SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > DW Mod Workshop > DW Mission Designers' Forum
Forget password? Reset here

Reply
 
Thread Tools Search this Thread Display Modes
Old 03-01-06, 04:49 PM   #1
Trout
A-ganger
 
Join Date: Mar 2005
Posts: 76
Downloads: 0
Uploads: 0
Default Red Storm RIsing campaign design - some thoughts...

I've been playing red storm - great campaign btw, but I'm REALLY stuck on the 5th mission (where the shooting starts).

I find that in other games if I have to replay a mission more than a few times, it ruins my sense of immersion in the "story" and I just give up (mostly with scripted FPS)

If you make a campaign you must WANT people to finish it so I'm wondering what it would be like to design campaign missions with fairly easy primary goals, (that let you move on to the next battle), but very challenging secondary ones (for you gung ho types!)

I really don't want to turn truth on if I can avoid it, just to complete the mission.

Anyhow, is there some way to edit this particular campaign so the goals are easier, OR, just unlock the other missions?

Trout
Trout is offline   Reply With Quote
Old 03-01-06, 06:17 PM   #2
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

Red Storm Rising is set up so that you can always advance to the next mission as long as you don't die. All you need to do is run away and abort if you can't take the heat.

The missions are also available as single missions, IIRC.
__________________
Molon Labe is offline   Reply With Quote
Old 03-02-06, 11:30 AM   #3
Trout
A-ganger
 
Join Date: Mar 2005
Posts: 76
Downloads: 0
Uploads: 0
Default

Thanks Molon - I did not know that!

I'm very adept at running away in other games, so once I get the hang of this one it should be the same.

I just HATE scripted games that don't let you move to the next level. Real life ain't like that. Unless you are dead you always move on!
Trout is offline   Reply With Quote
Old 03-03-06, 08:25 PM   #4
Bill Nichols
Master of Defense
 
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
Default

Quote:
Originally Posted by Molon Labe
Red Storm Rising is set up so that you can always advance to the next mission as long as you don't die. All you need to do is run away and abort if you can't take the heat.
Many of the missions are that way, but not all...
__________________
My Dangerous Waters website:
Bill Nichols is offline   Reply With Quote
Old 03-03-06, 09:27 PM   #5
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

Quote:
Originally Posted by Bill Nichols
Quote:
Originally Posted by Molon Labe
Red Storm Rising is set up so that you can always advance to the next mission as long as you don't die. All you need to do is run away and abort if you can't take the heat.
Many of the missions are that way, but not all...
My bad. Which ones?
__________________
Molon Labe is offline   Reply With Quote
Old 03-03-06, 10:10 PM   #6
Bill Nichols
Master of Defense
 
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
Default

Quote:
Originally Posted by Molon Labe
Quote:
Originally Posted by Bill Nichols
Quote:
Originally Posted by Molon Labe
Red Storm Rising is set up so that you can always advance to the next mission as long as you don't die. All you need to do is run away and abort if you can't take the heat.
Many of the missions are that way, but not all...
My bad. Which ones?
The ones with "critical" objectives
__________________
My Dangerous Waters website:
Bill Nichols is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.