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Old 03-02-10, 11:14 PM   #91
Buck_O
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Quote:
Originally Posted by karamazovnew View Post
This is a camera fix for FlakMonkey's New Interior mod.

Download link: http://www.filefront.com/15723605/FM...M_Reloaded.zip

Order of needed mods:

GWX3.0
OLC 'Gold' MkIIc ~ Option 2 OR Option 4 preffered
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
ACM Reloaded for OLC 'Gold' MkII
FM_NewInterior_V1.0
FM_NI_Fix_for_OLC_GUI_001
FM_NI_Fix_for_ACM_Reloaded
ACM Lite Map (completely optional)

Warning: I have encountered a big bug when I use the NewInterior mod. My binoculars screen goes wild and I can't make out anything. It has nothing to do with the ACM interface or this fix. It might only happen to me because of drivers, resolution or operating system. If this happens to you too, go for h.sie's variant of ACM or Makman's Manos GUI.
Karamazov

What about these mods, is this the order I should install?


GWX3.0
OLC Gold MkIId
ACM Reloaded for OLC 'Gold' MkII
Anvart Dafant Subflag 2010
Anvart FM30_Updown_final
DD OH v3.09
DD OH v3.09_fix_for_OLC_GUI_001
DD OH v3.09_fix_for_Anvart_FM30_Updown
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Old 03-03-10, 04:45 AM   #92
karamazovnew
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Quote:
Originally Posted by vergol View Post
Your patch fixed the scopes as well as the camera movements.

Binoculars are indeed messed up. It's like they take a snapshot in the direction you're looking and overlay it over every other direction you pan to. Weird; first time I've seen something like this.

There are also a select few buttons on the bottom-center panel that are no longer functional. Specifically: switching to the observation scope via the interface, the mini 'switch to UZO' button, the radio messages button, and the captain's log button.

These are the first things I've noticed, there may be more. I'll keep looking.

Thanks once again.

EDIT: Two major problems: Manual manipulation of the TDC dials on the right side of the attack scope doesn't work. Same for the UZO. They are all non-responsive. In addition, I can't rotate AoB Finder Wheel or any of its parts.
That was because you didn't also include the OLC fix. But I realized a way to fix the binocs thing. The only downside is that the camera will move more rapidly when using the binocs.

Download from here:
http://www.filefront.com/15728489/FM...M_Reloaded.zip

Required mode Order:

GWX3.0
OLC 'Gold' MkIIc ~ Option 2 OR Option 4 preffered
OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc)
ACM Reloaded for OLC 'Gold' MkII
FM_NewInterior_V1.0
FM_NI_Fix_for_ACM_Reloaded
ACM Lite Map (completely optional)

NOTE: the OLC fix is no longer required.
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Old 03-03-10, 04:49 AM   #93
karamazovnew
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Quote:
Originally Posted by Buck_O View Post
Karamazov

What about these mods, is this the order I should install?


GWX3.0
OLC Gold MkIId
ACM Reloaded for OLC 'Gold' MkII
Anvart Dafant Subflag 2010
Anvart FM30_Updown_final
DD OH v3.09
DD OH v3.09_fix_for_OLC_GUI_001
DD OH v3.09_fix_for_Anvart_FM30_Updown
Uhmm... I didn't make a fix for DDOH. I've never tried it alone since it's included in New Interiors.
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Old 03-03-10, 05:48 PM   #94
vergol
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Quote:
Originally Posted by karamazovnew View Post
That was because you didn't also include the OLC fix.
Yep, I think I need glasses. I got your updated fix just now and sunk a coastal freighter with well-aimed torpedo -- so it all works.

I appreciate all your hard work.
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Old 03-06-10, 12:26 AM   #95
vergol
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Seems I can't zoom in with my flack/deck guns. Mouse wheel used to do the trick, but doesn't work since FM_NI. That's with the new fix.

Normally I prefer to have my crew work those guns, so it's not a big deal for me. But I just wanted to point that out for future fixes.
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Old 03-06-10, 06:14 AM   #96
karamazovnew
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Quote:
Originally Posted by vergol View Post
Seems I can't zoom in with my flack/deck guns. Mouse wheel used to do the trick, but doesn't work since FM_NI. That's with the new fix.

Normally I prefer to have my crew work those guns, so it's not a big deal for me. But I just wanted to point that out for future fixes.
Well, I did assume that the original files were correct . Since I only cared about the periscopes, I didn't check the deck gun . I'll update the fix a bit later. When I use my deck gun I usually go in at very close range 500m or so. This makes very quick work of any ship and the hits seem to be more powerful.
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Old 05-18-10, 02:37 AM   #97
nemo7
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Ahoy mate!

I am a big (I mean BIG) fan of your GUI and I wonder if there is a chance to make it widescreen.

