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Old 10-04-08, 11:12 PM   #151
Sledgehammer427
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Quote:
Originally Posted by subcpo
Your conclusion is all wrong..Halsey was stupid.
Be caureful, Jack, some things in this room...don't react too well to bullets.
:rotfl:

i almost hope the next silent hunter doesnt put us in the cold war...then im out of a job!
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Old 10-04-08, 11:29 PM   #152
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Quote:
Originally Posted by sergbuto
Quote:
Originally Posted by elanaiba
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Originally Posted by GlobalExplorer
Does anyone actually know anything??
Yes
Good one.
Hey wait, doesn't anyone remember that optimistic release dates, rumors, wild-ass guessing, speculation, endless arguements about dynamic campaigns, red triangles, and swinging sausages, pushed back release dates, and public turmoil are all part of a successful Silent Hunter release process?

.
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Old 10-04-08, 11:31 PM   #153
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Quote:
Originally Posted by subcpo
Your conclusion is all wrong..Halsey was stupid.
Haha, ok. You'll have to explain it to me then. Meanwhile, I've just been torpedoed (twice!), and I'm taking water fast....

[Your reference to Sean Connery noted!* Excellent--right down the barrel, in fact...]

[*Kudos too to Sledgehammer427, re: "bullets" You guys do know your sub-films.... ]

FYI, I did meet a guy a while back (through a computer "sim-racing" league), who had spent 20 years as part of a double-shift crew (?) on a missile boat, so it wasn't JUST a random guess. By my math, that means he spent a full ten years out there, on that boat, under the surface.

A Man's man, certainly.


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Last edited by Christopher Snow; 10-05-08 at 02:19 AM.
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Old 10-04-08, 11:38 PM   #154
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Quote:
Originally Posted by Neal Stevens
Hey wait, doesn't anyone remember that optimistic release dates, rumors, wild-ass guessing, speculation, endless arguements about dynamic campaigns, red triangles, and swinging sausages, pushed back release dates, and public turmoil are all part of a successful Silent Hunter release process?
:rotfl:

I guess that makes this the smartest thread this week, instead of the dumbest.
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Old 10-05-08, 12:00 AM   #155
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As long as it doesn't have starforce protection I'll be happy.
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Old 10-05-08, 12:08 AM   #156
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Ill second that.
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Old 10-05-08, 02:00 AM   #157
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Don't worry, we always come up with NEW ways to "perfection protect" our products, we don't need to use old ones.
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Old 10-05-08, 02:22 AM   #158
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Quote:
Originally Posted by U443
As long as it doesn't have starforce protection I'll be happy.
I doubt it very much it will come with SF.
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Old 10-05-08, 02:25 AM   #159
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Automatic (random) torpedo detonation, perhaps?

You take your shot without paying...

...and your torpedo blows up prematurely...because you are a cheapskate....

If this method HASN'T already been proposed, then I herby claim proprietary rights to it*!

[*blahtitty blah blah blah (wow them into submission with vast amounts of legalese--you can tell becuase their eyes have glazed over) blahtitty blah blah]


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Last edited by Christopher Snow; 10-05-08 at 03:20 AM.
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Old 10-05-08, 03:26 AM   #160
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:rotfl:

That's right. If you can't dazzle 'em with brilliance, baffle 'em with BS.

Quote:
Originally Posted by elanaiba
Don't worry, we always come up with NEW ways to "perfection protect" our products, we don't need to use old ones.
:rotfl: To you too. I'm so glad you guys have a sense of humor.
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Old 10-05-08, 04:22 AM   #161
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I thoguth SH2 was great, because I got to blow (scripted) stuff up. I thought SH3 was great, because I got to blow stuff up and it looked better than SH2. I then moved to SH4 and thought it was great because I got to blow stuff up and it looked better than SH3.

Will I be able to blow stuff up in SH5? Even if I'm not meant to blow stuff up, if they give me orders to proceed with caution into a powderkeg situation, in which the slightest spark could cause a war... Powderkeg you say :hmm:? No shooting? OK, that's the mission for me, absolutely no blowing stuff up . I promise!
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Old 10-05-08, 04:31 AM   #162
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Default Sounds like Ubisoft have made their decision, have you made yours?

http://www.subsim.com/radioroom/showthread.php?t=142797
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Old 10-05-08, 04:55 AM   #163
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Even if SH5 had a full compliment of fully functioning compartments, where you could go to the officer's mess, sit down and have a detailed discussion about your last attack, using your microphone, getting their AI view of the attack in perfect synthesised speech about how things could be improved, whilst playing a game of chess with the Captain. You could give them the outline of what you want to try next time and they'd respond to and remember what you said. People would say:

1. Why is the Captain in the officer's mess all the time, he should be in the conning tower. He'd be courts martialled IRL.
2. *I* want to be the captain!
3. Why is there no food to eat, it's the officer's mess. I should be able to eat things when I'm there. Actually, there should be a menu. No, I should be setting the menu. It's very unrealistic and an immersion killer.
4. I was depth charged last night and NONE of the chess pieces fell over. They should have all fallen on the floor.

We all (constructively) criticise because we love the game.

Unless when you open the box for SH5, there is a glowing portal that takes you back in time to the 1940s, people will always want more. .
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Old 10-05-08, 05:35 AM   #164
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I just hope the next generation of Naval Sims incorporate the Submarines versus surface forces all human manned so we can have real challenging naval combats like we had with Silent Hunter II and Destroyer Command or the ones avalaible in dangerous Waters.
Just another nice graphics sub human controlled only would be just nice but not enough.

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Old 10-05-08, 05:37 AM   #165
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Originally Posted by jimbuna
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Originally Posted by elanaiba
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Originally Posted by Solemfero
Surely a modern sub game would be a big yawn?? The only real action was during the Falklands war and the sinking of the Belgrano. Do you really wanna sink stuff from a million miles away using a computer?? As boring as modern combat flight sims. Give me good old seat of the pants, wights of their eyes stuff any day.
I have played enough modern combat sims ... to tell you you're wrong.

In fact, I have yet to live in IL2 the same excitement I did in Falcon 3.0, in some missions.

Likewise, Dangerous Waters/modern sub warfare is not the boring stuff people expect it to be.
But when it comes to submarine warfare I don't think anything equals the WW2 era
!
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