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Old 04-20-18, 08:31 PM   #1
GeneralGamer
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Icon12 South China Sea Toolbars

This file below is correct

Want your tool bars back? Here is the new file copy and save this as your default.txt file. Rename your original in case you want the original Jive Turkey has.

Location.....

c:\Program Files (x86)\Steam\steamapps\common\Cold Waters\ColdWaters_Data\StreamingAssets\default\hud \default.txt

[New File.......]

[Player Data Panel]
PlayerDataColor1=65,173,77,255
PlayerDataColor2=151,255,144,255
ContactAboveLayer=hud/default/icon_arrow_up.png
ContactBelowLayer=hud/default/icon_arrow_down.png
MiniMapOff=hud/default/tacmap_minimized.png
MiniMapOn=hud/default/tacmap_medium.png

[Status Icons]
StatusLayout=HORIZONTAL
StatusTimeCompression=hud/default/icon_status_time_compression.png
StatusShallow=hud/default/icon_status_shallow.png
StatusIce=hud/default/icon_status_ice.png
StatusMine=hud/default/icon_status_mine.png
StatusRunningSilent=hud/default/icon_status_silent_running.png
StatusCavitating=hud/default/icon_status_cavitation.png

StatusReactor=hud/default/icon_status_reactor.png
StatusDamage=hud/default/icon_status_damage.png
StatusFlooding=hud/default/icon_status_flooding.png
StatusTorpedo=hud/default/icon_status_torpedo.png
StatusRangeGating=hud/default/icon_status_range_gating.png

StatusActiveSonar=hud/default/icon_status_active_sonar.png
StatusPeriscope=hud/default/icon_status_periscope.png
StatusRADARMast=hud/default/icon_status_radar.png
StatusESMMast=hud/default/icon_status_esm.png

StatusEventCamera=hud/default/icon_status_event_camera.png

StatusCourse=hud/default/icon_status_course.png
StatusDepth=hud/default/icon_status_depth.png

[Camera Bearing]
CameraBearingMarker=hud/default/marker.png
PlayerMarkerColor=210,170,120,255

[Message Log]
MessageLogBackground=hud/default/log_background.png
LogDefault=255,255,255,255
LogHelm=97,251,246,255
LogManeuver=0,255,255,255
LogSonar=0,255,0,255
LogTorpedoRoom=174,174,255,255
LogFireControl=180,180,180,255
LogXO=255,210,60,255
LogWarning=255,0,0,255

[Other Panels]
BackgroundBlockColor=51,51,51,255
TabPanels=hud/default/tabpanels.png

ConditionsPanel=hud/default/conditions.png
ConditionsTextColor=65,173,77,255
ConditionsPlayer=hud/default/svp_ownship.png
ConditionsTorpedo=hud/default/svp_torpedo.png
ConditionsWarship=hud/default/svp_warship.png
ConditionsSubmarine=hud/default/svp_sub.png
ConditionsMerchant=hud/default/svp_merchant.png
ConditionsBiologic=hud/default/svp_biologic.png
ConditionsUnknown=hud/default/svp_unknown.png
ConditionsSeaLevel=hud/default/svp_line.png
ConditionsFloor=hud/default/svp_line.png
ConditionsLayer=hud/default/svp_layer.png

SignaturePanel=hud/default/contact_analysis.png
SignatureTextColor1=65,173,77,255
SignatureTextColor2=151,255,144,255
SignatureIconColor=65,173,77,255
SignatureIconNext=hud/default/arrow_next.png
SignatureIconPrev=hud/default/arrow_prev.png
SignatureIconSelect=hud/default/checkbox_filled.png

StoresPanel=hud/default/stores.png
StoresPanelCombat=hud/default/stores_combat.png
StoresPanelPort=hud/default/stores_port.png
StoresTextColor1=0,0,0,255
StoresTextColor2=255,255,255,255
StoresTextColor3=255,255,255,255
CommandoIcon=hud/default/seal.png
NoisemakerIcon=hud/default/noisemaker_sprite.png

DamageControlPanel=hud/default/damage_control.png
DamageControlTextColor1=82,77,118,255
DamageControlTextColor2=65,116,58,255
DamageControlTextColor3=98,70,0,255
DamageControlTextColor4=195,0,0,255
DamageControlTextColor5=0,0,0,255
DamageControlTextColor6=128,0,0,255
DamageControlIcon=hud/default/button_repair.png

[Tubes]
TorpedoTubeSelected=hud/default/tube_selected.png
TorpedoTubeUnselected=hud/default/tube_unselected.png
TorpedoTubeDestroyed=hud/default/tube_destroyed.png
TorpedoTubeWire=hud/default/tube_wire.png
VerticalLaunchSystemTextColor=128,128,128,255
WeaponHighlight=hud/default/weapon_type_frame.png

