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Old 03-22-14, 07:36 PM   #241
Admiral Halsey
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Quote:
Originally Posted by Cybermat47 View Post
When I load it, it CTDs, and none of the links to the patch work.
Yeah I downloaded this once and it very nearly ruined my SH4 game. The files from the mod had somehow stayed with the game even after disabling it with JGSME and uninstalling and reinstalling the game. As cool as the mod sounds it seems like it's buggy as hell and i'm not risking my only copy of the game again.
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Old 03-22-14, 07:39 PM   #242
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Quote:
Originally Posted by Admiral Halsey View Post
Yeah I downloaded this once and it very nearly ruined my SH4 game. The files from the mod had somehow stayed with the game even after disabling it with JGSME and uninstalling and reinstalling the game. As cool as the mod sounds it seems like it's buggy as hell and i'm not risking my only copy of the game again.
Good idea to have a separate. clean install of the game. Be it for comparing files that are modded, using for another set of mods-install, or if your main one goes to hell.
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Old 03-22-14, 07:45 PM   #243
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Originally Posted by ReallyDedPoet View Post
Good idea to have a separate. clean install of the game. Be it for comparing files that are modded, using for another set of mods-install, or if your main one goes to hell.
If I could I would. For some reason no matter what my computer doesn't let me make copies of any game I have.
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Old 03-22-14, 07:48 PM   #244
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What O\S?
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Old 03-22-14, 07:59 PM   #245
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What O\S?
Windows 8.
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Old 03-22-14, 08:02 PM   #246
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Okay, could you ever do it using multiple accounts-usernames? Don't have 8, just curious if it is possible
Have a computer at work with 8, but at another site. So I have just played around with it a bit, not much.
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Old 03-22-14, 08:07 PM   #247
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Originally Posted by ReallyDedPoet View Post
Okay, could you ever do it using multiple accounts-usernames? Don't have 8, just curious if it is possible
Have a computer at work with 8, but at another site. So I have just played around with it a bit, not much.
I tried that and it didn't work either. Still though this was the only mod that happened with and all the others work fine. After all if a mod does something like that everyone normally posts a warning or two.
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Old 03-22-14, 08:09 PM   #248
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Quote:
Originally Posted by Admiral Halsey View Post
After all if a mod does something like that everyone normally posts a warning or two.
Good point

Saw this online about 8:

Many programs give the option at time of install for a user or all users..... failing that you can just change it.

1. Start / right click programs / Open / Dbl click programs
2. Start / right click programs / Open All USers / Dbl click programs
3. Fine what ya want in windows (drill down as needed) ya opened under step 1 and copy / paste or more to window ya opened in step 2 ya opened under step 2
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Old 03-22-14, 08:17 PM   #249
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Quote:
Originally Posted by Sepp von Ch. View Post
Who can I download the last version 1.3?

Or the BFB Addition GW_Balt_v_1.03 for version 1.00?
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Originally Posted by Sepp von Ch. View Post
Thanks! Exists please a english menu translation?
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Originally Posted by Sepp von Ch. View Post
I really need these russian fonts for SH4. PLEASE, reupload this file!
Quote:
Originally Posted by Cybermat47 View Post
When I load it, it CTDs, and none of the links to the patch work.
I played the mod a few months after Battle for the Baltic came out. The version before soviet waterways.

Has everyone first checked the SH4 download section first? I have Battle of Baltic archived on CD. Let me now by PM what is not in the SH4 download section and I'll reupload it to subsim.
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Old 04-16-14, 02:18 PM   #250
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Quote:
Originally Posted by zakarpatska View Post
You can find the Russian fonts in the "English Campaign BFTB v2" at http://www.subsim.com/radioroom/down...o=file&id=1498.

Once you extract the mod they should be in your "BFB English Campaign v2\Data\Menu\Fonts" directory.

I haven't tried extracting just the fonts from the mod, so it would be great if you could report back and let everyone interested in this mod if extracting just the fonts worked for you.

Thanks.
Hello !

I extracted the front but the front is in English is fine for me but if ppl want Russian front is not by this method
Quote:
Originally Posted by sergei View Post
They do not turn after leaving the tubes. They just go straight ahead.
I know that the Russian subs of the period had only a rudimentary fire control system. It is probably to simulate that. They cannot transmit gyro angles to the torpedoes.
You have to aim by turning the boat, like a WW1 sub.
Easiest way to do this is use the TDC to set up a zero gyro angle shot.
Or use a lead angle calculator like this http://www.couscouscrabcakes.com/okane.html
I know the Russian 53-58 torpedo goes either 30.5 or 44.5 knots.
Or just estimate it and fire a spread along his track.
Sure makes things challenging!
And I was pulling my hair out until I figured the torps do not turn!
Good luck

EDIT:L There is also an electric torpedo, the ET-80 available after 1943. This goes at 29 knots. I do not know if this one is capable of turning after leaving the tubes.
God I was trying to find how the torps work, I know why now ! Thanks for your precision ^^

Last edited by Little_Boy; 04-16-14 at 04:20 PM.
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Old 05-21-14, 12:59 PM   #251
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Originally Posted by MGR1 View Post
Hi Zoso,

Soviet torpedoes were unable to alter course once they were fired. The SOMGroup have accurately modeled this by disabling the gyros in game, so the only way to hit something is to "lead your target".

The "Soviet Seaway" Mod does have tables giving range/angle/speed combinations included in the menu so you can view them in the periscope scheme, but they're in Cyrillic! The SOMGroup haven't released an English version of that Mod so they're difficult to use for a non-Russian speaker.

The only English translation available is for the Original Version 1.0 of the "Battle for the Baltic" Mod. This is NOT compatible with either the final 1.3 release or the "Soviet Seaway" SuperMod. If you do use it, a lot of things either do not work or won't appear, especially with the latter as the SOMGroup moved the Soviet subs into the German side of the game in order to get extra functionality.

Hope that helps!

Mike.
THX
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Old 09-06-14, 03:43 PM   #252
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Download links to all the sixfleet sites are down. Can't get voice mod, patch, minefield maps, etc. etc. Can someone please reupload. I used to use this mod, and I need to install it again but cannot do that.
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Old 01-04-15, 12:16 AM   #253
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Default Alternative is good too.

I would be amazed if there was a sound and speech mod for playing the Russian side in English that has the appearance of being in Russian.. Like the crew speaking in broken English with a Russian accent and an occasional Russian word....Like aye aye captain in Russian...
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Old 03-25-15, 12:59 PM   #254
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1. Win-7 64 only
2. Reinstall Silent Hunter-4 + Silent hunter 4 German company.(1.5)
3. Install JSGME
4. To install mod "Soviet fairway" http://www.mediafire.com/download/uur81yj6bvgz83r/SWs..
5. To install the patch 1.03 https://yadi.sk/d/mNvIBVskeiSFb
The sound crew (Russian) https://yadi.sk/d/1XB8qOrzeicPJ
Read description http://vk.com/doc9302967_366697540?h...6671fe61ed7137
Excuse my English

Last edited by vla; 03-26-15 at 04:49 PM.
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Old 03-26-15, 01:07 AM   #255
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Thank you for the information vla!

Is there an English version planned?
(not a problem for me since I'm Russian, but I know a lot of foreign players would like it)
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