get used to the replay feature for things like this so we can share these cool stories...
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04-08-2007, 08:45 PM
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#9 |
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Swabbie
![]() Join Date: Mar 2007
Posts: 20
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replay feature? How do we do that!!!
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04-08-2007, 09:00 PM
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#10 |
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Buick Driver
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When you stop the game to save put your mouse over the SAVE REPLAY and left click. The small box will have a check in it. Now when you reload you can click on replay you entire last patrol. It is a very cool feature
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Be alert. The world needs more alerts. |
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04-08-2007, 09:13 PM
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#11 |
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Ocean Warrior
![]() Join Date: Jun 2006
Location: People's Union of Earth
Posts: 2,859
Downloads: 19
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Managed to catch it on the the Attack map just in time to crash dive, lucky I wasn't in shallower water. Deffinatly an oh-sh#t moment.
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04-08-2007, 09:28 PM
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#12 |
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Samurai Navy
![]() Join Date: Dec 2006
Location: Munich
Posts: 572
Downloads: 16
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Hmm, I didn't have a circular running torp yet, but am pretty scared of the possibility after reading all these stories - I now tend to drop below PD when feasible to listen on sound if the fish is running straight.
Now tell me, is it possible that you guys fired with high gyro angles when you had them running circular? Maybe this increases the chance that the rudder gets stuck. Or were the gyro angles low and the rudder just decided to move and get stuck in an extreme position? I always fire with very low gyro angles ( < 10°). |
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04-08-2007, 10:46 PM
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#13 |
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Swabbie
![]() Join Date: Mar 2007
Posts: 20
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my shot was pretty damn high gyro.. should have know better lol
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04-09-2007, 01:32 AM
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#14 |
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Ace of the Deep
![]() Join Date: Apr 2006
Posts: 1,230
Downloads: 1
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After getting massive damage you cannot submerge again. This is the way the game is coded. There is only so much the crew can repair and some things they cannot repair at all. So, even though you no longer have damage indicators, while on the surface you have a functional boat, but DO NOT SUBMERGE. Head for port as fast as you can.
-Pv- |
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04-09-2007, 01:36 AM
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#15 |
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Lieutenant
![]() Join Date: Feb 2007
Location: Las Vegas
Posts: 258
Downloads: 0
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LOL sorry for the luck JasonSK.
And remember, it's not SH3 where you start in 1939 and try to go the whole war. In SH4, You will eventully be retired. If you always start in '41 - '42, you'll probably never get to see '44 - '45. Start your Career in 1944. Do some careers to see the boats at the apex of the conflict, when everything was working (mostly) as intended. Later on, if you wanna try "Dark Days" of '42 - '43, or try a Sugar boat, you can have fun.
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