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Old 11-04-17, 07:49 AM   #31
Kendras
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Quote:
Originally Posted by the_frog View Post
Have you tried using small texture files?
That was the right way ! I put out of the .dat file the big textures, and now SH3 runs fine ! Thank you Sir !

 


Quote:
Originally Posted by VonDos View Post
Hi Kendras!
That's amazing, i also was working on this little model :P
At moment, i'm just mapping textures (early wip phase)
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Old 11-04-17, 09:23 AM   #32
VonDos
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Here's my own WIP version assembled for trials:



Note old paddle tug's textures...

Just a question: how we can release those works without copyright problems? Can we ask someone permissions for fair use?

Best regards,
Vd
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 11-04-17, 11:41 AM   #33
Kendras
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Quote:
Originally Posted by VonDos View Post
Here's my own WIP version assembled for trials:

 


Note old paddle tug's textures...
Nice work, mate !

Quote:
Originally Posted by VonDos View Post
Just a question: how we can release those works without copyright problems? Can we ask someone permissions for fair use?
I think we should ask them directly.

Quote:
Originally Posted by gap View Post
How accurate are Wargaming's (World of Warship) ship models?

I ask so because...

https://p3dm.ru/xfsearch/World+of+Warships/
So, what's your idea ?

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Originally Posted by the_frog View Post
I appreciate ship models with realistic hulls
I know you also like destroyers ... What do you think about this one ?

 
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Old 11-04-17, 07:11 PM   #34
the_frog
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@VonDos & kendras:

The tug looks good with the original well as with the SH textures.

Whom to ask for permission to release the models? Those who ripped and uploaded them? The original owner? The release of the ripped models is likely covered by the webpages statement that all models are only for private use. Is non-profit distribution of the models for other games alos covered? No idea.

I will use the models as already stated -- as kind of 3D plans for my own creations in case I cannot find useful plans.

There are already models of the Gnevny-/Gremyashchiy-/Project 7-type destroyers in SH3/SH4. They are rather simple. The WoW model, however, is a different thing. It captures nicely the fine lines of those ocean greyhounds. The Italian design influence is striking
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Old 11-09-17, 05:51 AM   #35
Kendras
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Quote:
Originally Posted by the_frog View Post
The release of the ripped models is likely covered by the webpages statement that all models are only for private use.
I didn't find such statement.

Quote:
Originally Posted by the_frog View Post
Is non-profit distribution of the models for other games alos covered?
That's the one million dollar question.

Quote:
Originally Posted by the_frog View Post
There are already models of the Gnevny-/Gremyashchiy-/Project 7-type destroyers in SH3/SH4. They are rather simple.
I didn't know that ?!

------

Another question : is it possible to make a sea unit separate in more than 2 parts when it's hit by a torpedo ?
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Old 11-09-17, 12:57 PM   #36
the_frog
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Quote:
Originally Posted by Kendras View Post
I didn't find such statement.


Quote:
Originally Posted by Kendras View Post
I didn't know that ?!
The first, very simple versions came early in the SH3 mod history, an improved model is included in the SH4 Soviet Waterways Mod.

Quote:
Originally Posted by Kendras View Post
Another question : is it possible to make a sea unit separate in more than 2 parts when it's hit by a torpedo ?
As far as I understand, in SH3 and SH4 ships can only break into two parts. Air planes seem to disintegrate into more parts.
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