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Old 01-21-18, 02:53 PM   #1
Reds
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Default Fleet Command: How to Make Aircraft Dodge Missiles

When my aircraft are targeted by a missile, they automatically release flare/chaff and sometimes perform turns. The problem is their turns are too wide most of the time, and they get caught by the missile. When a missile is close by, I manually order the the plane to move to a location that would require a turn, and this sometimes makes them to make a sharper turn, shaking off the missile. The problem is that the planes don't always begin turning immediately, and get caught.

Has anyone found a better way to dodge missiles?
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Old 02-12-18, 12:40 PM   #2
Reds
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If anybody else is interested, I've found that jamming the attackers with the EA-6's helps a lot. There is no option to initiate jamming in the game's context menus, but you can give the order with the 'c' key. You will see a small red dot below the jammed target.

Pity the game doesn't allow jamming more than two targets at the same time with a single plane. AFAIK jammers can operate on many targets simultaneously.
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