SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-26-12, 04:33 PM   #781
Otto Ites
Swabbie
 
Join Date: Mar 2010
Location: Germany
Posts: 14
Downloads: 80
Uploads: 0
Default

hey

thanks for that work but i have a question.

what i have to do, to get that modsoup in german ??

greets str0mile
Otto Ites is offline   Reply With Quote
Old 10-26-12, 05:24 PM   #782
Lucerillo
Swabbie
 
Join Date: Oct 2012
Location: La Alberca - Murcia - Spain
Posts: 9
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by patof789 View Post
A previous post (Mine):

(Make SURE the mod is not enabled)

NewUIs_TDC_7_1_0_ByTheDarkWraith\data\Applications \OptionsFileEditorViewer

OptionsFileEditorViewer.exe
File
Set path to menu.txt...
C:\Silent Hunter 5\MODS\NewUIs_TDC_7_1_0_ByTheDarkWraith\data\Menu\ menu.txt

Set SH5 install path...
C:\Silent Hunter 5

File - 1st Open
C:\Silent Hunter 5\MODS\NewUIs_TDC_7_1_0_ByTheDarkWraith\data\Scrip ts\Menu\TheDarkWraithUserOptions.py

Message Box
Set time compression level to 1 on any message box text
TC1OnAnyMessageBoxText = True
Click on File, Save

Time compression
TCxOnContactDistanceEnabledTCLevel = 1024
Click on File, Save

Maps
Are the map tools shown as objects vice a bar (required for Obelix's IO Strategic Map Mod Support)
MapToolsAsObjects = True
Click on File, Save

I GAVE some examples, how to use the Options File Editor

...

Do the same for the snorkel

(Make SURE the mod is enabled)

If you want to enable the snorkel then you will have to use the application NewUIs_TDC_7_1_0_ByTheDarkWraith\data\Applications \OptionsFileEditorViewer,
and enable the Submarin\snorkel
change to True for whatever sub type you want the snorkel to work on.

Thank you so much!
Lucerillo is offline   Reply With Quote
Old 10-26-12, 09:42 PM   #783
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by Otto Ites View Post
hey

thanks for that work but i have a question.

what i have to do, to get that modsoup in german ??

greets str0mile
When installing the game choose custom install/german voices .
Use the Speech fixes and additions (german version)
Dont install the last mod .
THE_MASK is offline   Reply With Quote
Old 10-26-12, 10:30 PM   #784
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,775
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by Lucerillo View Post
Thank you so much!
Ditto, this is helpful.
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 10-27-12, 04:58 AM   #785
Otto Ites
Swabbie
 
Join Date: Mar 2010
Location: Germany
Posts: 14
Downloads: 80
Uploads: 0
Default

ok thx, i will try it
Otto Ites is offline   Reply With Quote
Old 10-27-12, 06:37 AM   #786
Nevyn
Swabbie
 
Join Date: Oct 2012
Location: South Africa
Posts: 9
Downloads: 46
Uploads: 0
Default

Hi, question, where would I put SubFlags__0_0_8_byTheDarkWraith in this list?. I see the only file it wants to change is the OHII sh file (stand corrected to the exact filename), would that mean should I put it before or after OHII?. I really like the flags, makes me feel cool!!
Nevyn is offline   Reply With Quote
Old 10-27-12, 07:37 AM   #787
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by Nevyn View Post
Hi, question, where would I put SubFlags__0_0_8_byTheDarkWraith in this list?. I see the only file it wants to change is the OHII sh file (stand corrected to the exact filename), would that mean should I put it before or after OHII?. I really like the flags, makes me feel cool!!
You can enable it anywhere where you want but in this case you should also enable this mod last in your list - http://www.subsim.com/radioroom/down...o=file&id=3667
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 10-27-12, 01:10 PM   #788
Nevyn
Swabbie
 
Join Date: Oct 2012
Location: South Africa
Posts: 9
Downloads: 46
Uploads: 0
Default

Quote:
Originally Posted by volodya61 View Post
You can enable it anywhere where you want but in this case you should also enable this mod last in your list - http://www.subsim.com/radioroom/down...o=file&id=3667
Oooops , sorry should have read that, just downloaded so many mods that they got all confusing. Thanks for the help, its greatly appreciated,
Nevyn is offline   Reply With Quote
Old 10-29-12, 11:49 AM   #789
ametlib
Mate
 
Join Date: Feb 2010
Location: Finland
Posts: 53
Downloads: 250
Uploads: 0
Default

Hello Sober!

Thank You for Yours hard work to create this SMM. I have almost every mods from Yours mod list but I don't use real navigation.

I'm my first patrol Baltic Operation now and I found a one thing that to disturb me little bit. On the bridge above Dieter Epp's head hover excalmation mark.

