SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-18-16, 12:26 PM   #1591
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

Could be a damaged sound file.
Try to use another sound folder.
__________________
HanSolo78 is offline   Reply With Quote
Old 05-18-16, 12:45 PM   #1592
Aquelarrefox
Commander
 
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
Default

hi, wich files are the voices sounds? the version you used is the best i have listened
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD...
Aquelarrefox is offline   Reply With Quote
Old 05-18-16, 04:32 PM   #1593
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

Quote:
Originally Posted by Aquelarrefox View Post
hi, wich files are the voices sounds? the version you used is the best i have listened
I am not sure which sound do you mean.. this one: WaO_K_Ship_spotted ???
__________________
HanSolo78 is offline   Reply With Quote
Old 05-18-16, 08:37 PM   #1594
Aquelarrefox
Commander
 
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
Default

no a sound as buzz, some times i listened it. im not sure if its wanted sound or not.
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD...
Aquelarrefox is offline   Reply With Quote
Old 05-19-16, 03:12 AM   #1595
danasan
Elite Spam Hunter
 
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
Default

Maybe it's the "Faaaaaaaaahrzeug" from Das Boot, I am not sure if that was integrated in WAC?
__________________

"I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers."
danasan is offline   Reply With Quote
Old 05-19-16, 03:14 AM   #1596
danasan
Elite Spam Hunter
 
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
Default

The original "Faaaahrzeug" sound file was annoying because it was cut badly.

Edit: I reworked all those files, but never could release them, because I couln't give propper credit.
__________________

"I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers."

Last edited by danasan; 05-19-16 at 03:24 AM.
danasan is offline   Reply With Quote
Old 05-21-16, 02:10 PM   #1597
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

Hi guys!

I just had a look into some sub files to find the 12 o clock. Unfortunately I found nothing!
__________________
HanSolo78 is offline   Reply With Quote
Old 05-21-16, 04:15 PM   #1598
Aquelarrefox
Commander
 
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
Default

Quote:
Originally Posted by HanSolo78 View Post
Hi guys!

I just had a look into some sub files to find the 12 o clock. Unfortunately I found nothing!
could it be the dials file?
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD...
Aquelarrefox is offline   Reply With Quote
Old 05-22-16, 04:16 AM   #1599
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Guys, that's really old story (back spring '95)
http://www.subsim.com/radioroom/show...pointing+stuck
http://www.subsim.com/radioroom/showthread.php?t=102182
Remapping AI U-boats!
Anvar1061 is offline   Reply With Quote
Old 05-22-16, 03:04 PM   #1600
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

Yeah... old things that got out of mind.
So.. does someone know if there is a fix for this somewhere or do I have to reclone the AI subs from WAC4.1 myself with Pack3D?
__________________
HanSolo78 is offline   Reply With Quote
Old 05-22-16, 05:27 PM   #1601
Aquelarrefox
Commander
 
Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
Default

i dont know but with gwx and nygm, with those instalation i dont have this problem (same base instalation exe by copy). i cant save a single game no matter with wich sub or flotilla i select.
__________________
Having a HARD TIME with CONSOLIDATE GRANMA MOD...
Aquelarrefox is offline   Reply With Quote
Old 05-23-16, 12:16 PM   #1602
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by HanSolo78 View Post
Yeah... old things that got out of mind.
So.. does someone know if there is a fix for this somewhere or do I have to reclone the AI subs from WAC4.1 myself with Pack3D?
hi Hansolo,

i don't believe (without been an expert at all) that you have to reclone the AI Subs. I think that you can use the remapping tool of s3d to achieve a fix.
see here:
http://s3d.skwas.com/manual/remap/

it is one click procedure ,just by choosing the base id for each sub

ps: which are the AI subs folders for wac ?
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 05-23-16, 01:58 PM   #1603
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

@Manos

It seems a bit complicated to clone with S3D.
Although I worked with it for years now I always uses pack3D to clone units.
Maybe you try with S3D.
The following submarine folders are AI subs in WAC4.1:

-NSS_SclassUS
-NSS_SclassUS_sm
-NSS_Uboat_XXI
-NSS_Uboat2B
-NSS_Uboat7a
-NSS_Uboat7c41
-NSS_Uboat7d
-NSS_Uboat9b4
-NSS_Uboat23
-NSS_UboatRU
-NSS_X-craft
__________________
HanSolo78 is offline   Reply With Quote
Old 05-24-16, 08:10 AM   #1604
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by HanSolo78 View Post
@Manos

It seems a bit complicated to clone with S3D.
Although I worked with it for years now I always uses pack3D to clone units.
Maybe you try with S3D.
The following submarine folders are AI subs in WAC4.1:

-NSS_SclassUS
-NSS_SclassUS_sm
-NSS_Uboat_XXI
-NSS_Uboat2B
-NSS_Uboat7a
-NSS_Uboat7c41
-NSS_Uboat7d
-NSS_Uboat9b4
-NSS_Uboat23
-NSS_UboatRU
-NSS_X-craft
faulse alarm Hansolo !
it is more complicated that simply remapping the .dat files. there are ids at the rest files (.sim , .zone , ...etc) which are connected to .dat's ids and the procedure becomes very long and tiring.

Maybe ,if we knew, which specific parts of these files are responsible for the issue and remapping just these would do the trick.just guessing here
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 05-24-16, 11:18 AM   #1605
Fahnenbohn
Ace of the Deep
 
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
Default

Quote:
Originally Posted by makman94 View Post
Maybe ,if we knew, which specific parts of these files are responsible for the issue and remapping just these would do the trick.just guessing here
Why not open .dat file, then for each id contained in this file, search in which SH3 files this id is present, and see what id is in another file which has nothing to do with U-Boots ... Then, you just have to rename that id, and the id linked to it in .sim, .zone, etc.
Fahnenbohn is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.