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Old 05-05-2007, 05:19 AM   #1246
danlisa
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@ Jumpy

I'll asume that you were complaining about your own computer woes and not the fact that GWX is not readily available.

You could ask if GWX is still seeded. I personally have seeded GWX to 1:55 ratio and would have started it again if needed.

Also, as you're in the UK and if you have problems d/l it, why not ask if someone can send it to you on DVD.
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Old 05-05-2007, 03:26 PM   #1247
jumpy
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I'll choose to ignore your rolleyes Umfuld, as my rant is an obvious one if you'd actually bothered to read it.


@ danlisa

Yer, got it in one

I'd been up all night fiddling with stuff and thought I'd save a little time and effort by using bittorrent to get GWX - last time I had some issues with the individual downloads, I ended up with some corruption due to connection/browser problems I guess.
Some days it seems like technology is out to get you Like yesterday. A load of techie rubbish at work, only to find the same gripes at home when all I wanted to do was patch SHIII to the latest GWX and relax a bit, instead I spent a goodly number of hours searching my disorganised E drive to find a previous version of the mod, then check it for corruptions etc. It was easier in the end (though more time consuming) to download the whole lot again and start from the beginning.

In the end I had no 'relaxation' in the form of some merchant hunting, so instead went and grabbed the individual GWX parts, plus the latest versions of SHcommander/JSmod enabler and some other little bits.


I remember on a TV program called 'Tomorrows World' (much younger Peter Snow, or someone like him)- we were all told that computers would make our lives easier and that we'd all have so much more leisure time bla bla, instead of me making the computer jump through hoops and do the time saving and efficient things I want it to do, I seem to spend an awfully large amount of time jumping trough virtual hoops for it.
:rotfl:
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Old 05-05-2007, 04:10 PM   #1248
Kpt. Lehmann
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Dunno if stating the obvious will help, or hinder here. Next time, you might back the compressed files up on disk. Doing just that occasionally has saved me a bucket of headaches.
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Old 05-05-2007, 05:32 PM   #1249
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No I read it Jumpy. I'm just busting you. I had a hard time downloading it myself last time. I think it was one of those 'you've downloaded too much and have to wait several hours to do anymore' deals.
So I ended up d/l a torrent from Demoniod.

In the end the first way beat the torrent by a few minutes.


I've tried to back them up to a CD but couldn't do it for some reason. Haven't really tried to figure out why yet, too busy sailing!
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Old 05-05-2007, 05:45 PM   #1250
jumpy
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ah, ok my bad
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Old 05-05-2007, 05:46 PM   #1251
privateer
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Don't know where your problems are at.
I had to D/L Everything this past week or so cause of a system
crash and total restore.
No problems with the files, just the D/L speed in these danged Motels!!
I've backed all those D/L's to mini re-writeables with no problems.
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Old 05-05-2007, 08:06 PM   #1252
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Just to let everyone know I've revamped the GWX web page. The previous page was only ever meant to be a temporary measure, however, as is usually the way, temporary became permamnent, LOL!

I hope you find the new web page easier to use and navigate. It will continue to evolve with more screenshots and other items as time permits.
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Old 05-06-2007, 05:51 AM   #1253
Jimbuna
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Looks really cool JS....
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Old 05-06-2007, 06:51 AM   #1254
Alex
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I SECOND THAT !!
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Old 05-06-2007, 07:03 AM   #1255
Lzs von swe
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Yes, nice work
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Old 05-06-2007, 08:25 AM   #1256
melnibonian
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The web page is just brilliant Jaesen
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Old 05-07-2007, 12:34 PM   #1257
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top stuf team can i give you this for your hard work

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Old 05-07-2007, 12:45 PM   #1258
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Quote:
Originally Posted by KeptinCranky
to the GWX team,

first, what a great mod it has changed my sh3 enjoyment enormously

second I would like to make a suggestion since I read work is progressing on a new version.

I noticed that GWX alters some of the landmasses in SH3, things like adding Kiel and Suez canals which is great, there are however a few annoying immersion breakers left in the landmasses and map (especially for Dutchmen like me I think) because of historical inaccuracy, it's a common mistake made by many game developers, microsoft with their ww2 flight sim did the same.

examples and suggestions below




these aren't so bad, the following however are



I don't know how fixable this is, but if it's possible I'd like to suggest correcting these mistakes for the sake of historical accuracy


just my 2 cents, thank you for your time, I'm off to sink some more whale-factory ships, save the whales, sink 'em all
Umm like this ?

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Old 05-07-2007, 01:46 PM   #1259
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Sweet!
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Old 05-08-2007, 04:17 AM   #1260
KeptinCranky
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BBW, exactly like that!

thanks man, historical Kudos to you
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