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Old 11-02-13, 07:46 PM   #1
polyfiller
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Default Extreme long range visual help

Folks, I really wish my memory was better .... around 2 - 3 years ago, for the sruface warfare mod, I found a post on here somewhere which discussed how to make objects visible on / above the horizon at extreme distances. This interested me from the POV I am trying to make it possible to have long range engagements with BB's etc. and to be able to see the ship as the shells land.... now I managed to do this, and remember the only drawback was ships seemed to be "floating" above the horizon at ranges, say, of 20Km and greater ..... not only can I not remember how I did it, I can't find in my mod files a file which makes it happen - probably because I've comlpetely forgotten what I'm looknig for. I'm trying to make it happen via chanegs to cameras.dat, but I've got a strange feeling it's a value in another file which affets this - something to do with scale or something.

Can anyone remember seeing this post or know how to make this long range visual change ?

Thanks. I hate my faulty memory :-(

Last edited by Webster; 11-03-13 at 10:27 AM. Reason: fixed spelling in title
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Old 12-05-13, 12:41 AM   #2
Admiral Halsey
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Giving a bump as it's a good question.
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Old 12-05-13, 11:34 AM   #3
Webster
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maybe something here will trigger a memory: http://www.subsim.com/radioroom/show...ender+distance
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