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Old 11-08-2017, 10:26 PM   #1
Aquelarrefox
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Join Date: Apr 2013
Location: Buenos Aires
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Default unit limitation in sea folder

i dont find something like this in old treads, but i'm having the next issue:

more than 300 units in sea folder make crash the load up. (exactly 300, crash on 301)

Yes, yes 300 is huge i know, but i wanna know if its a limitation from game, or patched exes (obvius i use a patched 4gb version) as i see i dont find ram overflow at end of loading.

i some one had ever test this could giveme light about it, becose im making a frankestain and i wanna be sure whats going on...
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from the kaisermarine to the ARA Independencia

yesterday: H.sie v16+Stiebler 4C+gwx3.0+merchantfleet+Real navigation+MaGui WS+caws 1.61 for gwx3

now: H.sie v16+Stiebler 4C+ NYGM & WAC5.0 mix+MFM(part)+vondos+Real navigation+MaGui WS+caws JFO Extra
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Old 11-09-2017, 08:27 AM   #2
Anvar1061
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I have more 450-600. Very long boot time. No CTD.
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Old 11-09-2017, 09:47 AM   #3
Aquelarrefox
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ok, that solve the question, thanks.

i will serch the problem in other way, maybe is a problem with libraries.
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from the kaisermarine to the ARA Independencia

yesterday: H.sie v16+Stiebler 4C+gwx3.0+merchantfleet+Real navigation+MaGui WS+caws 1.61 for gwx3

now: H.sie v16+Stiebler 4C+ NYGM & WAC5.0 mix+MFM(part)+vondos+Real navigation+MaGui WS+caws JFO Extra
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