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Old 02-12-17, 05:47 PM   #16
Kendras
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Quote:
Originally Posted by the_frog View Post
Folks, consider to find you the Walrus converted from SH5 to SH3 by Textpilot's. It's nice, even that the texture is very bleached.
Yes, I agree. This texture has to be changed ! Maybe you could do this, now you have finished your last master pieces !
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Old 02-13-17, 08:10 AM   #17
Wise
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Excellent ships.
Worthy models.
the_frog, thanks!
My respect to you.
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Old 02-18-17, 12:39 PM   #18
Anvar1061
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Default GWX_Combined_Skin_Pack_Southampton_Fiji_mod_Fix

I corrected GWX_Combined_Skin_Pack for these ships.


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Old 02-19-17, 12:10 PM   #19
the_frog
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Hello Anvar1061,

nice addition!!

In case of the Fiji a more elaborate change of outfits seems possible. I could try to compile estimates on the time periods the 29 skins provided were used.

Cheers
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Old 02-19-17, 12:27 PM   #20
Anvar1061
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Originally Posted by the_frog View Post
Hello Anvar1061,

nice addition!!

In case of the Fiji a more elaborate change of outfits seems possible. I could try to compile estimates on the time periods the 29 skins provided were used.

Cheers
GWX_Combined_Skin_Pack came into conflict with my install. I had to fix it.
You can just add to it.
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Old 02-19-17, 12:46 PM   #21
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... I see, the Fiji showing up with odd outfits is not so nice. Worse, the exchange of the Southampton.dat for another, completely different file leads straight to a CTD ...

I totally forgot about the Commander-based skin changing by date ...
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Old 02-19-17, 12:51 PM   #22
Anvar1061
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Quote:
Originally Posted by the_frog View Post
... I see, the Fiji showing up with odd outfits is not so nice. Worse, the exchange of the Southampton.dat for another, completely different file leads straight to a CTD ...

I totally forgot about the Commander-based skin changing by date ...
There's plenty of other ships that I have not yet checked.
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Old 02-19-17, 12:58 PM   #23
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Originally Posted by Anvar1061 View Post
There's plenty of other ships that I have not yet checked.
Right, I did several "replacements", including NDD_Tribal, NDD_J, NDD_S, NDD_Q, NDD_L ...
Well, in those cases only the textures become exchanged. In result the ship may look strange but at least there will be no CTD.
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Old 02-19-17, 01:03 PM   #24
Anvar1061
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Quote:
Originally Posted by the_frog View Post
Right, I did several "replacements", including NDD_Tribal, NDD_J, NDD_S, NDD_Q, NDD_L ...
Well, in those cases only the textures become exchanged. In result the ship may look strange but at least there will be no CTD.
Thanks for your work! I'll watch them if you do not fix them.
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Old 02-19-17, 02:50 PM   #25
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Originally Posted by Anvar1061 View Post
Thanks for your work! I'll watch them if you do not fix them.

I do not use the GWX skin package in combination with the SH3 Commander. So, I won't be able to do a proper re-setup of the file structure.
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Old 02-20-17, 02:21 AM   #26
Anvar1061
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Quote:
Originally Posted by the_frog View Post
I do not use the GWX skin package in combination with the SH3 Commander. So, I won't be able to do a proper re-setup of the file structure.
Now you know where to download it and see what needs to be fixed at Your sight.
I'm just not sure I know where to download all of your ships.

Last edited by Anvar1061; 02-20-17 at 02:35 AM.
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Old 02-23-17, 02:58 PM   #27
the_frog
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Hello Anvar1961,

I might be able to create a SH3 commander texture change according to dates. However, it would also require to limit the textures in the mod to those used before 19390901. In turn, people not using the GWX skin pack would see only the pre-war skins until the end.

That would also mean to create even more versions of the Fiji / Southampton mod. I am not so happy with that idea.

Cheers
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Old 02-28-17, 11:09 PM   #28
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Tested them tonight in Sea Warfare. Order of Battle: Type VIIC German U-Boat Compilation 2 ( Models by Wise ) FM New Interior 2D, Scharnhorst and Gneisenau. vs. HMS Rodney, x 2 Southampton Fiji, MOEF B-3 Escort Group. 1 H Class DD, 1 B Class DD, 1 Town Class DD, x 3 Flower Class Corvettes 1941-2 Variant. ( My WIP NCO_FlowerMOD Platinum Edition The Cruel Sea mod ).



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Old 03-01-17, 04:58 PM   #29
the_frog
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seems the Nigeria found some cute company ...

What specular strength you use with the Flower's hull texture? The colours appear extremely bright as compared to those of Nigeria
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Old 03-02-17, 12:38 PM   #30
mikey117us
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Specular strength at beta test level! ( 255 ) reduction to occur when a degree of texture satisfaction is realized. I had my head wrapped around the rebuilding of the 271 radar lighthouse ( completed ) and forgot about my last entry in my textures. I also pulled all the waterstream nodes out of the .dat as they stopped working ( not sure of putting them back in but the effort and effect is dramatic )
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