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10-26-2006, 03:29 PM
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#1 |
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Ocean Warrior
![]() Join Date: Nov 2002
Location: No-good Missouri scum
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Has anyone tested out detection ranges when you're checking the Depth Under Keel? Got any hard numbers or is this even implemented as it should be?
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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10-26-2006, 09:34 PM
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Sea Knight
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Haven't done any hard testing but I know I've been detected from 8km on my last partrol. Weather was bad and the lookouts hadn't seen the DD when bernard hit the ping button. Unluckily there was only 110m of leeway and we got wasser bombed pretty bad.
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"there's nothing so useless as doing efficiently that which should not be done at all" - Peter Drucker ![]() GWX Website TarJaks Funkraum 2008 Subsim Meet Photo Album |
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10-27-2006, 01:32 AM
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#3 |
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Ace of the Deep
![]() Join Date: Mar 2001
Location: Sydney, Australia
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I've always had great reservations about the degree to which passive systems are effective on escorts (I think they're too good). Fact is that platforms for surface ships simply weren't great at that stage, certainly not with respect to being able to isolate sounds from the massive background noise when travelling on the surface at any speed above slow in any sort of sea above a slight ripple. And that's before we even consider the massive sound disturbance created in and around a convoy full of merchies....
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