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Old 09-25-13, 01:08 PM   #1516
Xurf
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I'm new to SH5 and I was wondering. Does this mod replace the Dynamic Environment SH5 v 2.9 mod?

I basically copied a list I saw in one of the mods for beginners but I'm not happy with the visibility at night.

I know for some realism that night time in the middle of the ocean is dark. But this is ridiculous, my crew spots other ships but I can't even see them even at around 1500m. (clear weather)

Maybe someone can help me setup a stable and updated simple mod list and we could post it on the forum?

Thanx in advance and good hunting.
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Old 09-25-13, 01:30 PM   #1517
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Quote:
Originally Posted by Xurf View Post
I'm new to SH5 and I was wondering. Does this mod replace the Dynamic Environment SH5 v 2.9 mod?

I basically copied a list I saw in one of the mods for beginners but I'm not happy with the visibility at night.

I know for some realism that night time in the middle of the ocean is dark. But this is ridiculous, my crew spots other ships but I can't even see them even at around 1500m. (clear weather)

Maybe someone can help me setup a stable and updated simple mod list and we could post it on the forum?

Thanx in advance and good hunting.
heya m8 take a look here

http://www.subsim.com/radioroom/showthread.php?t=203711
and here
http://www.subsim.com/radioroom/showthread.php?t=190656
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Old 09-25-13, 01:59 PM   #1518
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Yep that's where I took a "balanced" mod list from.

Just figured the discussion about real environment vs dyn enviro. was outdated. I also read in the change-log on another thread that they took away brighter-nights. I think its something like that, that I was hoping to get in real environment mod.

I'll post a screeny of my night view when I get a chance.
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Old 09-25-13, 02:02 PM   #1519
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PS: why is my forum menu all of the sudden in Polish?! lol
change the language from the bottom of the forum left side the second one the first it's for forum skin and secon for language
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Old 09-25-13, 02:16 PM   #1520
gap
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Quote:
Originally Posted by Xurf View Post
Just figured the discussion about real environment vs dyn enviro.
There is not such a discussion: for most features DynEnv is a direct descendant of Real Environment

Quote:
Originally Posted by Xurf View Post
I also read in the change-log on another thread that they took away brighter-nights.
Brighter nights is back. Look for it at the following link (in the patches, fixes & updates section)

http://www.subsim.com/radioroom/show...79&postcount=1
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Old 09-25-13, 02:17 PM   #1521
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Quote:
Originally Posted by Sjizzle View Post
change the language from the bottom of the forum left side the second one the first it's for forum skin and secon for language
Hahaha damn I was hoping my noobness was not noted that fast. I figured it out a tat too late :p Thanks Sjizzle
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Old 09-25-13, 02:22 PM   #1522
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Quote:
Originally Posted by gap View Post
There is not such a discussion: for most features DynEnv is a direct descendant of Real Environment



Brighter nights is back. Look for it at the following link (in the patches, fixes & updates section)

http://www.subsim.com/radioroom/show...79&postcount=1
Wow this forum is great. Thank you again. I'm going to sink me some pixels now!
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Old 11-12-13, 04:19 PM   #1523
Happyfeet
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I must say that I think this mod most accurately models the froth of white caps out of all the environmental mods I have used. Thanks for this mod.
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Old 12-08-13, 04:18 PM   #1524
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I'm liking this mod a lot, but I have one question - is it a known bug that weather resets every time you reload a savegame? For example, I can reload the same savegame ten times and each time the weather will be different (fog, no fog, rainy, stormy etc.) That's the only annoying thing that I found about this mod.
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Old 12-08-13, 05:12 PM   #1525
gap
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Originally Posted by neigenoirejz View Post
is it a known bug that weather resets every time you reload a savegame?
Yes it is, but not of this mod. It is a stock bug which would require the tweaking of game code for being fixed.
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Old 12-08-13, 05:39 PM   #1526
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What a shame. Reloading a game with perfect weather after a CTD only to see heavy fog all around you sucks so much, LOL.
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Old 12-08-13, 06:07 PM   #1527
gap
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Quote:
Originally Posted by neigenoirejz View Post
What a shame. Reloading a game with perfect weather after a CTD only to see heavy fog all around you sucks so much, LOL.
Yep, it sucks.
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Old 12-08-13, 06:35 PM   #1528
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If you use the moon light mod then you pray for medium fog at night especially sneaking on the surface into harbors etc . Sobers medium fog has a sight distance of about 10 kilometres during the day .
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Old 12-08-13, 07:56 PM   #1529
vdr1981
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Quote:
Originally Posted by neigenoirejz View Post
What a shame. Reloading a game with perfect weather after a CTD only to see heavy fog all around you sucks so much, LOL.
Hm,Heavy fog? I don't know...But medium fog is such a pain in the asss, especially after reload. Call me a cheater but recently I shifted settings for medium and light fog, so it's not "excessive medium fog" bug anymore ...It's "excessive light fog" bug...
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Old 05-31-14, 12:23 PM   #1530
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Guys i have a problem, the first second of game the mod work fine!
But after 2-3 second all the textures desappears and return vanilla-shi--- LOL
HELP ME THIS IS SO ANNOYING
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