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Old 09-19-11, 04:45 PM   #181
Lynxx
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This mod is awesome. Looks great when you see the ship tilt over before she goes down.
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Old 09-20-11, 02:19 AM   #182
Extropy
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Awesome mod, exactly what i needed to actually enjoy the game.
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Old 09-21-11, 01:18 PM   #183
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Package on FileFront: http://www.gamefront.com/files/20805635/BRF.zip
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Old 09-22-11, 11:14 AM   #184
Magic1111
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Quote:
Originally Posted by Extropy View Post
Awesome mod, exactly what i needed to actually enjoy the game.
Welcome aboard!!!
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Old 10-02-11, 08:49 AM   #185
Jdren18
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Amazing just what i am loking for
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Old 11-23-11, 12:53 PM   #186
Nelis47896
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Sweet, no more sailing torches
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Old 11-23-11, 01:36 PM   #187
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Can somebody explain what is "HP" ?

(besides Hewlett Packard...)
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Old 11-23-11, 02:04 PM   #188
Arclight
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Hitpoints, fairly standard way in games in general to measure "health" of something.

In this case, a torpedo's "damage" needs to overcome the compartment's "health" for it to take on water. The ship has total HP as well, which when depleted simply causes the ship to sink/be destroyed, regardless of flooding.

Say, for example, a torpedo does 10 points of damage, a compartment has 10 points of health, and the ship in general has 50 points: 1 torpedo will always cause flooding in the stricken compartment, and the ship will be "dead", regardless of flooding, after 5 hits (5 torpedoes for 50 points of damage total).

Note though that this mod is effectively obsolete, unless you're not using TDW's overhaul.
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Old 11-23-11, 02:32 PM   #189
Adriatico
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Oh... I thought it was some special "shiping meaning"...
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Old 11-23-11, 06:05 PM   #190
TheDarkWraith
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Quote:
Originally Posted by Arclight View Post
Note though that this mod is effectively obsolete, unless you're not using TDW's overhaul.
Not exactly. I never finished updating the damage/flooding model for the warships in FX_Update. Someone took the changes I did do and merged them with what you did for the warships and released it. Everyone seems pretty happy with it
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Old 11-23-11, 06:27 PM   #191
Arclight
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Ah, that's good to hear. I've been trying to get myself to to continue on it, but I really can't find the motivation for it. Ubi with their DRM, and then dropping support for SH5... some resentment settled in.
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Old 11-23-11, 07:38 PM   #192
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Welcome to SubSim Extropy!

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Old 11-23-11, 07:39 PM   #193
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Welcome to SubSim Nelis47896!

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Old 11-28-11, 03:34 AM   #194
R1fl3M4n
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this mod is awsome
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Old 11-28-11, 09:55 AM   #195
Sailor Steve
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I'm obviously late to the show, having only bought SH5 a couple of weeks ago, but this is to my mind one of the fabled "must haves". Good job!
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