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Old 10-05-14, 12:36 AM   #376
steevo45
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Default Any Solutions?

Trying to get back into SH5 these days as problems with saving games in SH3 but there's a few things I can't sort out.
1. can't for the life of me work out how to get the dials in the new UI's TDC 750 Dark Wraith
2. Crash dive starts about 20 seconds after i order it, (too late!) How can I change that?
3. Out on patrol when enemy sighted the game goes to x64; far too late especially in foggy weather when your suddenly dead!
4.Tried the sobers list but game screwed up and crashed too often so tried following order garnered from looking at a few mod soups. Seem OK?
Any easy to follow idiot proof tips or help very much appreciated.....
Anyway the game ctd's straight after starting a career every time!
Accurate German Flags
No Damn Bubbles, No Damn Halo Mod
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (without date)
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
sobers more trees SH5
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers better terrain v3 SH5
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
German U-Boat Crew Language Pack
Speech fixes and additions (german version)
DBSM_Speech_1_0_4
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Church's Compass Dials Mod v2.2 - Option Two
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
sobers hud sounds V1 SH5
Shadow Improvement ModLR
SubFlags_0_0_8_byTheDarkWraith
DBM Background Video
Expanded Navies by Cybermat47 v.1.0.01
SH5 Longer Repairs v.1
DBSM_Music_1_0_4
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Old 01-13-15, 08:33 AM   #377
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Lot's of great info in this thread still
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Old 01-13-15, 12:31 PM   #378
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Hi Steevo

Quote >1. can't for the life of me work out how to get the dials in the new UI's TDC 750 Dark Wraith


If you are using the default Enhanced UI then there should be a button on the attack scope station for selecting.


In TDW’s Options File Editor Viewer (OFEV) if you want to change the UZO dials then go to the OFEV TDC tab and select UZO TDC mode.


Quote > 2. Crash dive starts about 20 seconds after i order it, (too late!) How can I change that?


In the OFEV go to the Crash Dive Tab where you can set your own time.


Order is given (simulates crew clearing the topside deck) default is 20 (seconds)


Quote > 3. Out on patrol when enemy sighted the game goes to x64; far too late especially in foggy weather when your suddenly dead!


See my tutorial post #116 where you can change your time compression settings.


See also in the OFEV go to the Time Compression Tab.


Quote > 4.Tried the sobers list but game screwed up and crashed too often so tried following order garnered from looking at a few mod soups. Seem OK?


See my tutorial post #35 and post #38


Choose 1 as you cannot use both of these together.


Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (without date)
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober


This might be the cause of your ctd.


IRAI_0_0_41_Inertia_Damage


Or this?


SubFlags_0_0_8_byTheDarkWraith


You do not need this with OHII


Expanded Navies by Cybermat47 v.1.0.01


Link to my tutorials thread


http://www.subsim.com/radioroom/showthread.php?t=211804


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Old 01-18-15, 12:42 AM   #379
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Default Jace11 Escort.zip link broken

Jace11's escort.zip link mentioned on the first page (http://www.gamefront.com/files/23404686/Escorts.zip) is not longer functioning.

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Old 02-21-15, 08:20 PM   #380
Jax von May
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Default SH 5 modlist that works Feb2015

(Revised soup, thanks to THEBERSBTER mainly, worked over 2 (50k MT-long) patrols without any crash.

Hi

I am no pro and no geek. I know modded SH4.

I begin now SH5. Wanted a good modlist to make most of it since the beginning of a cool campaign. I want the best environment for manual targeting, but Im not hardcore, want to retain some automatic abilities.

I have a Steam version and won›t use the TDW. TheDarkWraight has created cool stuff with others, always looking at realism and accuracy. However, some stuff of his conflicts with other cool mods.

It has been been a lot of googling, subsim-ing, and then JSGME try-and-error. Spent more time on this than on playing it.

It maybe missing great mods, or with not-the-best mods, I don't know.

Anyways> it may help save some time.

