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12-03-2006, 08:04 AM
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Ace of the Deep
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Having just broken off from a lovely large convoy coming out of Gibralter and sinking three large marchantmen with no torpedos left. Is it possible to take on fresh supplies at the 'Thalia' supply ship and opening the game through SHIII Commander and after spending 1 day in port. Is it possible to re-engage the same convoy and continue the action, or as the game regards it as a new mission, would the convoy have effectively 'dissapeared'. I have thoughts about following the convoy up the Spanish coast and taking on a second load of torpedos at the 'Besel'. :p
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12-03-2006, 08:59 AM
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#2 |
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Sea Lord
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Do the Convoys in TGW or GWX zig zag?
Anyone know this? |
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12-03-2006, 09:11 AM
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#3 |
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Chief of the Boat
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They most cetainly do!
![]() They frequently make course alterations..but can zig zag violently if they get a whif of your presence...and eventually settle back down to their normal business when there's no U-boats about
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12-03-2006, 09:17 AM
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#4 |
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Rear Admiral
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You may be able to catch up with the same convoy again
However the ships you sunk will be back in it Stock SH3 problem - its the way the campaign layers work When the comvoy is 3d rendered it will be rendered the way it was written - so it will be as it first was when you saw it Unless it has generic entries for ships then there may be different ship types but the same amount of ships as when you first attacked it
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12-03-2006, 09:17 AM
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#5 | |
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Ocean Warrior
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Quote:
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12-03-2006, 09:28 AM
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#6 |
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Ace of the Deep
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Curses
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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12-03-2006, 07:46 PM
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#7 |
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Ocean Warrior
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This issue calls for a mod that let you resupply in real-time. As in: you just "dock" at the resupply vessel, and the fuel level rises and the torpedos are loaded while you watch it on the weapons screen. This has to be possible is some sort of way..
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12-03-2006, 10:27 PM
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#8 | |
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Ace of the Deep
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Quote:
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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12-03-2006, 10:32 PM
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#9 |
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Rear Admiral
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By rights docking at a milchcow or other friendly base shouldnt get you a full load of torps anyway - fuel was the main reason for visiting anything other than your home port
I expect a high percentage of the time in RL they only picked up fuel as they hadnt even seen a target let alone loosed a fish I wonder if that could be modded into the game
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12-03-2006, 11:44 PM
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#10 | |
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Sea Knight
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Quote:
Personally I'd be happy if it was fuel only from both. (And I think it's probably more accurate. I think a full or even a partial torpedo restock in a neutral harbour would have attracted a bit of attention).
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12-04-2006, 12:50 AM
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#11 | |
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Ace of the Deep
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Quote:
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) Last edited by 3Jane; 12-04-2006 at 01:19 AM. |
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12-04-2006, 01:33 AM
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#12 | ||
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Ocean Warrior
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Quote:
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12-04-2006, 04:03 AM
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#13 |
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Captain
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Milk Cows were properly implemented in AOD i think. I dont remember if milk cows existed in that game...did they?
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12-04-2006, 10:42 AM
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#14 |
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Rear Admiral
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Torpedos were available at milchcows but obviously stocks were limited
The milchcow was on station to cover any number of boats so it would be a bit much to expect a boat to get reloaded with a full load of torps Especially a IXD2 The time alone on surface to transfer more than a handful would be a risk Needs more investigation methinks
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12-04-2006, 11:22 AM
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#15 |
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Just A Kid At Heart
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It has been my understanding that they only loaded enough eels (and fuel) to get them safely home. The milchkuh was not a filling station that let them return and patrol for two years at a time.
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