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Old 02-20-2007, 04:41 PM   #706
Potoroo
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Does anyone have the 1.02 patch as a torrent? 76MB is too large to download without a download manager.
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Old 02-20-2007, 04:54 PM   #707
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Quote:
Originally Posted by Potoroo
Does anyone have the 1.02 patch as a torrent? 76MB is too large to download without a download manager.
Just created a torrent, d/l the file here - http://www.megaupload.com/?d=TGCTCX25

Hope this works, first time for me.
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Old 02-20-2007, 05:12 PM   #708
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by Potoroo
Does anyone have the 1.02 patch as a torrent? 76MB is too large to download without a download manager.
Just created a torrent, d/l the file here - http://www.megaupload.com/?d=TGCTCX25

Hope this works, first time for me.
"The file you are trying to access is temporarily unavailable."

I wonder if it's because you just created it.
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Old 02-20-2007, 05:16 PM   #709
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Isnt a torrent supposed to be on a P2P program ?
Such as Azereus
:hmm:
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Old 02-20-2007, 05:19 PM   #710
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I'll leave it running overnight and see what happens. I can see one person in the queue. Should work soon.
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Old 02-20-2007, 05:21 PM   #711
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Quote:
Originally Posted by bigboywooly
Isnt a torrent supposed to be on a P2P program ?
Such as Azereus
:hmm:
I've u/l the torrent file to megaupload, you should just be able to d/l and open within your choice of P2P software.
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Old 02-20-2007, 05:27 PM   #712
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Quote:
Originally Posted by bigboywooly
Isnt a torrent supposed to be on a P2P program ?
Such as Azereus
:hmm:
Yes, but the torrent file per se contains meta-information about file names, hashes, etc, so the torrent application knows what to look for and how to know it's getting the right stuff. When GWX was released I used the supplied GWX.torrent file from within uTorrent to initiate the download.

@Danlisa: got it. Many thanks. All go now.
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Old 02-20-2007, 06:08 PM   #713
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Thank you greatly appreciated.
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Old 02-20-2007, 07:16 PM   #714
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Excellent! Downloading now.

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Old 02-20-2007, 08:11 PM   #715
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Quote:
Originally Posted by fredbass
Jaeson,

You might want to revise your installation instructions for 1.02 to state that the Commander Rollback is done first and then disable mods using JSGME.
Good point. Will keep it in mind for next time....If I forget, remind me when you test.
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Old 02-20-2007, 08:34 PM   #716
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Quote:
Originally Posted by Krupp
Small detail...

Looking the "flaggen sheet" with the flags and axis/allies dates, there's "AL" with the Finnish flag showing dates "22. Oct.1941 - 18. Sep. 1944.

Finland fought against Soviets between 25. Jun 1941 - 19.9.1944 ("AX"). Then against German troops between 15. Sep. 1944 - 27. Apr. 1945 ("AL").
Another typo on the flaggen sheet. In-game Finland is represented:

Neutral 19380101 to 19410621
Axis 19410622 to 19440918
Neutral 19440919 to 19451231

Although you are suggesting that GWX is still incorrect from Sep 44 on. My guess is that despite the Lapland War, the Finns didn't actually declare war on Germany, did they? (I'm just trying to figure out why it would be neutral in-game).

Although, yes, they most definately fought the Germans! Referred to BBW/Pablo to play with.
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Old 02-20-2007, 08:39 PM   #717
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by fredbass
Jaeson,

You might want to revise your installation instructions for 1.02 to state that the Commander Rollback is done first and then disable mods using JSGME.
Good point. Will keep it in mind for next time....If I forget, remind me when you test.
Actually, I just thought you might want to reverse the order of these two paragraphs in post 687, so it would read like this:

- REMOVE any installed SH3 Commander files (if you use "SH3 Commander") by pressing the "Rollback SH3" button from within SH3 Commander.

- DISABLE all activated modifications if you use the "Jonesoft Generic Mod Enabler" (JSGME). You cannot use JSGME to install GWX Patch 1.02, but you can use JSGME to activate other modifications after GWX Patch 1.02 is installed.
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Old 02-20-2007, 08:49 PM   #718
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Quote:
Originally Posted by JScones
Although you are suggesting that GWX is still incorrect from Sep 44 on. My guess is that despite the Lapland War, the Finns didn't actually declare war on Germany, did they? (I'm just trying to figure out why it would be neutral in-game).
As best I can determine the Finns did not formally declare war on Germany. Rather, one of the terms of the armistice with the Soviets was that they had to drive any and all German troops out of their territory.
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Old 02-20-2007, 10:05 PM   #719
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Default Thanks for a mod that wont install

I downloaded the entire Silent Hunter III Seawolves patch with a modem!!!!! Taking 40 hours! to do so is not my issue! MY Issue is that about half way into the install, the thing stops at Data\sea\NLTF.dat and from each file on (60) at the last count, i am prompted to ignore, retry or abort. Each time i am prompted it takes an additional 5 minutes to go on to the next file!!! seven@cwtg.com
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Old 02-20-2007, 10:13 PM   #720
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Quote:
Originally Posted by Sande
I downloaded the entire Silent Hunter III Seawolves patch with a modem!!!!! Taking 40 hours! to do so is not my issue! MY Issue is that about half way into the install, the thing stops at Data\sea\NLTF.dat and from each file on (60) at the last count, i am prompted to ignore, retry or abort. Each time i am prompted it takes an additional 5 minutes to go on to the next file!!! seven@cwtg.com
Seawolves patch? This is the GWX thread and we are currently talking about GWX patch 1.02 - totally unrelated, and it comes in one 76mb file.

IF however, you ARE talking about the core GWX files, then your d/l is corrupt. Did you do the MD5 compare on each file before installing, as strongly recommended? If not, then, well...you can't thank us for it not installing.

You need to d/l (links copied from the GWX homepage):

1. MD5Compare (use to verify integrity of your downloaded files and determine corruption before you run)
http://www.users.on.net/~jscones/sof...cts/jsmd5c.exe

2. GWX MD5 file (for use with MD5Compare or any MD5 programme)
http://files.filefront.com/GWXmd5/;6.../fileinfo.html

Install MD5Compare and load the GWX.md5 file (on the second tab) which you d/l into the SAME folder as the original GWX files. It will tell you if any files are corrupt. If they are, then you need to re-d/l them.

Sorry, but once you start d/l there's nothing we can do about it at our end. You may have better luck asking someone here to send you a copy on DVD, because the longer you are exposed to d/l a file, the more chance it can become corrupt.
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Last edited by JScones; 02-20-2007 at 10:24 PM.
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