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Old 11-19-09, 06:02 PM   #46
Rapt0r56
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Quote:
Aber ich könnte mir vorstellen, eine Rotation einzubauen.
Was die Textur angeht, ich werde sie lediglich so vorbereiten, daß Du die Platte in Deinem Mod mit einer eigenen Textur belegen kannst, ohne Nebeneffekte. Voraussetzung ist dann natürlich auch der OH.
Na das hört sich doch sehr gut an, wie würde das ablaufen, nur wenn das Grammophon in betrieb ist oder in dauer rotation?
Dann kann ich mein Rina Ketty Cover doch noch mit einbinden.

[Edit]: I'm also plan to Create new Notes in S3D and want to add some Cigarettes, i have a cigarette/cigarillo box here at home wich is 70 years old, made in France i think. This would be a nice addition to lay it on some desks inside the Sub. First i can test it without an new 3D model.

[Edit2]: I think it was like this i found on Google search:

But my box is white, and i really don't remember if it was from France or Itali.

Version 2.6 now finally ready for Download!
(I have to rename it 'cause 2.5 won't working, also the fixes of type II,IX,XXI are included.)
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/

Last edited by Rapt0r56; 11-19-09 at 06:28 PM.
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Old 11-19-09, 06:57 PM   #47
DivingDuck
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Hey Rapt0r,
Quote:
Originally Posted by Rapt0r View Post
Na das hört sich doch sehr gut an, wie würde das ablaufen, nur wenn das Grammophon in betrieb ist oder in dauer rotation?
Dann kann ich mein Rina Ketty Cover doch noch mit einbinden.
depends wether I´ll find something to hook this on. I´ll try to make it rotate only when the grammophone is used. But no promise.

Btw, good news. I´ve checked the grammophone. It´s a separate 3d model. So, you can solve your problem without difficulties yourself.
Add a new texture node using the same shadowmap as the old one. Create a sub entry to import a new texture file. Import your altered *.tga (showing the record´s tex) into this slot. Then adjust the materials in the grammophones properties node to point at the new tex.

Regards,
DD
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Old 11-19-09, 07:31 PM   #48
Rapt0r56
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Hey DD, ich hab mich nochmal ein wenig in den Interior Files vom Typ VII umgeschaut und dannach noch die Sub Guns dat. files angeschaut, da ist mir etwas aufgefallen.
Das selektierte Kabel vorn an der Flak, ist im 3D Modell enthalten, aber wird Ingame nicht angezeigt, die einzelnen Chunks werden ok sein denke ich, aber weißt du villeicht Rat?
Übringens nicht nur dieses Kabel alle anderen ebenfalls, aber da ich normalerweise immer diese Flak auf mein Boot anbringe gehts mir in erster Linie um diese.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 07:37 PM   #49
Venatore
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I'm hitting download but nothing happens? you gotta love days like this
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Old 11-19-09, 07:42 PM   #50
Rapt0r56
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Please try right click - save as, than you should finally get it.
But i upload it also on Mediafire / Filefront, i will add a link to them too in first Post, i always get stress with my hosts.
Still look to find the best host.
[Edit]: Strange... Now i've tried to d/l the Part 4 of my DBSM Addon, and it works again (On Mediafire,)
Last Week it won't start, i think its the same like File Factory System.
So i will add my Mediafire Page to my Signature again, also there will be V2.6 of this mod d/l aviable.
I think they have both limited File Traffic, so i will maybe get an new Host with unlimited, and min. 3-5gb of storage.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/

Last edited by Rapt0r56; 11-19-09 at 08:58 PM.
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Old 11-19-09, 08:45 PM   #51
Rapt0r56
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Ok... i'm finally make all my 3 Modpages to run, you can d/l every file from each site, when not, wait a few Seconds 'cause of the High Traffic.
My head already hurts, but the only thing that counts, you can download it.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/

Last edited by Rapt0r56; 11-19-09 at 08:57 PM.
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Old 11-19-09, 09:29 PM   #52
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Suprised I hadent seen this till now... (probably overlooked it)