[Buttons]
ButtonOffColor=52,165,120,255
ButtonOnColor=70,255,245,255

TorpedoSettingStraightSearch=hud/default/icon_straight_search.png
TorpedoSettingSnakeSearch=hud/default/icon_snake_search.png
TorpedoSettingLeftSearch=hud/default/icon_left_search.png
TorpedoSettingRightSearch=hud/default/icon_right_search.png
TorpedoSettingShallow=hud/default/icon_search_shallow.png
TorpedoSettingLevel=hud/default/icon_level.png
TorpedoSettingDeep=hud/default/icon_search_deep.png
TorpedoSettingHomeActive=hud/default/icon_homing_active.png
TorpedoSettingHomePassive=hud/default/icon_homing_passive.png
MissileSettingWideCone=hud/default/icon_missile_wide.png
MissileSettingNarrowCone=hud/default/icon_missile_narrow.png
MissileSettingSkim=hud/default/icon_level.png
MissileSettingPopUp=hud/default/icon_popup.png

GenericArrowUp=hud/default/icon_uparrow.png
GenericArrowDown=hud/default/icon_downarrow.png
GenericArrowLeft=hud/default/icon_leftarrow.png
GenericArrowRight=hud/default/icon_rightarrow.png

ButtonSilentRunning=hud/default/icon_ultra_quiet.png
ButtonPlotCourse=hud/default/icon_plot_course.png
TelegraphDisplayValues=B,0,1,2,3,4,5
TelegraphDisplayMarker=hud/default/helm_indicator_light.png
ButtonPeriscopeDepth=hud/default/icon_periscope_depth.png
ButtonEmergencyDeep=hud/default/icon_emergency_deep.png
ButtonEmergencyBlow=hud/default/icon_emergency_surface.png
ButtonPeriscope=hud/default/icon_periscope.png
ButtonESM=hud/default/icon_esm.png
ButtonRadar=hud/default/icon_radar.png
ButtonSonarMode=hud/default/icon_active_sonar.png
ButtonNoisemaker=hud/default/icon_decoy.png

ButtonNightVision=hud/default/icon_lltv.png
ButtonMarkTarget=hud/default/icon_mark.png

ButtonCutWire=hud/default/icon_cut_wire.png
ButtonEnableTorpedo=hud/default/icon_enable.png
ButtonEditTorpedoWaypoint=hud/default/icon_plot_course.png
ButtonNextTube=hud/default/icon_next_tube.png
ButtonLoadTube=hud/default/icon_load_tube.png
ButtonFireTube=hud/default/icon_fire_tube.png

ButtonAutoCenterMap=hud/default/icon_center_map.png

[Toolbars]
HelmMaximized=hud/default/helm_maximized.png
HelmMinimized=hud/default/helm_minimized.png
DiveMaximized=hud/default/dive_maximized.png
DiveMinimized=hud/default/dive_minimized.png
SensorsMaximized=hud/default/sensors_maximized.png
SensorsMinimized=hud/default/sensors_minimized.png

[Recognition Manual]
UnitReferenceMain=hud/default/unit_ref_main.png
UnitReferenceSecondary=hud/default/unit_ref_info_window.png
UnitReferenceTab=hud/default/unit_ref_tab.png

UnitReferenceTextColor=0,0,0,255
UnitReferenceTextHighlightColor=maroon
UnitReferenceIconColor=100,100,100,255
UnitReferenceIconNext=hud/default/arrow_next.png
UnitReferenceIconPrev=hud/default/arrow_prev.png
UnitReferenceIconSelect=hud/default/checkbox_filled.png
UnitReferenceIconHighlightMarker=hud/default/arrow_next.png

[Periscope & Masts]
PeriscopeESMMeter=hud/default/esm_frame.png
PeriscopeESMMeterFill=hud/default/esm_level_bar.png
PeriscopeESMMeterColor=196,70,70,255
PeriscopeToolbar=hud/default/periscope_tools_background.png
PeriscopeESMMeterTextColorOn=
PeriscopeESMMeterTextColorOff=
PeriscopeMaskDay=hud/default/periscope_day.png
PeriscopeMaskNight=hud/default/periscope_night.png

[Tactical Map]
TacticalMapBackground=hud/default/tacmap_background.png
TacticalMapOverlay=hud/default/crt_overlay_fullscreen.png
TacticalMapContactIcon=hud/default/icon_contact.png
TacticalMapPlottedIcon=hud/default/icon_plotted.png
TacticalMapSunkIcon=hud/default/icon_sunk.png
TacticalMapWaypointIcon=hud/default/icon_waypoint.png
TacticalMapInterceptPointIcon=hud/default/icon_intercept.png
TacticalMapNoisemakerIcon=hud/default/icon_noisemaker.png
TacticalMapKnuckleIcon=hud/default/icon_knuckle.png
TacticalMapSonobuoyIcon=hud/default/icon_sonobuoy.png

