SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-14-09, 07:13 PM   #31
Kitzbuell
Mate
 
Join Date: Mar 2006
Location: Birthplace of the American Navy and Marine Aviation
Posts: 52
Downloads: 258
Uploads: 0
Default

Mick,

Looks great! I would love to give it a cruise but I seem to be having a problem with Filefront and your link. I haven't downloaded from there in a couple of months and they seem to have drastically altered their portal. A site search for you or your titled file comes up empty. Is there another source from which to download?
Kitzbuell is offline   Reply With Quote
Old 08-14-09, 07:20 PM   #32
Kitzbuell
Mate
 
Join Date: Mar 2006
Location: Birthplace of the American Navy and Marine Aviation
Posts: 52
Downloads: 258
Uploads: 0
Default

Quote:
Originally Posted by rs77 View Post
I think that it's available at bts-mods (which is currently unavailable)

If you really want it and you need it now, here you go:

http://www.mediafire.com/file/wwwimlehoyz/ANZACMICKS DAMAGE IMMERSION.7z

Woops ... I somehow missed this post ... ... sorry ... my bad ...
Kitzbuell is offline   Reply With Quote
Old 05-16-10, 04:31 AM   #33
Scape
Gunner
 
Join Date: Jul 2007
Location: Kanada
Posts: 92
Downloads: 57
Uploads: 0
Default

Can this be used with Lifeboats&debris V4?
Scape is offline   Reply With Quote
Old 05-16-10, 05:47 AM   #34
Jankowski
Frogman
 
Join Date: Apr 2010
Posts: 306
Downloads: 17
Uploads: 0
Default

does this include holes for the 2cm flak gun? im pretty sure the bullets didnt just bounce off ships....
Jankowski is offline   Reply With Quote
Old 05-16-10, 01:20 PM   #35
Silverleaf
Wild Night in Bangkok
 
Join Date: Dec 2008
Location: Ohio
Posts: 179
Downloads: 5
Uploads: 0
Default

Been so long since any work has been done on this, but I'm curious if anyone knows if a similar mod has been created for use with GWX 3.0?

Seems a waste not to take advantage of this sort of work - not that I'd even know where to start with such a modification, so a tip of the hat to the missing anzacmick.
__________________
Silverleaf is offline   Reply With Quote
Old 05-17-10, 02:38 AM   #36
h.sie
Admiral
 
Join Date: Jul 2008
Posts: 2,192
Downloads: 131
Uploads: 0


Default

I prefer the Damage Texture Mod from Vikinger.
See my filefront page
__________________
My Mediafire page: http://www.mediafire.com/hsie
h.sie is offline   Reply With Quote
Old 05-17-10, 03:37 AM   #37
Silverleaf
Wild Night in Bangkok
 
Join Date: Dec 2008
Location: Ohio
Posts: 179
Downloads: 5
Uploads: 0
Default

Do you have any screen shots of this mod in action?
__________________
Silverleaf is offline   Reply With Quote
Old 05-17-10, 03:45 AM   #38
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Silverleaf View Post
Do you have any screen shots of this mod in action?
Enable the MOD via JSGME and go to the Marine Academy (for example the Deckgun- or Torpedo Examination) and so you can check by yourself whether you like the MOD!

If not, disable simply the MOD via JSGME and that´s it !

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 05-17-10, 03:53 AM   #39
h.sie
Admiral
 
Join Date: Jul 2008
Posts: 2,192
Downloads: 131
Uploads: 0


Default

No screenies. Sorry. Simply install using JSGME and try out.
__________________
My Mediafire page: http://www.mediafire.com/hsie
h.sie is offline   Reply With Quote
Old 05-17-10, 04:06 AM   #40
Silverleaf
Wild Night in Bangkok
 
Join Date: Dec 2008
Location: Ohio
Posts: 179
Downloads: 5
Uploads: 0
Default

I currently use:

GWX 2.1 (3.0)
OLCE 2.0
RB_SH4_Effects_for_SH3_2_03
Lifeboats for SH3
Rowers for SH3
SH3 Commander

Will this work with this setup?
__________________
Silverleaf is offline   Reply With Quote
Old 05-17-10, 01:16 PM   #41
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Silverleaf View Post
I currently use:

GWX 2.1 (3.0)
OLCE 2.0
RB_SH4_Effects_for_SH3_2_03
Lifeboats for SH3
Rowers for SH3
SH3 Commander

Will this work with this setup?
Yes, of course ! Because there are only two .tga (Picture-) Files ! This has nothing to do with the other MODs that you used !

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 05-23-10, 02:56 PM   #42
nycoroner05
Soundman
 
Join Date: Jun 2006
Location: NY
Posts: 149
Downloads: 142
Uploads: 0
Default Link Not Working

I cliick on your link anf just get the Filefront page.
__________________
nycoroner05 is offline   Reply With Quote
Old 05-23-10, 02:58 PM   #43
nycoroner05
Soundman
 
Join Date: Jun 2006
Location: NY
Posts: 149
Downloads: 142
Uploads: 0
Default Found it

Found it. Sorry
__________________
nycoroner05 is offline   Reply With Quote
Old 07-30-11, 10:33 PM   #44
pditty8811
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Is anyone using this mod?

I'm thinking it might be an alternative to torpedo damage final ver2.0 but I wasn't so sure. Is it a realisitc look?


I am sort of unsure as the first picture the creator and OP posted looks alittle iffy.

-pidtty8811
  Reply With Quote
Old 08-01-11, 02:05 PM   #45
david-dutch
Nub
 
Join Date: May 2009
Posts: 3
Downloads: 163
Uploads: 0
Default

Yep. Results look a less dramatic than the OPs screen shots, It also shows damage from deck gun shots. Works well in NYGM and GWX3 (tried it in both). I activate it first and let all later mods overwrite as needed - still works.
david-dutch is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.