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Old 07-12-18, 05:03 AM   #1
Sarruji
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Join Date: Jun 2017
Posts: 2
Downloads: 7
Uploads: 0
Exclamation My Vessel Has No wake?!

So I have been making submarines since the game came out and I have never had any issues that I could not solve until now. My vessels have no wake on the surface since the latest patch, 1.15e, yet the vessel file has all the required text for a wake to appear and mirrors stock vessels which do have a wake. I have even just copied the text directly from the Seawolf file in the 1.15e game version which, obvious by the existence of this post, did not work. I am not sure if the problem lies in another file that I may or may not have access. Any help is greatly appreciated, and I understand that I may be being a complete idiot. Here is the wake text from my vessel file:

//Wake
MeshPosition=0,-1,-0.6496
BowWaveParticle=ships/particles/bowwave_sub
PropWashParticle=ships/particles/bowwave_small
CavitationParticle=ships/particles/usn_ssn_seawolf_cavitation
FunnelSmokeParticle=ships/particles/usn_ssn_seawolf_bubbles
EmergencyBlowParticle=ships/particles/usn_ssn_seawolf_emergency_blow

ParticleBowWavePosition=0,0,0.72
ParticlePropWashPosition=0,-0.033,-0.81

ParticleHullFoamPosition=0,0,0.5
ParticleHullFoamParameters=10,0.25,0.25,0.055,0,0, 0.25

ParticleSternFoamPosition=0,0,-0.7
ParticleSternFoamParameters=25,0.25,0.15,0.025,0.0 1,0,0.25
KelvinWaves=2.34,2.34

EngineAudioClip=audio/units/submarine_engine_2
EngineAudioRollOff=LOGARITHMIC
EngineAudioDistance=1,15
EngineAudioPitchRange=0.4,1
MeshPosition=0,0.0002,-0.6382
PropAudioClip=audio/units/submarine_propeller
PropAudioRollOff=LOGARITHMIC
PropAudioDistance=1,4
PropAudioPitchRange=0.1,0.6
MeshPosition=0,0.000,0.45
PingAudioClip=audio/environment/sonar_ping_lf
PingAudioRollOff=LOGARITHMIC
PingAudioDistance=1,70
PingAudioPitch=1.1
BowwaveAudioClip=audio/environment/bowwave_splash
BowwaveAudioRollOff=LOGARITHMIC
BowwaveAudioDistance=1,40
BowwaveAudioPitch=1

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custom, missing, mod, vessel, wake


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