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Old 07-07-2012, 09:31 AM   #1
DC SH4 TJH
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Join Date: Jan 2011
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Default Black hull skin error after attempted mod

Hello everyone

I decided to make a test mod of the final war appearance skin of the Gato sub. The conning tower has come out the colour I want it but the hull has come out completely black when it is meant to be a similar colour as the conning tower. I can't seem to fix this problem/bug.

I'm using Gimp 2.8 with the Gimp dds plugin, on Windows 7 32 bit.











Thanks

Thomas
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Old 07-07-2012, 04:39 PM   #2
Tempest555
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Just taking a guess here-because something similar happen to me. Is the texture listed in your GATO config file (like for example mine)

C:\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Roster\American\Submarine\
SSGato.cfg file



[UnitClass]
ClassName=SSGato
UnitType=200
AppearanceDate=19411101
DisappearanceDate=19721015
DisplayName=US Gato

[Texture 1]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T01.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19411231
EndDate=19421231
Frequency=1

[Texture 2]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T02.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19430101
EndDate=19601231
Frequency=1



[Unit 1]
Name=USS Nerka (SS-380)
DOC=19411101
DOD=19460216




;************ The End ************

Off the top of my head.
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Old 07-08-2012, 07:01 AM   #3
DC SH4 TJH
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I've checked my Gato's config file and it is identical to yours:

[Texture 1]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T01.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19411231
EndDate=19421231
Frequency=1

[Texture 2]
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T02.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
StartDate=19430101
EndDate=19601231
Frequency=1


Thomas
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Old 07-10-2012, 03:49 AM   #4
Tempest555
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bump.
Now I have the same problem after making an AO map for a ship. Black hull.
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