MODLISTGeneric Mod Enabler - v2.6.0.157
[D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3]

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 8.a Wave Mechanics - Breeze
Moon_light_mod V2 SH5
Real U-Boat Performance - Type VII v1.7
silentmichal's interior mod 1.2.4
smaller flags for Warships 1_0b
Shadow Improvement Mod
Shadow Improvement ModLR
NewUIs_TDC_7_4_2_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part 2_27.05.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Sjizzle's - Charts for NewUIs part1_27.05.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
IRAI_0_0_41_ByTheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date)
Equip_Upgrade_Dates_Chart
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
EMCCD v0.3.2 by archer9[/COLOR]
Church's Compass Dials Mod v2.2 - Option Three
Manos Scopes-patch for 25x16
Accurate German Flags
Cerberus62 Additional Merchant Ship
Enhanced Ship Recon Manual V1.02
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
OH II v2.5 Flag_Wind_Patch
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
gap - HD 1 deg Scope Bearing v 1.0
sobers base sky mechanics V1
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 3.b Enhanced Visibility (high)
DynEnv v2.9 - No Underwater Impurity Patch
sobers best ever fog V31 SH5
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers storm Clouds v2 SH5
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith
archer9's fog fix - Enhanced visibility (high)
Csengoi's EnemiesOfGermany
sobers better terrain v4 SH5
EQuaTool 01.01 by AvM - Flat Style
EQuaTool 01.01 by AvM - add-on - Large Style Ruler
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools
All sounds March 2014
stoianm Atlantic blue water color for MO
sobers rusty deck pack SH5
Radio_Messages_1_2_0_German_Voices
RPM Hydrophone v2.2.1
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
Emily mod SH5

Last edited by Jax von May; 02-26-15 at 06:57 PM.
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Old 02-22-15, 04:18 AM   #381
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Hi JvM

Use the FSGME clipboard to show your mods on Subsim.

See my tutorial post #9 how to do this.

http://www.subsim.com/radioroom/showthread.php?t=211804


Any reason why you are using out of date mods?

NewUIs_TDC_7_1_0 and not 7-4-2 if you do not want to use TDW’s Generic File Patcher. (GFP)

IRAI_0_0_37 and not IRAI_0_0_41


This adaption is a major breakthrough available for steam users of being able to use TDW’s GFP.

Download link to sirrawrsalot Post #1

http://www.subsim.com/radioroom/showthread.php?p=2228917#post2228917



You may also wish to have a look at these mods if not using the GFP.

Depth keeping problem fixed (22.6 KB) TheDarkWraith

Link to Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=3877


Link to thread

http://www.subsim.com/radioroom/showthread.php?t=179746


AI Subs hydrophone fix (SH5) (3.4 KB) vickers03 – privateer- TheDarkWraith

Link to Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=2793


Link to thread

http://www.subsim.com/radioroom/showthread.php?t=174778

Peter
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Old 02-22-15, 12:37 PM   #382
Jax von May
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Default Thanks a lot Peter

That's what I call solid and useful feed-back.

I will look into your points. Thanks again.




Quote:
Originally Posted by THEBERBSTER View Post
Hi JvM

Use the FSGME clipboard to show your mods on Subsim.

See my tutorial post #9 how to do this.

http://www.subsim.com/radioroom/showthread.php?t=211804


Any reason why you are using out of date mods?

NewUIs_TDC_7_1_0 and not 7-4-2 if you do not want to use TDW’s Generic File Patcher. (GFP)

IRAI_0_0_37 and not IRAI_0_0_41


This adaption is a major breakthrough available for steam users of being able to use TDW’s GFP.

Download link to sirrawrsalot Post #1

http://www.subsim.com/radioroom/showthread.php?p=2228917#post2228917



You may also wish to have a look at these mods if not using the GFP.