Looks superb.
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Old 11-19-09, 10:22 PM   #53
Rapt0r56
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Quote:
Looks superb.
Glad you like it.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 11:09 PM   #54
Rapt0r56
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A little Mod were uploaded check the first Post!
The Real Swordfish!
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-20-09, 02:08 AM   #55
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these instruments are really good additions Raptor ! good job
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Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
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Old 11-20-09, 02:17 AM   #56
Magic1111
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Quote:
Originally Posted by Rapt0r View Post
A little Mod were uploaded check the first Post!
The Real Swordfish!
Hi Raptor !

Klasse MODs, besonders auch "The Real Swordfish" ! Danke für Deine viele Mühe !

Nun noch was zur Flak mit dem Kabel. Kennst Du diesen MOD von "Testpilot1978" aus dem dt. Ubi-Forum? Hier: http://www.mediafire.com/?mhgmxjeotyq Er soll mit allen Groß-MODs kompatibel sein. Hier der Thread dazu: http://forums-de.ubi.com/eve/forums/...5311060627/p/1

In diesem MOD hat Testpilot u.a. auch die Flaks überarbeitet. Und da ist es so, dass bei getauchten Boot die Flaks mit dem Kabel fixiert sind, beim aufgetauchten Boot nicht mehr. Du kannst Dir diesen MOD ja mal ansehen, wenn Du magst !

Viele Grüße,
Magic
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Old 11-20-09, 02:26 AM   #57
DivingDuck
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Moin,

thanks Magic, I wouldn´t have known the answer right away without checking the *.dat file. I tried, but did not find a 'GUNS.SUB1.dat'. Never knew there was a mod like this anyway. Must be an older one, right?

@Rapt0r:
from what I can see on the screenie the cable´s node has got a visible under water / above water controller attached to it. Thus you can control whether it is visible or not when sumerged/surfaced. In fact it still protrudes from the tip of the gun when surfaced, you just don´t see it, because of the setting.

Regards,
DD

btw, the grammophone is animated by now and will start/stop playing on players interaction.

Last edited by DivingDuck; 11-20-09 at 04:43 AM.
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Old 11-20-09, 02:57 AM   #58
foz
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DOWNLOAD WORKS FINE , just got too know what too do . thanks again.
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Old 11-20-09, 03:36 AM   #59
Rapt0r56
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Quote:
In diesem MOD hat Testpilot u.a. auch die Flaks überarbeitet. Und da ist es so, dass bei getauchten Boot die Flaks mit dem Kabel fixiert sind, beim aufgetauchten Boot nicht mehr. Du kannst Dir diesen MOD ja mal ansehen, wenn Du magst !
Danke Magic, ich glaube sogar von deiner Mediafire Page habe ich mir mal die v1.2 gezogen, musste sie nur texturisch etwas an mein U-96 Skin angleichen.
Ich habe auch herausgefunden, dass das kabel unterwasser da ist, ich werde aber dank DD's hilfe es so umfunktionieren dass das Kabel auch überwasser sichtbar ist.
So ungefähr wie diese hier:
(Wenn man genau hinschaut sieht man ganz leicht das Kabel.)

(Es ist zwar ein Screenshot, aus einer Szene wo das Boot auftaucht, aber ich habe die Flak und das Kabel auch bei überwasser Fahrt mal sehen können, konnte es gerade nur nicht mehr finden.)

Quote:
btw, the grammophone is animated by now and will start/stop playing on players interaction.
Really cool,
Good work!


Quote:
DOWNLOAD WORKS FINE , just got too know what too do . thanks again.
No problem Mate.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-20-09, 04:08 AM   #60
Rapt0r56
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Ich werd jetzt mal testen ob mein neuer Chunk funktioniert.
[Edit]: Tested, works good, even if i first get an error, i think i must reworke some.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/

Last edited by Rapt0r56; 11-20-09 at 04:54 AM.
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