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Old 07-05-2017, 11:48 PM   #1531
Nuibility
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Quote:
Originally Posted by elgeneral48 View Post
Hi,

I'm back on Dangerous Waters, and i have a problem with the RA version 1.40.
This concerns the "SPHERE" sensor when i try to do "TMA".

Look for yourself, a picture taken without mods :




And now with RA 1.40 :






As you can see, only my "SPHERE" with RA 1.40 give bad informations.
I have never seen that before with old RA version.
But, i had another version of the game at the time. Was French DVD and now i use STEAM English version.

Do you have the possibility to help me please?

"Sorry for my English"

Thank you all!

Same problem here
It seems that all sub's bow array give wrong bearing of target, sometimes the error can be 1~2degrees.
I think that is the reason why people complaint about kilo class weapon miss their target. Wrong bearing information results bad TMA solution.
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Old 07-05-2017, 11:55 PM   #1532
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Default welcome aboard!

Nuibility!
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Old 07-06-2017, 09:00 AM   #1533
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Default So about that Iowa-class?

What I want to know is, will the Iowa-class guns go boom?

For that matter, will the guns shoot at all, will the turrets rotate, or is it strictly a big good-looking target for Russian Shipwreck and Sunburn missiles?


I will say this- the CG mod is able to put out a TON of anti-ship missiles as fast as you please when it's motivated! But I'm trying to see some 16" gun wreckage.

Thanks again!
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Old 07-31-2017, 10:35 AM   #1534
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Default A few bugs-

Hi there... was hoping for some help with a few bugs I have experienced.

I just installed the newest update of Reinforce Alert (is it 1.42b? I think?) - but it did not fix the issues I have had since RA installation.

One is more serious- generally when I play as a Seawolf-class sub, I can't reload the torpedo tubes. The Seawolf-class has 8 tubes, and I can pick whatever I want to load the tubes with in the pre-mission , but after firing a tube, they won't reload. Let me backtrack. First, I can't flood a tube - if I press the Flood button, immediate crash. So I usually just right click a target and Fire tube # @ that target. Then it will flood, equalize, etc. fire the weapon fine. Afterwards, the tube is totally unusable. I can physically go to the bottom tube selection and click to put a weapon in it, but it will not actually load. I can't flood or deflood, can't pressurize, can't establish the "interlocks" -- I basically only get 8 shots with a Seawolf. And as I said, if I were to try to manually flood a tube, instant crash. Does not happen with the Los Angeles class. Although some Russian subs I have noticed, I can't flood a tube at all, I can press all day, nothing happens.



The other thing I've noticed is, I can't play some platforms. The Udaloy and Italian ship for example, instant crashes. last version of RA, this version, same thing. Instant crashing.


Any advice here? Something I can do to fix? Or am I just SOL? Thanks much.
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Old 07-31-2017, 10:50 AM   #1535
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Did you install RA 1.42-B over 1.42?
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Old 07-31-2017, 12:02 PM   #1536
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I am not sure to be honest, I DL'd the 1.42b from the site and I am not 100% sure which version I had before, I THOUGHT i had the latest but not 100% sure.
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Old 07-31-2017, 12:17 PM   #1537
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From readme:
Quote:
Installation Steps

I recommend to install it on the "clean" version 1.04 - without any other mods [even RA any previous version].

For installation and correct work of this addition, precisely follow my recommendations.

1. Install -Dangerous Waters- game.

2. Install Patch v 1.04

3. Placed unrar this add-on ['RA_OPFOR_DWX1_42-B' Folder Name and 'Install_RA_OPFOR_DWX1_42-B' BAT file ] at root directory Your game [ C:\...\Dangerous Waters ]

4. Launch Install_RA_OPFOR_DWX1_42.bat file for install pack.
RA is NOT upgradable - please remember this!
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Old 07-31-2017, 12:45 PM   #1538
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IMO, 1.42b should have been named 1.43. 1.42b does imply it's like a patch or something.
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