Depth keeping problem fixed (22.6 KB) TheDarkWraith

Link to Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=3877


Link to thread

http://www.subsim.com/radioroom/showthread.php?t=179746


AI Subs hydrophone fix (SH5) (3.4 KB) vickers03 – privateer- TheDarkWraith

Link to Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=2793


Link to thread

http://www.subsim.com/radioroom/showthread.php?t=174778

Peter
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Old 02-23-15, 08:48 PM   #383
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SHO addition of a Mod

I am completely new to Silent Hunter 5, and I am not very computer savy, as some of the younger players are. To start I would like to know what is the single best mod download; that is simple and safe for a beginner. I would like kind of a step by step instruction, at least for the very first one. I need how to open the downloaded file, and how to put it the proper Silent Hunter file. I would like to know things like how to get torpedos without having to return to port, and ect. Thanks for any help that can be provided.
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Old 02-23-15, 11:12 PM   #384
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Default welcome aboard!

p-medved!
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Old 02-24-15, 04:15 AM   #385
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A Warm Welcome To The Subsim Community > p-medved


You Will Always Find Someone Here To Help You


Links To My > SH3SH4 – SH5 > Posts


Step By Step Tutorials & How To Do It.


http://www.subsim.com/radioroom/showthread.php?t=211804


Some Special And Useful Download Links Included For SH3 <> SH4 <> SH5


You Will Find Everything In My Tutorials To Get You Started.


Having Tonnage Bar Problems Then Go To My Tutorial Post #188 On Page 13

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Old 02-24-15, 06:43 AM   #386
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Welcome Aboard medved
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Old 02-26-15, 07:04 PM   #387
Jax von May
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Default Why use TDW .50 and TDW'sGFP?

Hi The Berbster,

Quick noobish question for you if you can spare the time:

What's the added value of TDW’s GFP, besides Real Nav and Trevally's tutorials?

I checked your link http://www.subsim.com/radioroom/show...17#post2228917, but it-s quite complicated and Im not sure I want to risk a modsoup that finally works by touching config files and such, for an added value I don't know about.

Anyways, thanks for your past help, much appreciated.
J


Quote:
Originally Posted by THEBERBSTER View Post
Hi JvM

Use the FSGME clipboard to show your mods on Subsim.

See my tutorial post #9 how to do this.

http://www.subsim.com/radioroom/showthread.php?t=211804


Any reason why you are using out of date mods?

NewUIs_TDC_7_1_0 and not 7-4-2 if you do not want to use TDW’s Generic File Patcher. (GFP)

IRAI_0_0_37 and not IRAI_0_0_41


This adaption is a major breakthrough available for steam users of being able to use TDW’s GFP.

Download link to sirrawrsalot Post #1

http://www.subsim.com/radioroom/showthread.php?p=2228917#post2228917



You may also wish to have a look at these mods if not using the GFP.

Depth keeping problem fixed (22.6 KB) TheDarkWraith

Link to Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=3877


Link to thread

http://www.subsim.com/radioroom/showthread.php?t=179746


AI Subs hydrophone fix (SH5) (3.4 KB) vickers03 – privateer- TheDarkWraith

Link to Mod

http://www.subsim.com/radioroom/downloads.php?do=file&id=2793


Link to thread

http://www.subsim.com/radioroom/showthread.php?t=174778

Peter
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Old 02-26-15, 09:43 PM   #388
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Welcome to SUBSIM medved :-)
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Old 02-27-15, 06:31 AM   #389
THEBERBSTER
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Hi JvM

Can I first ask if you who you installed SH5?

Steam download?

Other SH5 download?

Installed from a Dvd?

Tdw’s Generic File Patcher (GFP) as well as fixing many of the bugs in the game especially the torpedo patches also allows you to make changes so you can personalize your game.

Some sophisticated changes can also be made for the player who wants to play with more control of his boat.

Without the GFP you are likely to have some problems in your games.

Trevally’s Tutorial is a mod and does not have any link to the GFP.

As far as Real Navigation goes this is a mod.

There is one change that may or may not be essential in the GFP regarding text menus.

There are also additional changes that can be made in TDW's Options File Editor Viewer.

Look forward to your reply.

Peter
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Old 02-28-15, 10:13 AM   #390
Jax von May
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Default For Steam Users, a modlist

Hi

SH5, well modded, is a great experience, for new subsimmers of for old SH4'ers like me.

