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Old 03-25-07, 11:16 AM   #1
yamla
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Default Submarine Specs

I couldn't find the specifications on the submarines in my manual or in the (different) pdf manual on the game DVD. So I assembled a list of specifications. I do not know how accurate these numbers are to the real submarines and I do not know how accurately Silent Hunter 4 models the subs anyway. Additionally, the underwater endurance and the range numbers are particularly suspect. I welcome corrections.

United States S class submarine (1920)
14.5 knots surfaced
11 knots submerged
unknown endurance submerged
200 ft test depth
4 forward torpedo tubes
12 torpedos
3420 - 5500 miles endurance

United States Porpoise class submarine (1935)
20 knots surfaced
8 knots submerged
unknown endurance submerged, very low endurance in game
250 ft test depth
4 forward torpedo tubes
2 aft torpedo tubes
16 torpedos
22,000 miles range

Salmon class submarine (1937)
21 knots surfaced
9 knots submerged
Unknown endurance
250 ft test depth
4 forward
4 aft
24 torpedos
11,000 miles range

Sargo class submarine (1939)
21 knots surfaced
8.75 knots submerged
Unknown endurance
250 ft test depth
4 forward
4 aft
24 torpedos
11,000 miles range

Tambor class submarine (1940)
20 knots surfaced
9 knots submerged
48 hour endurance submerged
250 ft test depth
6 forward torpedo tubes
4 aft torpedo tubes
24 torpedos
11,000 miles range


Gar class submarine (1941)
20 knots surfaced
8.75 knots submerged
48 hour endurance submerged
250 ft test depth
6 forward torpedo tubes
4 aft torpedo tubes
24 torpedos
11,000 miles range

Gato class submarine (1941)
20.25 knots surfaced
8.75 knots submerged
48 hour endurance submerged
300 ft test depth
6 forward torpedo tubes
4 aft torpedo tubes
24 torpedos
20,000 miles range

Balao class submarine (1943)
20.25 knots surfaced
8.75 knots submerged
48 hour endurance submerged
400 ft test depth, 600 ft emergency
6 forward torpedo tubes
4 aft torpedo tubes
24 torpedos
20,000 miles range
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Old 03-26-07, 03:56 AM   #2
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Sweet! This should be stickied imo...
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Old 03-31-07, 12:58 PM   #3
RickC Sniper
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The manual lists the maximum range of the Balao and Gato subs as 11,000 miles.
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Old 03-31-07, 04:31 PM   #4
nattydread
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My S-class only gets 12kts surfaced with all engines on propulsion(no charging). And I think 9kts submerged.
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Old 04-20-07, 10:22 PM   #5
greekfire
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I test every new sub on 1st patrol and determine these numbers. Then I know for sure where I stand when the battle starts heating up.
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Old 05-05-14, 04:41 PM   #6
Zajc3w
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Quote:
Originally Posted by greekfire View Post
I test every new sub on 1st patrol and determine these numbers. Then I know for sure where I stand when the battle starts heating up.
Gar calass range 11000 km(ahead 1/3, 10000km @ 2/3) not nM this makes some campaigns impossible:
Pearl to Tokyo is ~9000km refitting/resupplying didn't work so I've run out of fuel before any action. Only narval had sufficient range - 46000km @ ahead 2/3
also crushing depth for gar is 140 meters and 145 for narval

UPPSS archeologist woken up in me - sorry
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Old 05-06-14, 02:20 PM   #7
fastbikkel
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Quote:
Originally Posted by greekfire View Post
I test every new sub on 1st patrol and determine these numbers. Then I know for sure where I stand when the battle starts heating up.
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Old 10-19-14, 03:49 PM   #8
moha14881
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Please confirm or correct! S-18 on the surface can just attain 13 kt and while submerged with 4 50 cal deck gun is barely capable of 9kt. Don't know yet about S-18 with 3 50 cal or the S-42!
I'm currently driving Gar class. Would a stern 4 50 cal improve submerged speed??? Maybe from 8.75kt with bow position to 9:9.25kt.
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Old 10-21-14, 01:30 AM   #9
TorpX
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Quote:
Originally Posted by moha14881 View Post
Please confirm or correct! S-18 on the surface can just attain 13 kt and while submerged with 4 50 cal deck gun is barely capable of 9kt. Don't know yet about S-18 with 3 50 cal or the S-42!
How many subs do you know of that had submerged speeds better than 9 knots?





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Old 10-21-14, 01:40 AM   #10
ikalugin
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All of the nuclear ones (you did not specify time period hehe).
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Old 10-21-14, 10:03 AM   #11
merc4ulfate
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If you want more realistic speeds and turning radius from ships and your boat use Improved Ship Physics created by Torpx. He is working on version 2 at the moment.
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