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Old 03-13-19, 09:48 AM   #1
justachild
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Default Does enabling Auto Target Id in TWOS make Officer tell me ship name?

Hello,
I have enabled Auto Target Id in TWOS, but officer tells me its unknown ship.
Is this right? What I am looking for is officer telling me the ship name
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Old 03-13-19, 10:45 AM   #2
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Quote:
Originally Posted by justachild View Post
Hello,
I have enabled Auto Target Id in TWOS, but officer tells me its unknown ship.
Is this right? What I am looking for is officer telling me the ship name
Yes...



Of course, you have to enable appropriate addon mod with your JSGME first since auto ID is a bit of cheat in essence.
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Old 03-13-19, 01:22 PM   #3
justachild
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I have enabled the optional send contact message with auto target id mod, but when in game even if merchant ship is in short range, the officer always says unknown ship when i click identify
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Old 03-13-19, 01:52 PM   #4
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Originally Posted by justachild View Post
I have enabled the optional send contact message with auto target id mod, but when in game even if merchant ship is in short range, the officer always says unknown ship when i click identify
That doesn't sound right...
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Old 03-14-19, 02:27 AM   #5
justachild
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I tried with only optional mode auto target id and still its the same thing. I have installed TWOS properly, everthing seems right. Can you give me some pointers to what might be issue
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Old 03-16-19, 02:08 PM   #6
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Following are screenies of my issue, please help:
In first screenshot, you can see I clicked Identify Target many times but its still unknown ship, and you can see from second screenie that I have enabled Auto Target Id mod

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Old 03-16-19, 02:43 PM   #7
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Quote:
Originally Posted by justachild View Post
Following are screenies of my issue, please help:
In first screenshot, you can see I clicked Identify Target many times but its still unknown ship, and you can see from second screenie that I have enabled Auto Target Id mod
i wanna ask why u bother to identify a ship ???
u only need the target speed, course, and AOB u don't need to know the type of the the ship... set the torpedo depth to 4-5 m and u are fine...also set to impact not to magnetic detonation...
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Old 03-16-19, 04:53 PM   #8
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Quote:
Originally Posted by justachild View Post
Following are screenies of my issue, please help:
In first screenshot, you can see I clicked Identify Target many times but its still unknown ship, and you can see from second screenie that I have enabled Auto Target Id mod
Try it with enabled manual targeting in game settings. If you use auto TDC there is no need to identify anything anyway...

EDIT:
Press space again and turn off auto TDC. Then you will be able to see ship type since with auto TDC ON a ships type info is quite pointless because everything is already done for you. Experiment, explore, read, try and happy hunting!

Last edited by vdr1981; 03-16-19 at 05:28 PM.
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Old 03-17-19, 03:59 AM   #9
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Thank you vdr1981 & Sjizzle,
actually I am still a beginner in SH5 and knowing ship name is fun to me, that's why I wanted to know. And now ITS WORKING!! solution is as you said enable manual targeting.


I am happy to know the ship name
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Old 03-17-19, 10:27 AM   #10
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Quote:
Originally Posted by justachild View Post
Thank you vdr1981 & Sjizzle,
actually I am still a beginner in SH5 and knowing ship name is fun to me, that's why I wanted to know. And now ITS WORKING!! solution is as you said enable manual targeting.
I am also a NOOB...and I am trying things out...

I think a starting List for New Players would be nice to help with the maze of mod options out there.

The LIST should Start with baby steps..then list in order some mods to activate to build up to full realism...

I have TWO's loaded and really like it so far...The manual Nav and manual TDC should not be used for New Players (in the beginning) IMO...
This way New players will be able to get their feet wet and get hooked.

This is coming from a New players point of view.
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Old 03-17-19, 01:32 PM   #11
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Quote:
Originally Posted by AP514 View Post
I am also a NOOB...and I am trying things out...

I think a starting List for New Players would be nice to help with the maze of mod options out there.

The LIST should Start with baby steps..then list in order some mods to activate to build up to full realism...

I have TWO's loaded and really like it so far...The manual Nav and manual TDC should not be used for New Players (in the beginning) IMO...
This way New players will be able to get their feet wet and get hooked.

This is coming from a New players point of view.

Exactly, but the veterans are not wrong in there opinion nor are we
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Old 03-17-19, 04:55 PM   #12
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the option auto aim is greyed out from the weapon officer...i can only choose fire torpedo..? how can i change this ?

edit: now i know how.. it was space key for assist

Last edited by Brillett; 03-17-19 at 06:04 PM.
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Old 03-18-19, 09:23 AM   #13
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Just incase anyone wants to use auto tdc and also know the ship name in twos, you can do that by (below I copied from another thread)

To be able to freely turn on/off your TDC via the WO officer window in the periscope or UZO view, you must go in the OFEV (Option File Editor Viewer) , go in the XOTDC tab and change the last option to 'false'.



when you want ship name, turn auto tdc off in xO and on when you want to shoot with auto tdc, turn it on


OFEV How to use
http://www.subsim.com/radioroom/show...&postcount=434
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Old 03-18-19, 01:57 PM   #14
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@justachild thx thats helps a lot
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Old 04-05-19, 05:55 PM   #15
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Default NAME!

I'm a new guy too.


Name? I just wish they'd get the type of ship right sometimes . Last night that guy says its a Merchant, then a capital ship, I sink it and then that guy tells me it was a passenger liner, it was Swedish, I saw the flag as it sank. Now I am a bad guy LOL
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