First of all, go check TheBerbster's thread, with everything you need to know. http://www.subsim.com/radioroom/showthread.php?t=211804

Now, when you have the steam version only, is it that bad? Not necessarily. It took me a lot of subsimming and goggling to find out what should be known to any new beginner.

You have 2 main options (besides purchasing a dvd or playing the stock version...):

1. 'De-steamize' your game. Follow this procedure and use the whole range of TDW’s GFP.

That's required if you want to go ultra-realistic and use as they are the big mods' compilations out there, with TDW v7.5.0. Real Navigation', and the DBSM full audio environment, and more stuff. LAST MINUTE: TheBerbster points out that it fixes many bugs and allows for significant improvement and customization - I sure don't challenge that, but I assume it's not essential for a relative rookie.

Download link to sirrawrsalot Post #1
http://www.subsim.com/radioroom/show...17#post2228917

2. 'Have a good steam-compatible mod-list'. This one works, and gives me a relatively stable, highly advanced environment. I play full 'realistic' mode, while keeping external camera and map udpdates. With this modsoup, you have all the good graphics, interfaces, tools and charts improvements I could find.

Lots of try-and-error behind this. I don't pretend it to be perfect at all, just that it works, with only few CTD (when I mess with the mods/JSGME during patrol...). If you see redundancies, omissions or conflicts, please let me know.

Still, it brings SH5 to another level altogether. Have fun and thanks to SUBSIM and all the modders who do a truly amazing job.

Generic Mod Enabler - v2.6.0.157
[D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3]

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 8.a Wave Mechanics - Breeze
Moon_light_mod V2 SH5
Real U-Boat Performance - Type VII v1.7
silentmichal's interior mod 1.2.4
smaller flags for Warships 1_0b
Shadow Improvement Mod
NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_41_ByTheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date)
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith
Cerberus62 Additional Merchant Ship
Csengoi's EnemiesOfGermany
Church's Compass Dials Mod v2.2 - Option Three
DynEnv v2.9 - 3.b Enhanced Visibility (high)
sobers base sky mechanics V1
sobers best ever fog V31 SH5
sobers better terrain v4 SH5
sobers Realistic contrast V15 SH5
sobers realistic underwater FX8 SH5
stoianm Atlantic blue water color for MO
sobers smoke screen V1 SH5 (DynEnv compatible)
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_4_2_jimimadrids_map_tools
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
Radio_Messages_1_2_0_German_Voices
Messervy_s_gramophone_pack1
Popular German Music From The 30´s
Capthelms SH5 Audio Mod
No Logo Intro Menu_Animation v. 01.00 by AvM
Emily mod SH5
German U-Boat Crew Language Pack
German U-Boat Internal Routine SFX
U-Boat Watch Crew Routine SFX
U-Boat Radio Room Telemetry SFX
Unterseeboot SFX
Unterseeboot II SFX
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
OH II v2.5 Flag_Wind_Patch
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
SUB_hyd_fix_SH5
RPM Hydrophone v2.2.1
Manos Scopes-patch for 25x16
Accurate German Flags
Enhanced Ship Recon Manual V1.02
gap - HD 1 deg Scope Bearing v 1.0
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
sobers rusty deck pack SH5
EQuaTool 01.01 by AvM - Flat Style
EQuaTool 01.01 by AvM - add-on - Large Style Ruler
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools
DynEnv v2.9 - No Underwater Impurity Patch
Water reflections intensity varied by available sunlight by TheDarkWraith
DynEnv v2.9 - 9. Sobers Best Ever Tweaks
DynEnv v2.9 - 10.I Seafloor (high resolution)
AilBubbles 1.0 Micro
AilDeckwave 1.0
AilRain 1.0
archer9's fog fix - Enhanced visibility (high)
sobers storm Clouds v2 SH5
sobers Blackout lights V2 SH5
Fix clock rear torpedo room VIIA
Fuel Gauge WoGaDi_SteelViking's Interior
NewUIs_TDC_7_4_2_New_radio_messages_German
Equip_Upgrade_Dates_Chart
Trevally-s automated scripts V.0.6


Last edited by Jax von May; 02-28-15 at 04:15 PM.
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