Have a great day.
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Old 05-18-10, 02:35 PM   #98
karamazovnew
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Quote:
Originally Posted by nemo7 View Post
Ahoy mate!

I am a big (I mean BIG) fan of your GUI and I wonder if there is a chance to make it widescreen.

Have a great day.
I have a 24 inch 1920*1200 monitor. Luckily it has a setting to stretch the image based on constant ratio, so it's always straight but with black bands on the side. I've played the game like this for more than one year with this interface. To be honest, it's not worth the time to replace all items. And I don't even have that time with exams and a 4 month work trip coming soon.
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Old 05-26-10, 05:25 AM   #99
Bosje
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bloody hell, i dont know why i only just now stumbled across this mod, but it is the answer to all my OLC issues (not enough zoom) and I just love the combination with the free cam and the 'easier' map

loaded up my old IXC career and we're off on a long and probably eventful trip to the Bahamas

kudos man, this is excellent stuff!

Bosje
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Old 07-20-10, 08:12 AM   #100
crisi
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Hy,

it's possible to use the mods:
1. GWX_DFa-Flag&Pens_2010
2. Rbs1_SH4_Effects_GWX_30_71
3. DD_OH_V3.09_20091209162038
now or in future?

I'm using "OLC 'Gold' MkII ~ Option 4 ~ Environment with EDE and GUI with LRT" with "ACM Reloaded for OLC 'Gold' MkII". The mod "Rbs1_SH4_Effects_GWX_30_71" will overrite a lot of dat files like "Zones.cfg, library\Materials.dat and particles.dat".
Same like GWX_DFa-Flag&Pens_2010 with a lot of other files.
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Old 07-20-10, 11:11 AM   #101
karamazovnew
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Quote:
Originally Posted by crisi View Post
Hy,

it's possible to use the mods:
1. GWX_DFa-Flag&Pens_2010
2. Rbs1_SH4_Effects_GWX_30_71
3. DD_OH_V3.09_20091209162038
now or in future?

I'm using "OLC 'Gold' MkII ~ Option 4 ~ Environment with EDE and GUI with LRT" with "ACM Reloaded for OLC 'Gold' MkII". The mod "Rbs1_SH4_Effects_GWX_30_71" will overrite a lot of dat files like "Zones.cfg, library\Materials.dat and particles.dat".
Same like GWX_DFa-Flag&Pens_2010 with a lot of other files.
ACM is just an interface mod so it can't be affected by those. DD_OH might, just make sure to put it before ACM to allow ACM to overwrite the cameras.dat file. You'd better check the OLC thread for the rest
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Old 08-08-10, 04:26 PM   #102
Darkseed
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I really love your mod but why did you remove the question mark button on the navigation screen? Without it I can't see the disc with degrees on it (the one that is enabled for both the circle and line tools) which makes it difficult plotting an intercept course.

The draggable disc doesn't help much since it's not possible to plot things on top of it. Could you tell me how to add it, please?
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Old 08-09-10, 10:07 AM   #103
karamazovnew
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Quote:
Originally Posted by Darkseed View Post
I really love your mod but why did you remove the question mark button on the navigation screen? Without it I can't see the disc with degrees on it (the one that is enabled for both the circle and line tools) which makes it difficult plotting an intercept course.

The draggable disc doesn't help much since it's not possible to plot things on top of it. Could you tell me how to add it, please?
That's strange, I don't recall ever removing either the question mark. And yeah, plotting without the disk would be impossible, that's why I enhanced it, not removed it
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Old 08-09-10, 01:30 PM   #104
Darkseed
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Well I removed all my mods and readded them one by one and it appears that it's OLC Gold that removes the question mark and therefore the possibility to use the disc with the protractor.

Funny thing is that I remember having it a year ago or so when I was using OLC and not ACM that's why I naturally assumed it was your mod that removed it. Sorry about that, mate.

I guess I should ask how to get it back in the OLC thread instead but since I'm already here do you think I could trouble you with this? That's assuming you know how.
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Old 08-09-10, 06:53 PM   #105
karamazovnew
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Well, the protractor is taken from the files in Data\Menu\MouseCurs, those are just fine. The question mark can be forced to show again by doing this:

Go to Menu_1024_768.ini file and look for this item:

[G31 I4]
Name=Help
Type=1033;Check box
ItemID=0x311A000A
ParentID=0x311A0000
Pos=370,-200,40,40;370,-1,40,40
etc.etc.

edit the Pos line by deleting the stuff before the semicolon so that it looks like this:
Pos=370,-1,40,40

and tell me if it worked.

But what I don't understand is why I never had to use that button, as the plotter always showed by default. Are you absolutely sure you installed both 1.4 patch and GWX before OLC?
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