Any idea about what cause this?
ametlib is offline   Reply With Quote
Old 10-29-12, 03:55 PM   #790
kowu
Bilge Rat
 
Join Date: Nov 2011
Posts: 1
Downloads: 101
Uploads: 0
Default

great job
kowu is offline   Reply With Quote
Old 10-30-12, 02:56 AM   #791
Warfox
Watch
 
Join Date: Sep 2012
Posts: 26
Downloads: 67
Uploads: 4
Default

Hello Captains:

I used the Sobers great mod list with some modifications.

When TDW Inertia is enabled, the loading screen of the bunker has always a CTD. But disabling it when returning to port, loading a port save game or starting a new campaign and reenabling it in patrol seems to fix the CTD, as long as I dont return to the bunker.

BUT, i have the german version of the game installed and Stormy's DBSM enabled. For some reason the contact spotted voice of my crew is IN ENGLISH!
Before using this mod list i had my german voice but now instead of saying: "Fahrzeug!! In Peilung 123!", they say: "Smoke on the Horizon, bearing 123."
In the message box i think the text is in german, but as said, NOT THE VOICES.
This only happens when spotting a contact AS FAR as I have tested.

Can someone help me?

Thanks in forehand, Warfox.

My Mod list:

Accurate German Flags
RemoveLogoIntroTheDarkWraith
DBM Background Video
sobers green spinning thing SH5
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
sobers best ever fog V20 SH5
sobers better terrain v3 SH5
Small_trees_SH5_V1
sobers see thru wake fix
sobers_realistic_underwater_FX2
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Sub_Exhaust_1_0_5_byTheDarkWraith
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
SH5 Longer Repairs v.1
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 optional scary creaks
NewUIs_TDC_7_1_0_ByTheDarkWraith
NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_1_0_New_radio_messages_German
NewUIs_TDC_7_1_0_RadCapTools_0_2_alpha
Manos Scopes-patch for 16x9
IRAI_0_0_37_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
TDW_No_Contact_Colors_1_1_0
TDW_Waypoint_Contacts_No_Color_1_1_0
TDW_Ship_Inertia_1_1_0
Cerberus62 Historical Ship Equipment 1.3
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
sobers rusty deck pack SH5
MightyFine Less Annoying Footsteps 1.0
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
U-boat Historical Specifications 1.7 for TDW Mods
Sub_Bubbles_v0_0_3_ byTheBeast
OPEN HORIZONS II_full v2
Critical hits 1.1 Torpedos
Critical hits v 1.2
Expanded Navies by Cybermat47 v.0.0.07
Old Style Explosions V1.1
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
IO_StrategicMap_4_7_for_TDWv710
OH II Minefield map for TDWs Ui
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
Grossdeutscher Rundfunk
sobers NO water drops V1
smaller flags for Warships 1_0b
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Stormys DBSM SH5 v1.3 optional louder engine sounds
sobers hud sounds V1 SH5
sobers DOF V3 SH5
EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style
AOB slide ruller for TDW UIs and MO by stoianm (german)
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement Mod
sobers bad weather deck gun V1 SH5
sobers deck crew always whispering v2 SH5
Warfox is offline   Reply With Quote
Old 10-30-12, 02:59 AM   #792
Warfox
Watch
 
Join Date: Sep 2012
Posts: 26
Downloads: 67
Uploads: 4
Default

Quote:
Originally Posted by ametlib View Post
Hello Sober!

Thank You for Yours hard work to create this SMM. I have almost every mods from Yours mod list but I don't use real navigation.

I'm my first patrol Baltic Operation now and I found a one thing that to disturb me little bit. On the bridge above Dieter Epp's head hover excalmation mark.

Any idea about what cause this?
The NO HALO NO DAMM BUBBLES MOD is already in SteelViking's Interior Mod. Try to rein tall them or redownload the files. I use only SteelViking's Interior Mod and no exclamation has appeared.

Hope this helps you , Warfox.
Warfox is offline   Reply With Quote
Old 10-30-12, 02:59 PM   #793
ametlib
Mate
 
Join Date: Feb 2010
Location: Finland
Posts: 53
Downloads: 250
Uploads: 0
Default

Quote:
Originally Posted by Warfox View Post
The NO HALO NO DAMM BUBBLES MOD is already in SteelViking's Interior Mod. Try to rein tall them or redownload the files. I use only SteelViking's Interior Mod and no exclamation has appeared.

Hope this helps you , Warfox.
Ahaaa - thank You, Warfox. I remove the NDBM then.

Last edited by ametlib; 10-30-12 at 03:29 PM.
ametlib is offline   Reply With Quote
Old 10-31-12, 10:30 AM   #794
yizit
Bilge Rat
 
Join Date: Mar 2012
Posts: 1
Downloads: 23
Uploads: 0
Default

Thanks for the work!
yizit is offline   Reply With Quote
Old 10-31-12, 12:34 PM   #795
Nevyn
Swabbie
 
Join Date: Oct 2012
Location: South Africa
Posts: 9
Downloads: 46
Uploads: 0
Default

Is there any way to adjust the scopes so that they raise automagically when use them, also will they go down automagically when you stop using them?
Nevyn is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:08 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.