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Old 01-26-10, 07:57 AM   #1
Shiplord
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Default The gawd-almighty merged DRM in Silent Hunter V thread

will this be the new DRM system for SH5 also?
http://ve3d.ign.com/articles/news/52...rything-Online
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Old 01-26-10, 08:04 AM   #2
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Yeah. I have "The Orange Box" (Halflife 2) and it really blows to have to go online each time I want to play it.

:d own:
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Old 01-26-10, 08:06 AM   #3
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I will not buy the game if this happens with SH5.

Recently I bought Rainbox Six Vegas 1 and 2 to play with friends,
and the security software fails on my new PC which has a brand
new combo drive (DVD reader+writer and Blueray). Ubisoft has not
been able to help (buy a new drive or a new PC even if I just spent
cash to buy a new one and it's under warranty unless I change a
piece of it so I'm not going to void my warranty...) and the company
that did the security check (Securom) never replied after three
help requests...



I won't make that mistake twice.

>> Last edited by Neal Stevens; 01-26-2010 at 02:12 PM. Reason: Read forum rules about cracks
I understand the edit Neal. What I don't is you removed the most important
part of my post : DRM in various games has destroyed the gaming community
we had created with friends. We met, over the years, playing the same games.
We gathered, created our own website, keeping the patches there and game
info. We played, every day, together for years. And DRM broke all of that.
With each new game, each new DRM, some of our members, real friends,
could no longer play with us. They spent days, weeks trying to find a solution,
and they did not. The editors of the games offered no solution. The editors
of the security DRM code never bothered answering any request : NONE.
So others kept playing, and slowly, less and less players came to the games.
Today, the site is gone. The friends are gone. Left are our memories of
funny and great gaming moments spent together, in old games we no longer
play. It is a very bitter taste.

I do understand why you did edit the post, and I do agree with you.
But you did remove what was the most important and painful thing
about this whole DRM issue. You are pushing the finger in the wound
and turning it in doing so.

Last edited by Gilbou; 01-26-10 at 06:21 PM. Reason: Read forum rules about cracks
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Old 01-26-10, 08:12 AM   #4
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I'm betting all PC games will go to online authentication eventually. True, there are a few people on the planet who play games in their doublewide without internet accesss, and there are occasions where internet access is not available to play, but the PC gamer is usually connected to the web 24/7.
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Old 01-26-10, 08:37 AM   #5
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There are still a lot of people who don't have phone lines let alone an internet connection, and a lot with only 56k dialup modems, would cost a phone call every time they wanted to play, that sucks!!
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Old 01-26-10, 08:42 AM   #6
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Haha, not so many, I think. And how many of them play high end games?
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Old 01-26-10, 08:56 AM   #7
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Hey even mass effect 2 will come without DRM, besides is the DISK in the tray.
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Old 01-26-10, 08:59 AM   #8
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I understand the point that Neal is making, and I think he's right, but I'm not happy with this kind of authentication. If DRM online is part of Silent Hunter V, then it will certainly give me pause for thought.

I'm glad I haven't pre ordered the game yet. By the same token though, Ubisoft has not yet stated that Silent Hunter 5 will require DRM online authentication.

If they do, then as the 'Sharks' say....."I'm out".
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Old 01-26-10, 09:40 AM   #9
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Quote:
Originally Posted by Mikhayl View Post
Crappy DRM would be the only reason for me not buying SH5. I don't care what the rationale behind this or that DRM is, it's crap. Eventually ALL games get cracked, no matter how "strong" their protection is, so a good old serial number is as good as any fancy protection, and it doesn't bother legit users.
Truth has been told here .
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Old 01-26-10, 09:54 AM   #10
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Which would you rather have that or a call to put the disk in every time you want to play?
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Old 01-26-10, 09:57 AM   #11
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Online authentication, okay.

And they day they stop the servers ? What will you do ?
Stare at the DVD cover ? Play with memories of the game ?

You're no longer buying a game you can play as much as you want.
You're renting a game. And when they pull the plug, it ends for you.

I will not accept online requirement to play a game. Not because of
the hassle, but because someday they can pull the plug and either
diseappear or don't care about you playing an old game.
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Old 01-26-10, 10:00 AM   #12
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Oh yeh, the Ubisoft servers are known to be so easy to connect to (SH3/SH4 MP anyone? ).

So, what we are looking at here is:

1. Launch game
2. Wait 15 minutes for the damn server to accept you
3. Choose new game/load game
4. Wait 15 minutes
5. Quit the game to tinker with your firewall to get the connection to work
6. Go to step 1.

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Old 01-26-10, 10:03 AM   #13
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Quote:
Originally Posted by Gilbou View Post
Online authentication, okay.

And they day they stop the servers ? What will you do ?
Stare at the DVD cover ? Play with memories of the game ?

You're no longer buying a game you can play as much as you want.
You're renting a game. And when they pull the plug, it ends for you.

I will not accept online requirement to play a game. Not because of
the hassle, but because someday they can pull the plug and either
diseappear or don't care about you playing an old game.

When they all become online auth, I guess you won't be playing games?

Blame the pirates, they know who they are.
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Old 01-26-10, 10:09 AM   #14
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Quote:
Originally Posted by Neal Stevens View Post
Blame the pirates, they know who they are.
Same old song.
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Old 01-26-10, 10:10 AM   #15
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I recently upgraded a graphics card. Flight Simulator decided that this was reason enough to declare that I was no longer running an authorized copy of the game. So, I type in all the numbers of their code, and then wait for a bit, only to be told that the system cannot contact the server.

There was a phone activation backup, but what if that were to close down? Then, I'm left with only a demo mode game, that I paid for.

I understand the publishers feel the need to protect their profits, but should it come at the expense of their legitimate customers? Use some system that doesn't depend on a server or other entity that might not be there in two years.
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