TacticalMapIceHazard=hud/default/icon_iceberg.png
TacticalMapMineHazard=hud/default/icon_minefield.png
TacticalMapPort=hud/default/icon_port.png
IceHazardColor=2,181,99,255
MineHazardColor=255,136,154,255
PortColor=255,136,154,255

PlayerColor=2,145,247,255
EnemyColor=255,136,154,255
NeutralColor=2,181,99,255
VesselTrails=255,255,255,255
TorpedoOnWire=255,255,255,255
TorpedoOnWireActive=255,255,255,255
Torpedo=2,181,99,255
TorpedoActive=255,255,0,255
SensorCone=2,145,247,255
SensorConeActive=255,136,154,255
SonarPingLine=255,255,0,255
TorpedoPingLine=255,0,0,255
ESMPingLine=255,0,255,255
VesselSunk=0,0,0,255
WaypointColor=2,145,237,255
WaypointReadOutColor=230,191,145,255
InterceptPointColor=79,168,225,255
MissionMarkerColorInsertion=2,145,237,64
MissionMarkerColorLandStrike=255,50,50,64

[LandOverlay]
Thresholds=0.33,0.3507
ColorBlend=1,1,0.9
LandColor=0,0,0,255
CoastColor=0,0,0,255
WaterColor=0,0,10,255
FilterOverlay=TRUE

[HUD LAYOUT]
//ONLY THE FIRST HUD CALLED HAS LAYOUT POSITIONS APPLIED UNLESS RETURNING TO MAIN MENU
//All positions in screen pixels
//From element's default anchored screen corner/position
BottomLeftPanelPos=0,0

//Toolbar position 0,0, (1 to anchor to minimap or 0 for no anchor)
//Default toolbars overlap and enabled via tabs/keys
ToolbarsPos=0,0,0
ForceAllToolbarsOn=TRUE
HelmToolbarOffset=331,-204
DiveToolbarOffset=331,-275
SensorToolbarOffset=331,-346

//Force all toolbars on in bottom horizontal row
//ToolbarsPos=0,0,0
//ForceAllToolbarsOn=TRUE
//HelmToolbarOffset=331,-346
//DiveToolbarOffset=640,-346
//SensorToolbarOffset=953,-346

//Force all toolbars on in right vertical stack, anchored to mini-map
//ToolbarsPos=0,0,1
//ForceAllToolbarsOn=TRUE
//HelmToolbarOffset=331,-204
//DiveToolbarOffset=331,-275
//SensorToolbarOffset=331,-346

BottomRightPanelPos=0,0
UpperRightStatusIcons=0,-3
UpperCentreBearingTapePos=0,-2
BottomCentreWaypointInfoPos=0,153
UpperRightTacMapZoomReadoutPos=0,-45
UpperRightPeriscopeZoomReadoutPos=0,-45
UpperRightRecognitionManual=0,0
UpperLeftPeriscopeESMPos=0,0
MainCameraFieldOfView=30


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Last edited by GeneralGamer; 04-22-18 at 09:37 AM.
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Old 04-21-18, 02:22 AM   #2
Capt. Morgan
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Thanks Salty, I much prefer to have all 3 visible.
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Old 04-21-18, 12:37 PM   #3
GeneralGamer
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Icon12

Thanks for your reply!!
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Old 04-21-18, 07:52 PM   #4
Overkill
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This is awesome! Thank you for posting the instructions!
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Old 04-22-18, 06:43 AM   #5
Spike Yeoman
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Default Re South China Sea Toolbars

Hi GeneralGamer

Thanks for the toolbar file, It's great to get them back where I need them however when i TAB to the Tactical Map they are not there!

Have I done something wrong? Is there an easy fix to get them to appear on the Tac Map??

Thanks again for the work you have done to make CW even more enjoyable!

Spike
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Old 04-22-18, 09:17 AM   #6
GeneralGamer
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Icon12

Quote:
Originally Posted by Spike Yeoman View Post
Hi GeneralGamer

Thanks for the toolbar file, It's great to get them back where I need them however when i TAB to the Tactical Map they are not there!

Have I done something wrong? Is there an easy fix to get them to appear on the Tac Map??

Thanks again for the work you have done to make CW even more enjoyable!

Spike
Copy and paste it again from the above file. It was my error in the first post. You are correct. It did not show on the plot (map). The revised one above fixes that.

I changed a line to "ToolbarsPos=0,0,0" instead of "ToolbarsPos=0,0,1" It was a ones and zeros problem lol

Sorry for any confusion.
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Old 04-24-18, 04:50 AM   #7
Spike Yeoman
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Default South China Sea Toolbars

Hi Salty,

Many thanks for your prompt action,

The fix works a dream

Spike
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Old 04-24-18, 09:20 AM   #8
Aktungbby
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Default welcome aboard!

Spike Yeoman!
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