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03-04-17, 01:37 AM | #4021 |
Watch
Join Date: Feb 2017
Posts: 21
Downloads: 5
Uploads: 0
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Pretty impressive work guys! I'm really liking what I've seen so far!
After running long enough to sink 2 ships and evade one DD, I decided to start poking around in the campaign files (my ME works now). Sigh. The reason you're getting blasted or ignored by escorts is that in the 42a Japanese Convoys file I found crew quality to be...problematic. They were either novices or elite and very few elites. If 42a looks like that, I'd imagine the others are at least similar. IMO, crew quality should be more stacked at Veteran and Competent with a dash of elites and greens. Novices should be very rare. The Japanese were quite good sailors in the early war. In fact, quality wouldn't really become a problem until late war because of attrition. The real problem they had early was poor command structure and lack of sufficient escorts. But I feel like I'm preaching to the choir so I'll nip my moaning in the bud. I'm going to enable my convoy files tomorrow and see if they cause any problems. If they don't, it'll be a simple matter to check shipping and make a few changes to rosters. I think that'd actually be easier to do than modifying the existing layout. Most are random ships anyway. If there are other issues to contend with, I can't guess what they'd be. I'll also try to set up a couple ASW missions and see how it goes. Maybe not tomorrow but soon. The sensitivity setting for active sonar "might" be an issue. It seems high but it's been a long time since I worked on that stuff. |
03-04-17, 06:11 AM | #4022 | |
Admiral
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Edit, how do I get to this area 51 to download it.
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03-04-17, 07:55 AM | #4023 |
Navy Seal
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Alas, last night's recipe went rancid. I think somebody sneezed as I was putting it into the oven. We'll remix tonight, as we think we have a handle on the problem. Thanks for your patience everyone!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
03-04-17, 10:09 AM | #4024 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I like what I've seen so far in my 3 missions in the Aleutian. Remember those mad équipe planes for the end of the war screening ahead of convoys..
K |
03-04-17, 10:28 AM | #4025 | ||
Admiral
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Stay tuned.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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03-04-17, 10:30 AM | #4026 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,057
Downloads: 397
Uploads: 0
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That said, I don't know how to adjust the max tc. Can you point me to a file? Thanks.++ ++Never Mind! I found it. Thanks anyway.
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Run Silent, Run Deep, and Sink 'em All Last edited by torpedobait; 03-04-17 at 10:42 AM. |
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03-04-17, 11:42 AM | #4027 | |
Machinist's Mate
Join Date: Mar 2017
Location: Atlanta
Posts: 128
Downloads: 14
Uploads: 0
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I'm assuming that this JSGME application is more or less required for most of the mods for this game series? I seem to recall I used that same mod manager app for Arma 2 mods? Haven't played long enough to finish a vanilla campaign, really just enough to get adept with torpedo solutions (about to put the finishing touches on the AOB stuff actually using the TDC instead of the map and protractor. . . which is probably sketchy at best). But plenty to be "ready" to try out some good mods! Love me some mods Skyrim I believe I have about 130 of them, Kerbal ~60, back in Arma days ~40 or so . . . Happy to help out with testing or whatever. Would be nice to learn a bit more about the inner workings of this game as I find its ability to span the wide range of spatial/temporal scales to be VERY promising as an aspiring game designer and I'd like to understand the outer limits of this architecture.
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You would make a ship sail against the wind and currents by lighting a bonfire under her decks? I pray you excuse me. I have no time to listen to such nonsense. -attributed to Napoleon Bonaparte (probably paraphrased from Les Merveilles de la science) |
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03-04-17, 11:57 AM | #4028 |
Admiral
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There's something not right with this 0.54 version, in the 0.53 version your subs went from Gar,Gato,Balao without fail, now its gone from a Gar to a Balao and the Balao doesn't have any surface radar either.
There's no radar in the upgrades either, Its 16 November 1942 if you need that info. SD radar and Deck gun are ok with the improved SD and the 4\50 in the upgrade slot but there's no radar anywhere, there must be something wrong with the files somewhere.
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03-04-17, 12:31 PM | #4029 | ||
Admiral
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This will also delete any of your past game saves, which is a good thing to do anytime a mod change is made. You never want to replay a game save when mods have changed. The game will make a new SH4 folder after you "activate" the new v0.55 Beta within JSGME, and you start the game for the first time with the new Ultimate mod added. Don't forget to readjust your game resolution to the settings you use, exit the game, then restart again for them to take effect. ============== For all of you during this time of waiting, may I suggest you remove all mods from your game by deactivating them within JSGME. Open the "Tasks....." menu in JSGME and run the "Compare Snapshot" feature to check your stock game files for corruption (provided you took a "Snapshot" of your clean game files to start with). If you find any of the stock game files that are DIFFERENT; NEW; REMOVED.......either reinstall the game, or confirm the differences are OK (like having a couple of "NEW" in-game pictures you took...those images will be reported as NEW). Any other type of changes made to the stock game should be considered corruption with only a few exceptions....like the games "SI.bin" file, its made after the game runs for the first time in the main game folder. If you're not sure, post your results, we will help in figuring it out.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 03-04-17 at 02:43 PM. |
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03-04-17, 03:06 PM | #4030 | |
CTR2 Jack Frost
Join Date: Mar 2007
Location: Still on Bridge aboard the USS Iowa BB61
Posts: 209
Downloads: 290
Uploads: 0
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Jack |
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03-04-17, 03:22 PM | #4031 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > DicheBach
Subsim <> How To Donate <> See The Benefits <> Support The Community Support The New SH4 Mega Mod Project FOTRSU > 100_FalloftheRisingSun_Ultimate_v0.53_PublicBeta_E N Steam Conversion SH4 Installation Instructions By ValoWay
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
03-04-17, 03:23 PM | #4032 |
Admiral
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Done that, SH4 is in pristine condition and the Documents SH4 folder has been deleted.
Cmdr D Lin Quent is going back to sea..... again.
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03-04-17, 03:50 PM | #4033 |
CTR2 Jack Frost
Join Date: Mar 2007
Location: Still on Bridge aboard the USS Iowa BB61
Posts: 209
Downloads: 290
Uploads: 0
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Just fyi, doing the Dec 16th, 1941 mission of inserting agent into Yokosuka, the life raft, after stopping to 0 knots was upside down.
Jack EDIT Version was v0.53. Jack |
03-04-17, 04:11 PM | #4034 |
CTD - it's not just a job
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But the agent didn't mind, did he? Just kept on paddling air? Sometimes, they'll "right" themselves and continue on like nothing happened... In the meantime, we'll be adding Webster's and Privateer's names to the credits list, and incorporate a ComboLifeboatFix which combines the two lifeboat mods. It helps somewhat, but they'll still end up upside-down. Another thing about them, they'll be slower, so you'll probably have to maneuver your boat away from them as soon as you launch... Should be brewing in the mix here in just a bit... if the brew doesn't sour again...
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03-04-17, 04:19 PM | #4035 |
CTR2 Jack Frost
Join Date: Mar 2007
Location: Still on Bridge aboard the USS Iowa BB61
Posts: 209
Downloads: 290
Uploads: 0
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Sounds good. Til then I'll keep their head above the waves!
Jack |
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