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12-30-2006, 08:49 PM
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XO
![]() Join Date: Nov 2002
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Deamon,
Why choose the U1 in Imperial U-Flotilla? It's the first U-boat ever built - therefore also the worst one ever built. (Well, apart from the tiny UB1 and UC1, but they aren't real U-boats as far as I'm concerned, more like mini-subs.) Only one torpedo tube, and only 3 torpedoes. And no deck gun! And you can only safely dive to 30 metres depth - that's not much more than periscope depth! That makes it of only limited usefulness - even as a training boat! Just think, you are in a torpedo training mission in the U1, you get into firing position, fire a torpedo at a moving target, and miss. Now you've got to wait, what, 15-20 minutes to reload! While using up your battery power frantically trying to keep pace with the target and get into firing position all over again! And you've only got 2 more shots. Sounds very difficult and frustrating to me - especially for a training mission, which even in a simulation, shouldn't tax the novice player too much. And with no deck gun, you can't do deck gun training with the U1. Which takes a lot of the fun out of training. Now, for me, U3 would have been a far better choice as a training boat for your sim. Like U1, the U3 was a training boat throughout the Great War. However, it had 4 torpedo tubes (2 bow, 2 stern) with 6 torpedoes. And during the war it was fitted with a 105mm deck gun for gunnery training. With U3, realistic training missions would be possible - by realistic, I mean training with a training boat which has similiar capabilities to the combat boat you'll be using on actual war patrols. I know you've got a lovely model for the U1 and no doubt you'd hate not using it in Imperial U-Flotilla, but really, in my opinion it's only suitable for conning and navigation training, not combat training. Why go to all the trouble of modelling the interior of a boat that is so poorly armed and therefore not much fun to use? (Note: This is why the small Type XXIII didn't make it into SH2 or SH3 - with only 2 torpedoes, it simply wasn't much fun......even the Type IIA had 5 torps.) |
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12-31-2006, 02:50 AM
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#2 | |||||||||||||
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Silent Hunter
![]() Join Date: Apr 2002
Location: Germany
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PART 1
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The coastiles submarines were just smaller and had more limited performance but not less a submarine then their fleet type counterparts. Quote:
When you look at the save diving depth of german WWI u-boats you will notice that till U 116 the save diving depth was merrely 50 meters. Since U 117 it grew to 75 meters and it never grew beyoned that. When i read the accounts i noticed several times already that even during wabo attacks they tryed to evade them at only 20-30 meters. I only seldome red a boat going deeper than that. The confidence in the deep diving capeabilities started to grow as some boats dived to deep by accident or leaks or when they else were forced down. One boat, i don't remember which went as deep as 134 meters, iirc. I'm not sure if my memory play me a trick here but it was at least much below 100 meters. U 1 was let down to 30 meters by a crane without crew. As all went well, with crew. A long time there even wasn't a reason to dive deep. When you was at 15-20 meters you was safe from any ramming. Wabos and nets and maybe good visibility of the water were then the reasons to go deep. Don't forget that we are talking here about WWI. The diving technology and the confidence in it was in its infancy. There was at all little confidence into the capeabilities of the u-boats. There were doubts that an u-boat can take a seastorm. There were doubts that an u-boat can operate on the high sea far away from the base, lets say around england. There were doubts that the engines can operate that long. Before the war broke out the u-boats usualy haven't stayed at sea longer than one day. They moved out in the morning and formed a circle around heligoland and were replaced at night by other boats. The longest imaginable operational time for an fleet type u-boat was 5-7 days. No one could imagine that a human can live longer than that in an u-boat on the sea. It were only the accidents, mishaps and emergancy cases that revealed the true capeabilities of the u-boats and the confidence grew slowly. Quote:
When you miss your chance is gone no matter how many tubes you have becose your targets are warships and you can't keep pace with them once you miss. Quote:
Shooting torpedos in IUF will be a highlight as it is in real life. And it will have a whole different appraoch to training. It will be very cohesive and systematicaly. Not just a loose bunch of boring training missions. I have my own concept to make it appealing and tasty. Quote:
