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Old 11-19-09, 07:01 AM   #16
evan82
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Quote:
Originally Posted by Magic1111 View Post
Hi !

That was for me too! I have tested it with a Type IXC Boat with GWX 3.0!

Best regards,
Magic

----------------
In german:

Ja, diese falsche Grafik hatte ich gestern Abend beim testen auch (mit GWX und nicht den WSM MOD), kann den Fehler bestätigen ! Ich habe ein IXC Boot !

Viele Grüße !
Problem with tex for 9? This is tex for IX from stock. In GWX mapping should be the same:
And this is simmilar texture for the VII. I think You can see difference:

[Sorry for the not so good view of the tex after convert]
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Old 11-19-09, 07:06 AM   #17
Rapt0r56
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Thanks evan, i fix this already that why its v2.1, but Mediafire and Filefront links won't working, so i have hosted on my FileFactory Page. (New Download Link in First Post)
I have read somewhere that Filefront shut down in March 2010...
anyone else did read that?
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My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 07:07 AM   #18
evan82
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Ok mate!!!
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Old 11-19-09, 07:11 AM   #19
evan82
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Originally Posted by Rapt0r View Post
Check these out!
Pictures:




Extended looking Walls, near the same tone of Color like in the Movie "Das Boot" But in the CR i left the upper half slightly brigther (but also little darker than before), otherwise it looked little bad.

Way better claustophobic feeling i think.
Colors of the walls are really good.
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Old 11-19-09, 07:17 AM   #20
Rapt0r56
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Ok, i'm done with the update, only must add the tga's from VII to every boat.
Should be ready for download This evening.
I'm also tried to change the Texture of the "Schallplatte"? but can't find the tex for it, not the bleech red, not the black.
I had already a new Schallplatten Textur here and the Cover:
Rina Ketty - J'Attendrai

Too bad i can't find it, does someone know where this might be?

[Edit]: Filefactory never makes me Problems, so i deleted the other Links in my Signature. Now All all my Mods aviable on Filefactory page!
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/

Last edited by Rapt0r56; 11-19-09 at 07:32 AM.
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Old 11-19-09, 07:43 AM   #21
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Hi !

I downloaded it now ! Many thanks !

Best regards,
Magic
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Old 11-19-09, 08:15 AM   #22
Rapt0r56
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<Older Screenshots have been deleted>
Check the First Post - Rapt0r
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/

Last edited by Rapt0r56; 02-07-10 at 04:40 PM.
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Old 11-19-09, 08:47 AM   #23
evan82
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Quote:
Originally Posted by Rapt0r View Post
Ok, i can't change the Cover, because of this:
Platte Good:


Instruments Bad:
Looks like the instruments and the platte uses the same texture. You can resolve this problem in S3D. You need to create another texture node with different ID and use it only for instruments. Old one for Platte. You can try.
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Old 11-19-09, 12:12 PM   #24
Rapt0r56
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I've tried it with some test textures, i can't get it to run.
Jednak Dziekuje.

I've seen your Location, i know still some words from School time.


[Edit]: First of now, i'll finish the rest of the Textures and upload immediately V2.5
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 01:20 PM   #25
DivingDuck
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Moin,

both 3d objects have their texture coordinates placed in the same area. If they are part of one and the same object, then you´ll not succeed by just creating a new texture node.

In this case there would be 2 ways to solve the problem:
  • export 3d object
  • change texture coordinates of involved objects
  • re-import 3d object
or
  • export 3d object
  • change face IDs of objects involved
    • create a new texture node with a new texture using the same shadowmap
    • add the texture to object´s properties
  • re-import 3d object

Regards,
DD
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Old 11-19-09, 01:22 PM   #26
evan82
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Originally Posted by Rapt0r View Post
Jednak Dziekuje.

I've seen your Location, i know still some words from School time.
I really don't expect this before: "Jednak Dziekuje". For all thouse who don't know. It means : "However Thanks"

I can't remember german such good, as You polish.

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Old 11-19-09, 01:36 PM   #27
Rapt0r56
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Quote:
Moin,

both 3d objects have their texture coordinates placed in the same area. If they are part of one and the same object, then you´ll not succeed by just creating a new texture node.

In this case there would be 2 ways to solve the problem:
  • export 3d object
  • change texture coordinates of involved objects
  • re-import 3d object
or
  • export 3d object
  • change face IDs of objects involved
    • create a new texture node with a new texture using the same shadowmap
    • add the texture to object´s properties
  • re-import 3d object

Regards,
DD
Thanks DD, this would be a nice Addition to V3.0 so the Platte isn't the only thing i can recreate.

Quote:
I can't remember german such good, as You polish.
I remember so not well everything of Polish, but some important words i know. I speak German, Good English (I feel im getting better when i read and write everyday on Subsim) Some Polish and a few words of Russia... i think.
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 02:02 PM   #28
Butzis
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Hi Kommandant RaptOr,
thanks for your Mod.
The word "geupdateten" ist your Erfindung ? Je je.
German is a special language.
Saludos y gute Jagd !
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Old 11-19-09, 02:13 PM   #29
Rapt0r56
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Quote:
Hi Kommandant RaptOr,
thanks for your Mod.
The word "geupdateten" ist your Erfindung ? Je je.
German is a special language.
Saludos y gute Jagd !
Richtig, auch das wort Schallplatte/Platte was ich in Englisch nicht weiß.
Grüße nach Berlin!
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 02:32 PM   #30
Rapt0r56
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Version 2.5 Now Online!
Check out the First Post!
Thanks to all notice thats what it makes better!
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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