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Old 12-18-2017, 12:30 PM   #106
Santini
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In theory, should have a dev update this week yeah?
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Old 01-05-2018, 11:07 PM   #107
Murph89
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Just saw this and it looks awesome. I'm looking forward to getting a copy when it comes out.
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Old 02-16-2018, 02:03 PM   #108
fireblade274
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Default from what I can tell...

from what I can tell, it doesnt look like the game will be like SH series, as in you dont so much control the ship movement, speed, heading, or torpedo mechanics like pointing at a ship, manually or automatically finding a solution, and firing it:

its more like you control the CREW who then do all that stuff for you...

I was pretty sold at first but now I have that picture in mind, im not so sure about it. I was looking for basically SH6 done by someone other then UBI (like city skylines was to simcity 4) and from what I can see, thats not what it is.

Not to say its not an interesting concept, just not something I can see my self getting really into. With a few exceptions, I like having control over the whole sub. Setting speed, heading, aiming and firing torpedos... I wish it ends up being more of what SH series is, with more of what it was lacking and a less buggy vanilla (that actually gets decent tlc after release)

Just my 2 cents
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Old 02-21-2018, 12:43 AM   #109
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Quote:
Originally Posted by fireblade274 View Post
from what I can tell, it doesnt look like the game will be like SH series, as in you dont so much control the ship movement, speed, heading, or torpedo mechanics like pointing at a ship, manually or automatically finding a solution, and firing it:

its more like you control the CREW who then do all that stuff for you...

I was pretty sold at first but now I have that picture in mind, im not so sure about it. I was looking for basically SH6 done by someone other then UBI (like city skylines was to simcity 4) and from what I can see, thats not what it is.

Not to say its not an interesting concept, just not something I can see my self getting really into. With a few exceptions, I like having control over the whole sub. Setting speed, heading, aiming and firing torpedos... I wish it ends up being more of what SH series is, with more of what it was lacking and a less buggy vanilla (that actually gets decent tlc after release)

Just my 2 cents
Sorry blade, you are wrong. You can aim on target, you can control of the heading , depth, AA gun etc. Check out uboot developers videos.

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Old 02-21-2018, 01:54 AM   #110
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In the new/last update it is mentioned, that the game will be moddable in a form more or less...at least with Steam workshop...
IMO it is a good important news for us...
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Old 02-21-2018, 04:07 AM   #111
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Yup, great new update here (20/2/18)......

https://www.kickstarter.com/projects...andbox/updates

I'm really looking forward to trying Uboot out. It's looking great.
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Old 02-22-2018, 09:09 AM   #112
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This looks very interesting and I can't wait to try it! Hope the system requirements are not too high so my humble machine can master it.

Good luck with all your work and release dear devs!
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Old 03-13-2018, 12:33 PM   #113
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The game is very promising and so cool to see a polish studio (my peoples) try to tackle a Das Boot "adaptation". Can't wait to shoot all the crew!
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Old 03-17-2018, 02:43 PM   #114
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Default Cold water .

I will have to remember not to build my expectations up so high that it's impossible to be pleased by this production .
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Old 03-23-2018, 04:08 PM   #115
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Hello Captains,I've been gone a long,long time,I have seen some uboot news in DCS forums so came here to see what The Serious Sub Community say about the game....but I see it has not been released yet?
Thank You
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Old 03-26-2018, 01:35 PM   #116
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Looking at those trailer/dev diary clips linked by LtCmdrRat. That is what SH5 should have been from the start!
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Old 03-29-2018, 08:15 AM   #117
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Interesting.
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Old 03-31-2018, 06:12 AM   #118
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Very excited for this game.
And still no release date...
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Old 03-31-2018, 09:28 AM   #119
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Default welcome aboard!

AlVch!
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Old 03-31-2018, 12:44 PM   #120
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Quote:
Originally Posted by AlVch View Post
And still no release date...
Good news!
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