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At all judging by your post you have a very arcadish attitude towards subsims :p I'm now woundering how well you know this subject at all ? After i started with serious indepth researches i realized how unexploited this subject is and what is all missing in all the sims that would make ALOT of fun. Well at least to me. IUF is going to simulate all the intricacies and subtleties of submarine warfare and operational hazards most maybe aren't even aware of. Quote:
Torpedoshooting is just the orgasm but where is the foreplay ? The foreplay is the actual fun! IUF is about this foreplay in the first place. The type II was my favoured boat in SHIII. It had only limited capeabilities(and that is what you complain about here). Everything was so much more intense in it; you had to take much greater care of what you do; you needed better planing; you remembered the ships you sunk And this are the reason why i like it!!! With such a boat you have to exploit its potential. IUF is about immersion too. In the past as i knew only as much about submarines as what i have seen in the games, shooting was for me also the only realy interesting thing. Only after i made my researches and found out about all the other gems of u-boat operations, i also started to like them as well or even more than just shooting. It's this knowledge from where my vision comes. The first release is about learning. IUF is supposed to become my personal interactive multimedia library where i'm going to store all my knowledge in the academy curriculum IUF is also an experiment. Basicaly i'm going to kick casual gamers in the nuts and see whether they like it Well IUF will also contain arcade playing modes. Well arcade by IUF standarts. Damn, i'm getting to tired. Part 2 comming after that. Stay tuned.
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IMPERIAL U-FLOTILLA 1914-1918 ![]() ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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12-31-2006, 12:43 PM
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#3 |
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XO
![]() Join Date: Nov 2002
Posts: 400
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OK Deamon.
If you don't have good source material for the U3, then you can't make it. Fair enough. I know UB1 and UC1 were coastal subs. Not very impressive ones, though.......... I can see why early German uboats wouldn't need to dive deeper than 20 metres to avoid ramming. However, in these very early boats, there's always the possibility of mechanical failure or human error during diving, which can cause you to dive deeper than intended! I wouldn't want to die on a training mission.............(even if it would be realistic, lol!) I know that uboats were only intended to target warships initially. But if you've got within 500 metres before firing, and your first torpedo misses a warship target, then provided the warship didn't spot the first torpedo, you'll have time to fire a second -provided you have a second tube. If you only have one - mission over as the target steams out of range. And anyway, big warships are likely to need more than one torpedo to sink them. Finding what deck gun the U3 had is a bit difficult: www.uboat.net says that the Type U3 had a 105mm gun. But the book 'Business in Great Waters' by John Terraine says the Type U3 had only a 50mm gun. (Better than nothing, I suppose.) I like the Type II in SH3 as well - in fact I've hardly ever done patrols in anything else! Starting in 1939 in a tiny, obselete boat is a lot of fun. Just a few days ago, I actually did a convoy attack in a Type IIA - at night and on the surface. It added spice to the thrill of the attack when I saw two destroyers that could go not just twice, but three times faster than I could on the surface! And going at only 10 knots in very heavy seas, it seemed an AGE before I got close enough to fire...... |
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01-01-2007, 06:53 PM
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Silent Hunter
![]() Join Date: Apr 2002
Location: Germany
Posts: 4,769
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Part 2
Let me summarize why i choosed SMS U 1:
And there are more goodies in the pipeline. Quote:
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The only benefits i see for more than one tube are fan shots and the possibility to shot several times in a short succession. When attacking two targets for example. Quote:
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At all mounting such a big callibre on this old smaller boats would surely make alot of technical problems becose the recoil of the gun damages the boat. I guess that's the reason why they mounted only a small calibre gun. Quote:
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I espcialy loved the Type II for port infiltration and shallow waters operations. Especialy with the batter fix mod. The coast always attracted me. The Type II is smaller, more maneuverable, can operate in shallower waters. I love it. In IUF you will operate in shallow coastile waters most of the time. Deamon
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IMPERIAL U-FLOTILLA 1914-1918 ![]() ![]() http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% Last edited by Deamon; 01-01-2007 at 07:04 PM. |
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