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Old 04-17-11, 03:22 PM   #16
Fleet Command CC
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Originally Posted by Cyrus Grissom View Post
Thanks for this info. I will fidle around a little bit with solutions on 3DFX :-)

Just one thing makes me curios, you mentioned, that it is possible to run FC in higher resolutions than 1024x768 in Direct3D. But, if I run it in D3D, the highest option in the game settings are 1024x768. So, should I use an extra tool to get the higher resolutions? Or is this maybe only an option in the "newer" release of FC, not the janes one which I own?
Hey Cyrus Grissom.

Yep I can play the game at 1600x1200, but this depends on your GPU and Monitor\HDTV.
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Old 04-17-11, 03:28 PM   #17
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Originally Posted by juniorjj84 View Post
Hi, Fleet Command, glad to have you back full throttle, yes i did erase the dgvodoo 1.40 and every single file associated with it, and i still get that redish and yellow buttons, i really dont know why, the game run fine is just this anomaly that bothers me, here is info about my comp you ask for:

System SummaryProductStudio XPS 435T/9000
BIOS Version String A16
Operating System Name Microsoft Windows 7 Home Premium Edition (64-bit)
DirectX Version11
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (CPU:0) NameIntel(R) Core(TM) i7 CPU 920 @ 2.67 GHz Cores 4 Threads 8 System
MemoryTotal Physical Memory 8.00 GB Maximum Supported Memory24.00

Hope this help you out.
Hey juniorjj84.

I'm not sure why your getting this problem, what graphic card have you got? i.e. Ati or nVidia.

Make sure you have got the most up to date GPU driver install and use the default setting, also update DirectX too.
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Old 04-18-11, 02:06 AM   #18
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Originally Posted by Fleet Command CC View Post
Hey Cyrus Grissom.

Yep I can play the game at 1600x1200, but this depends on your GPU and Monitor\HDTV.
Allright, I understand this. :-)

But, as I mentioned before, I've got a ATI HD 5650 (laptop-version) and a 17" laptop, which runs a solution of 1600x900.

So from the technical side, it should be possible to run higher resolutions over D3D. So I guess, it's a "problem" with the jane's version?
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Old 04-18-11, 12:38 PM   #19
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Originally Posted by Cyrus Grissom View Post
Allright, I understand this. :-)

But, as I mentioned before, I've got a ATI HD 5650 (laptop-version) and a 17" laptop, which runs a solution of 1600x900.

So from the technical side, it should be possible to run higher resolutions over D3D. So I guess, it's a "problem" with the jane's version?
Its got nothing to do with the Jane's version, the 1600x1200 should be available on that version. Your Laptop is the problem the max resolution you will be able to use is 1024x768, but if you can output to a Monitor\HDTV that supports 1280x1024 and 1600x1200 you will get that option in the game.

I've got a 17.3" Laptop (with ATI HD 5650) with a max resolution 1600x900 and I only get a max option of 1024x768 on the laptop.
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Old 04-19-11, 05:34 AM   #20
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Originally Posted by Fleet Command CC View Post
Its got nothing to do with the Jane's version, the 1600x1200 should be available on that version. Your Laptop is the problem the max resolution you will be able to use is 1024x768, but if you can output to a Monitor\HDTV that supports 1280x1024 and 1600x1200 you will get that option in the game.

I've got a 17.3" Laptop (with ATI HD 5650) with a max resolution 1600x900 and I only get a max option of 1024x768 on the laptop.
Thank you for your patient with a dumb noob, Fleet Command CC.

I will try to get a HDMI-cable, and connect it to my tv set.
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Old 05-20-11, 05:17 PM   #21
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Originally Posted by Cyrus Grissom View Post
Thank you for your patient with a dumb noob, Fleet Command CC.

I will try to get a HDMI-cable, and connect it to my tv set.
Hey Cyrus Grissom.

No probs I'm glad I could help, sorry for the late reply, did you get it to work?
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Old 08-21-11, 12:20 PM   #22
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The Ctl-V fix you suggested really worked--I had been able to play FC on the non-D3D mode but it looked terrible, but with D3D and a higher resolution I got a crappy framerate and screen flashing. Ctl-V fixed both of those issues.

What, exactly, does it do? Just wondering.

I'm also trying to work with the glide wrapper to see if that makes the game look even better
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Old 11-28-11, 10:52 AM   #23
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Hello BHunterSEAL.

All it basically does is turn on the radar coverage.
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